55.0k MVC Comments

  • 5link suspension 24 days ago

    You need use joystick bases)

  • Race tracks on my second map 26 days ago

    @Eliasismxd GridPlane 1.1 (race track deleted)

  • ARC Altaho Lowrider 26 days ago

    @Eliasismxd Activation groups + pitch,roll(WASD)

  • Ibishu Pigeon B +2 one month ago

    @SmallCargo200013 yes

  • Active Shock Mod 2 months ago

    Unfortunately, I can't even download this app. @PlaneFlightX and I are working on a large-scale car mod, we could add you as a co-developer and add these details to the mod if we could share your project in unity.

    +1
  • Active Shock Mod 2 months ago

    @lizi13399a telegram, Reddit,X?
    I need to contact you, I'm working on a large-scale car mod.

  • Active Shock Mod 2 months ago

    Thank you so much! And join us (SVT SP car community)
    https://discord.gg/zUJEcDf3

    +1
  • OBJModelPart 2 months ago

    @PlanariaLab It's sad to hear that, but please, my way sounds logical, but it can also be considered. The disadvantage is that the root disk will fill up, although this is not very critical, it all depends on the number of models that we will use.

    although my practice has shown that obj format files that contain only a mesh do not take up much space.

  • OBJModelPart 2 months ago

    I think the best solution would be to create a folder on the C drive for all users and name it SPobj.

    thus, we will simplify our life if all the models are stored in one place, but they will be sorted something like

    C:/SPobj/author name/craft name
    C:/SPobj/MVC/BMwm5f90

  • OBJModelPart 2 months ago

    @PlanariaLab amazing

  • OBJModelPart 2 months ago

    Smoothshade is working?

  • Teaser Big mod car parts 3 months ago

    @alexJgameYTukraine000000 yeah😉

  • Trophy truck by MVC 3 months ago

    @Axartar thank you

  • Rusty Chevrolet 3 months ago

    How did you come across this?

  • Trophy truck by MVC 3 months ago

    @Kangy It uses all-wheel drive and a scissor-type front suspension, so it's not as simple as you think :)

  • Teaser Big mod car parts 4 months ago

    @crazyplaness we don't know how to implement this, besides we don't have a VR

  • Teaser Big mod car parts 4 months ago

    @Type2volkswagen it's interesting, I'll make a couple of rims for the moto, but the wooden wheels look funny, it's interesting, although almost no one needs them and I don't want to see a dodge Hellcat with wooden wheels later

  • Teaser Big mod car parts 4 months ago

    @LowtusF139 Not right now, but I'm thinking about it and whitewall

  • Teaser Big mod car parts 4 months ago

    @YarisSedan I contacted the developers, I offered them to use my 3d models for SP2, but they refused.

    maybe they haven't shown much yet, and that's not a bad thing. There are different types of developers. Factorio made publications every week about the work done. BeamNG rarely show what they do and just unexpectedly publish a new version of the game.

  • Teaser Big mod car parts 4 months ago

    @YarisSedan Already there is

  • [TEASER] Toyota Land Cruiser J40 Remastered 5 months ago

    I didn't download your work or Linus's work, I don't really understand what exactly is the matter, but I hope you both figure it out without stupid arguments and negativity

    +1
  • [TEASER] Toyota Land Cruiser J40 Remastered 5 months ago

    @WritersCrusadersAirCo2 if your craft is not a receiver, download the original, disconnect all the parts leaving only the main part (cockpit) and unload your craft into the scene using sub assemblies

    +2
  • [TEASER] Toyota Land Cruiser J40 Remastered 5 months ago

    @WritersCrusadersAirCo2
    there is a rule on the site: If you use someone else's craft (plane, car, other) then your work must be a receiver (auto credit), which means the author will also receive points.
    if you used a chassis by @L1nus ,then your job should be to be the receiver of his Jeep.

    I may be the first one to make a leaf spring using joystick bases and Linus asked me how to do it, but that doesn't mean I have any patent.

    +2
  • 1977 FORD F-350 RANGER 5 months ago

    No problem

    +1
  • Adjustable suspension stiffness 5 months ago

    @MobileBuilder21 ok,but you can just write a "T" instead of writing a long sentence, and you will be tagged

  • Why script for wheelCollider dont work? 5 months ago

    I have never experienced problems with the landing gear of airplanes, for these purposes you can use a basic wheel collider, but wheels for cars must be better and be wheels

  • Why script for wheelCollider dont work? 5 months ago

    @Kerbango yes, I have already emailed jundroo, I am ready to share this little script. I also have the option of creating a collider in the form of a cylinder, which seems more reasonable.

    +2
  • Adjustable suspension stiffness 5 months ago

    @WormWithLegs both

  • Adjustable suspension stiffness 5 months ago

    @Johnnyynf It's strange that no one decided to do this before

  • HB2 Double-deck Bus(Elevator inside) 5 months ago

    https://discord.gg/cZ47aZt8 @LIUHiaHia

  • Adjustable suspension stiffness 5 months ago

    @PapaKernels obviously, this is FT code and joystick bases, I don't know how to explain it in detail, but I think you will have time to experiment until I post this sports car

  • Adjustable suspension stiffness 5 months ago

    The car has 3 driving modes that can be changed using Ag3. The stiffness of the springs and anti roll bar varies depending on the selected mode. (yes, it's not just lifting the suspension, it's changing the stiffness)

  • [Teaser] new rear side.. 5 months ago

    @dekanii Ahaha, yes, this cloud didn't think about the reshade

    +1
  • [Teaser] new rear side.. 5 months ago

    @TheMouse t*

    +1
  • Problems with wheel collider used in SP 6 months ago

    @FlyingPatriot not quite

  • Problems with wheel collider used in SP 6 months ago

    @Tingly06822 @FlyingPatriot @Nyamomin
    the problem with bouncing the wheel is not really the wheel. the wheel does not always bounce, if you drive on a terrain or on a flat surface, this will not happen. the fault is your road mesh. if your road consists of a straight segment, it does not mean that it consists of one part. your tops may not be connected to each other, so the polygons are not glued together, which is why the wheel bounces. the problem is solved in the blender, selecting all the tops of your road in editing mode, press the M key. thus, all vertices will be glued together forming a single "mesh". this method entails optimization problems. you can use a road divided into sections to disable their visualization as you get further away, but the collider of the road must be a single one.it also entails another problem. your road may consist of sections with asphalt and earth or sand, so that the sliding of asphalt is not identical to sliding on sand, they must be two different objects with different physical materials.if you have made two sections that are two objects, congratulations, your wheels will bounce again, because their meshes are separated

  • HB2 Double-deck Bus(Elevator inside) 6 months ago

    You have great buses man. Join our discord server(SVT) dedicated to cars in SP

  • What do YOU think should be in SP2 6 months ago

    -Normal wheel physics its a number 1
    -FT for brakes in wheel
    -FT for shock
    -FT for all variables
    -new car engine (power curve, torque curve, sound)
    -Optimization
    -transmission (gearbox, with settings and FT)

    +10
  • Phoenix Zettole teaser 6 months ago

    @Solent19 @DropBqqbs Thank you

    +2
  • Phoenix Zettole teaser 6 months ago

    @PapaKernels therefore, I have doubts about the back side, either to modify it or to redo it altogether

    +1
  • Phoenix Zettole teaser 6 months ago

    @PapaKernels I thought it looked like a Ferrari, only 308.288 and a Testarossa, although their hood does not look like headlights with a lifting mechanism

    +1
  • Phoenix Zettole teaser 6 months ago

    What kind of car does it look like? From the side I think it looks like a Lamborghini

  • V8 sound in SimplePlanes 6 months ago

    @Rymanx03 right,pistons + FT

  • GridPlane 1.1 6 months ago

    @dekanii I do not know such people. Besides, I don't bother with such searches, because I don't play on android.

    +1
  • Desert Map 6 months ago

    @126 what if I make a cargo transportation map, where it will be possible to dump various loads, for playing on trucks and front loaders?

    +1
  • GridPlane 1.1 6 months ago

    @dekanii They are waiting for me to make this mod for android, but I can't do it.

    +1
  • Desert Map 6 months ago

    @Boeing727200F Yes, I have already added the crashed plane

  • Desert Map 6 months ago

    @An2k I think it should be on a separate map.

    +1
  • Why do rotators insist on defying physics 6 months ago

    Newton's third law😴