Nope. The wings flex is like a hard coded value. It's based on the attachment type or something. Same for pistons with themselves and certain other parts. @1gecko
I'm trying to do the opposite, make a plane that stays rigid at 200,000 mph, so I noticed that regular wings (like primary ones) have a bit of "bounce" and "wobble" at about 8,000 mph, also try combining with regular suspension used laterally.
@septicfoot sorry for the late reply, but I made this a long time ago and really should have credited the authors of the cockpits. All I did was the wings, engine and the stuff to make it fly, all the pretty stuff isn’t mine. If I find them I’ll credit them.
Dude, take default planes then edit them to make them better, that's how u do good while not knowing how to build them, but you have to edit them significantly!
Nope. The wings flex is like a hard coded value. It's based on the attachment type or something. Same for pistons with themselves and certain other parts. @1gecko
I'm trying to do the opposite, make a plane that stays rigid at 200,000 mph, so I noticed that regular wings (like primary ones) have a bit of "bounce" and "wobble" at about 8,000 mph, also try combining with regular suspension used laterally.
@septicfoot sorry for the late reply, but I made this a long time ago and really should have credited the authors of the cockpits. All I did was the wings, engine and the stuff to make it fly, all the pretty stuff isn’t mine. If I find them I’ll credit them.
Spongebob much?
Dude, take default planes then edit them to make them better, that's how u do good while not knowing how to build them, but you have to edit them significantly!
It kept on backfliping, I couldn't get in off the ground.
I didn't download it, but try to add a slight upward dihedral to the wings. That always works for me!
Leave any comments on possible improvements so we all can make it better