@LunarEclipseSP @Tingly06822 @KSB24 @DatRoadTrainGuy19 @MVC @Samdom123 @ThomasRoderick
Sorry for the ping but I found that I have forgotten something about the car that I would like to change.
I think you need to make your cars with correct proportions to make them more appealing. Your current builds are too wide. I have yet to figure out how to implement Ridge Racer simple drift physics.
@LunarEclipseSP @Tingly06822 This is the suspension used on Porsche 911 GT3 improved version. Although it is simple to use, it is obviously not very part efficient.
@Tingly06822 I am indeed a simracing guy, but I spend most of my time playing BeamNG and Automation. The reason why the mouse control works is that I programmed speed sensitive steering. The steering input reduce with speed. In addition, I also implemented automatic counter steering for added stability. In this way, the car is easy to drive while behaving realistically. The lap is far from perfect but I am not risking it with Simpleplanes physics. Maybe for your next project, I can potentially collaborate with vehicle dynamics tuning.
@Tingly06822 I have figured out why your suspension is unusuallly soft. The mass of your suspension is 0 which SP do not really like. At least it need to have some mass. I am now making a new suspension kit that has anti-roll capability.
@LunarEclipseSP I have a question, can I update this one since I have made some changes to the suspension system to incorporate anti-roll mechanism (Yes, the car do handles a lot better).
This is undoubtedly a great lap. It may seems easy but since people tends to forget how these cars tends to snap on you, driving them fast is quite difficult. I know because I have tested the LCC Rocket. The only thing I want to know is how you make the suspension nearly indestructable. Every time I crash my LCC Rocket I will end up in stratosphere.
@TakicraftCorporation The choice of language is homage to professional car reviews which I think your build deserves. The car I have built using this kit is still running laps on Norschleife. I have yet to get a perfect lap in but recent imperfect records have shown great potentials of the platform. Once the lap is done, I will link the car in the video.
Takicraft Corporation always stuns me with the abundant details he has put into the car. The design language of Takicraft screams utilitarianism and simplicity which fits with the theme of Simpleplanes. This kit car is no different. However, this car would not be Takicraft Corporation's product if there are no suspension design mishaps. The rear shock was connected solid to the wheel hub which made the rear suspension completely immovable. After fixing the issue with relative ease, the rear suspension geometry make the rear wheel gain positive camber under stress which harms the rear end grip during cornering. The front suspension features a pushrod design. Although cool looking, the lack of damping in the hinge rotators caused severe porpoising problem at high speeds. In order to fix the issue, the front suspension was modified to a more conventional design. The performance of the car was also problematic when testing on Nordschleife. The rear end tends to get unstable at higher speeds due to the rear suspension geometry design problem mentioned earlier. The drag reduction was not done properly which limited the top speed of the vehicle. The lack of steering assistance also contributes to poor driving experience. As the first build I have seen that demonstrates the idea of a kit car, this is an amazing build that I will definitely recommend. However, some additional polish may be necessary to elevate this car to the god tier which it belongs.
@KSB24 Some testing I have done indicated the suspension was to blame. I suggest you try the suspension setup I used in Nord Challenger which does improves the driving dynamics a lot. Or you should try to modify the suspension to a normal Mcpherson so the camber does not change much during cornering.
@jamesPLANESii Indeed, the tires are a lot grippier than the real tires (I don't like tire screeching). But I think it makes the driving somewhat harder since there is no transitional region between best grip and no grip. So at 2:54, you can see that I suddenly lost the rear end because I steered a bit too hard.
Perhaps it would be great if Ian Yashima can teach you about how to code the walking algorithm. But since he only speaks English and Japanese, there might be language barrier.
@LunarEclipseSP @Tingly06822 @KSB24 @DatRoadTrainGuy19 @MVC @Samdom123 @ThomasRoderick
+2Sorry for the ping but I found that I have forgotten something about the car that I would like to change.
@LunarEclipseSP @Tingly06822 @KSB24
+3@MTindustries Just check my profile.
I think you need to make your cars with correct proportions to make them more appealing. Your current builds are too wide. I have yet to figure out how to implement Ridge Racer simple drift physics.
+2@LUPIN Well, I guess I can use that for you and give you the XML file then
https://www.simpleplanes.com/Forums/View/1454422/So-Jundroo-accidentally-added-1-part-custom-images-to-the-game
@LunarEclipseSP @Tingly06822 This is the suspension used on Porsche 911 GT3 improved version. Although it is simple to use, it is obviously not very part efficient.
+4@Tingly06822 I am indeed a simracing guy, but I spend most of my time playing BeamNG and Automation. The reason why the mouse control works is that I programmed speed sensitive steering. The steering input reduce with speed. In addition, I also implemented automatic counter steering for added stability. In this way, the car is easy to drive while behaving realistically. The lap is far from perfect but I am not risking it with Simpleplanes physics. Maybe for your next project, I can potentially collaborate with vehicle dynamics tuning.
@Tingly06822 Lap time is 6:21 if you wish to skip the video.
@Tingly06822 I can give you the suspension used in the car if you want.
@Tingly06822 I have figured out why your suspension is unusuallly soft. The mass of your suspension is 0 which SP do not really like. At least it need to have some mass. I am now making a new suspension kit that has anti-roll capability.
Where is my Sherman M1? 谢尔曼M1呢?
Wobbly front suspension is driving me crazy, I will tune it a bit to make it behave better
@Zaineman I guess it is about time I turn my F-15ES into a Prez mobile.
+1@LunarEclipseSP Fair, I would post the car after the challenge then.
+1@LunarEclipseSP I have a question, can I update this one since I have made some changes to the suspension system to incorporate anti-roll mechanism (Yes, the car do handles a lot better).
@LunarEclipseSP I think you will like how it handles on Nordschleife.
+1I think I have to join after driving this thing. I would like to improve its driving dynamics with custom suspension.
+1Need to reduce the weight to a realistic level and add first person camera.
Ame bee when?
+1拿这个刷纽北
飞机外形很好,但飞控不太给力,座舱细节太少。可以在这基础上加点东西,把涂装做得更炫酷一些
+1This is undoubtedly a great lap. It may seems easy but since people tends to forget how these cars tends to snap on you, driving them fast is quite difficult. I know because I have tested the LCC Rocket. The only thing I want to know is how you make the suspension nearly indestructable. Every time I crash my LCC Rocket I will end up in stratosphere.
+1@o2o That is totally fine.
+1Now we just need to see you do a lap in this car
@ReinMcDeer I might try steering wheel and see what happens.
+1@FlyingPatriot
Do you think the credit should go to the kit or the car?
@TakicraftCorporation
Here is the link to the car I have built out of this kit
The car
@TakicraftCorporation The choice of language is homage to professional car reviews which I think your build deserves. The car I have built using this kit is still running laps on Norschleife. I have yet to get a perfect lap in but recent imperfect records have shown great potentials of the platform. Once the lap is done, I will link the car in the video.
+1Takicraft Corporation always stuns me with the abundant details he has put into the car. The design language of Takicraft screams utilitarianism and simplicity which fits with the theme of Simpleplanes. This kit car is no different. However, this car would not be Takicraft Corporation's product if there are no suspension design mishaps. The rear shock was connected solid to the wheel hub which made the rear suspension completely immovable. After fixing the issue with relative ease, the rear suspension geometry make the rear wheel gain positive camber under stress which harms the rear end grip during cornering. The front suspension features a pushrod design. Although cool looking, the lack of damping in the hinge rotators caused severe porpoising problem at high speeds. In order to fix the issue, the front suspension was modified to a more conventional design. The performance of the car was also problematic when testing on Nordschleife. The rear end tends to get unstable at higher speeds due to the rear suspension geometry design problem mentioned earlier. The drag reduction was not done properly which limited the top speed of the vehicle. The lack of steering assistance also contributes to poor driving experience. As the first build I have seen that demonstrates the idea of a kit car, this is an amazing build that I will definitely recommend. However, some additional polish may be necessary to elevate this car to the god tier which it belongs.
+4I think I will assemble it and send it around the Nordschleife.
+2But it can also be the fact that I am so used to driving cars that has godly amount of grip.
@KSB24 Some testing I have done indicated the suspension was to blame. I suggest you try the suspension setup I used in Nord Challenger which does improves the driving dynamics a lot. Or you should try to modify the suspension to a normal Mcpherson so the camber does not change much during cornering.
Good design but the driving dynamics is unsatisfying
@FlyingPatriot
+1@jamesPLANESii Indeed, the tires are a lot grippier than the real tires (I don't like tire screeching). But I think it makes the driving somewhat harder since there is no transitional region between best grip and no grip. So at 2:54, you can see that I suddenly lost the rear end because I steered a bit too hard.
@MikeWallace 可以考虑找找高达大佬 @Ian_Yashima 来学习一下。但是他只说英语和日语所以交流可能会有点麻烦。
Perhaps it would be great if Ian Yashima can teach you about how to code the walking algorithm. But since he only speaks English and Japanese, there might be language barrier.
+2@MikeWallace 以前没有mod和位移工具的时候做得那叫一个蛋疼。我最后花了三个月做了一架VF-25之后就彻底收手了。那个变形机构是很帅,但是做起来太恶心了。
+1想起以前在IOS上做超时空要塞里的飞机的那段时间了
+1@FlyingPatriot
I am planning to join with my Light Car Company Rocket since that car did not get too much attention. This should be a good publication stunt.
another fellow suspension freak I see
War thunder moment
+8"I just did a little modification to your plane."
The modification:
+3@WolfHunter9111 Are you okay with me using your character like this?
+1@DARZAVIATIONOFICIAL This is the one for the challenge. I made a mistake
@Nightgems Yeah, that is quite unfortunate.
I think you might want to see this.
The car
Congrats! I hope my LCC Rocket made a bit contribution to this achievement.
@Nightgem Hmm, nobody seems to care about this car.