32.2k Ownedpilot Comments

  • MM Eclipse FR1 GTR 1.7 years ago

    Much too square and lacks elegance.

    +1
  • Soldat Raggio (Fixed Model) 1.7 years ago

    Looks like somebody sat on it. Also, This is my attempt 7 years ago.

  • F/ES-15 Hitman 1 Monarch 1.7 years ago

    @LunarEclipseSP If only, and if only the F/E-15 is a thing. It would be a ground attack power house.

    +1
  • Ai Bell 429 Police 1.7 years ago

    I cannot imagine potential intellegence of your police stuff if we have proximity sensors in SP

    +1
  • Allundra F5 EVO Laps Nordschleife in 4:54.26 1.8 years ago

    @Rocketguy2079 Thanks, I think I need to build something to push myself to plat after 7 years of playing this game

  • Allundra F5 EVO Laps Nordschleife in 4:54.26 1.8 years ago

    @Rocketguy2079 But it does not grip the upvotes on the car itself. :(

    +1
  • Allundra F5 EVO Laps Nordschleife in 4:54.26 1.8 years ago

    @FluffyWaffle45 If your cars are a bit smaller, it can probably beat this record.

    +1
  • Allundra F5 EVO 1.8 years ago

    @KSB24 I think you can feel the pain when you see the proportions of FluffyWaffle's original design.

  • indycar 2023 1.8 years ago

    @GrFrog Okay, After some careful inspection, I think it will take a while before I can get the suspension to work.

    +1
  • F1 car 2.0 1.8 years ago

    Well, you should study the suspension of little bugger. This suspension is also not working as intended. I am not sure what you are trying to achieve here now.

    +1
  • Allundra F5 EVO 1.8 years ago

    @GrFrog @LunarEclipseSP @KSB24 @Tingly06822 I think this car may be interesting to you.

    +1
  • indycar 2023 1.8 years ago

    @GrFrog Maybe I would figure out what I can do with it.

    +1
  • indycar 2023 1.8 years ago

    I am kinda sad that you gave up on the suspension. I hope my Allundra F5 EVO can give you some inspiration.

    +2
  • Allundra F5 EVO 1.8 years ago

    @FluffyWaffle45 Well, I guess the fast and slow distinction comes from different build philosophies, the speed of your car uses Gold Prix as reference while mine used Nordschleife. You used all the physics trick this game has to offer while my car is much more grounded to reality. However, I do hope this car can help you understand proportions and scales better. This improved understanding can help your car look more realistic and beautiful. Also, I think the suspension work on this car is something you can study. I have tried something new and it worked wonders.

    +2
  • 1960's F1 car 1.8 years ago

    I upvoted for encouragement since it is much better than my first build. However, the suspension does not work at all due to a missing hinge. The shock should be connected to the wheel hub via a small rotator or a hinge instead. The reason why your suspension still flexes is that the hinges do have a little flex. I hope the suspension would be better on your next car post.

    +2
  • Allundra F5 EVO 1.8 years ago

    @FluffyWaffle45 This is the car I was talking about. I hope it can help you improve on your future builds.

    +1
  • B-2 Spirit 1.8 years ago

    Perhaps MAPA needs to verify if it is AI safe.

    +2
  • Aquila CR1 Rocket Industries Racing Team 1.8 years ago

    @Rocketguy2079 Wow this is pretty. I think I will judge it according using original rules. But expect the scoring coming a bit later after I have received enough submission.

    +1
  • Aquila CR1 Livery Challenge (Updated) 1.8 years ago

    @KSB24 What is the symptom? Did you checked the collision?

  • Aquila CR-13 1.8 years ago

    @ShiroNyan My advice is instead of trying to alter the shape of the car, you should focus on iconic decals that defines the car.

    +1
  • Aquila CR-13 1.8 years ago

    Would you like a second chance since I had just posted the scoring metric?

    Also, expect me to judge harshly since I also played Ridge Racers before and I know the car you are trying to build.

  • Allundra F5 1.8 years ago

    I have just made a sketch of a car using your design language. I think I will make that car just to prove that your design works but the proportions are what prevents you from reaching perfection.

    +1
  • Allundra F5 1.8 years ago

    @FluffyWaffle45 There was a certain period of time when there are speed limit on certain sections of the Nordschleife after the crash of that Koenigsegg one 1. But then that limit is removed and now manufacturers are getting new records. The Koenigsegg was never banned in any sense but that speed limit was applied for quite a while. And I guess they do not wish to lose another million dollar car to green hell. After all, the ease of driving is also important when challenging green hell.

    +1
  • Allundra F5 1.8 years ago

    @FluffyWaffle45 The reason why I care about the size is that I would like to test your car on Nordschleife. But since your car is too big, that is impossible. One potential solution to the problem is to draw the side profile out before building. Once your car gets shorter, it would also get narrower.

    +2
  • Allundra F5 1.8 years ago

    I would be happier if your cars have realistic size and good side view proportions. The flow of the lines can get some additional work.

    +2
  • Aquila CR1 Livery Challenge (Updated) 1.8 years ago

    @Rocketguy2079 I think so??? There are some difference between this version and the older version which may impact the performance of the vehicle. But since it is a livery challenge, I think I can let it slide. You may need to add a wing piece to the front if you wish to keep the performance consistent. The wing is hidden in the big wedge that defines the slope of the front intake channel. I think the modification on this car is easy enough for you to implement into your own build.

  • Aquila CR1 Livery Challenge (Updated) 1.8 years ago

    @LunarEclipseSP @Tingly06822 @KSB24 @DatRoadTrainGuy19 @MVC @Samdom123 @ThomasRoderick
    Sorry for the ping but I found that I have forgotten something about the car that I would like to change.

    +2
  • Aquila CR1 Paintjob Challenge [OUTDATED!!!] 1.8 years ago

    @LunarEclipseSP @Tingly06822 @KSB24

    +3
  • Improved Porsche 911 GT3 on Nordschleife 1.8 years ago

    @MTindustries Just check my profile.

  • Brocken G LME 2023 Coloring based on Bakuso Kyodai Let's & Go!! 1.8 years ago

    I think you need to make your cars with correct proportions to make them more appealing. Your current builds are too wide. I have yet to figure out how to implement Ridge Racer simple drift physics.

    +2
  • can anyone help me with this? 1.8 years ago

    @LUPIN Well, I guess I can use that for you and give you the XML file then

  • can anyone help me with this? 1.8 years ago

    https://www.simpleplanes.com/Forums/View/1454422/So-Jundroo-accidentally-added-1-part-custom-images-to-the-game

  • Anti-Roll Suspension Assembly 1.8 years ago

    @LunarEclipseSP @Tingly06822 This is the suspension used on Porsche 911 GT3 improved version. Although it is simple to use, it is obviously not very part efficient.

    +4
  • Improved Porsche 911 GT3 on Nordschleife 1.8 years ago

    @Tingly06822 I am indeed a simracing guy, but I spend most of my time playing BeamNG and Automation. The reason why the mouse control works is that I programmed speed sensitive steering. The steering input reduce with speed. In addition, I also implemented automatic counter steering for added stability. In this way, the car is easy to drive while behaving realistically. The lap is far from perfect but I am not risking it with Simpleplanes physics. Maybe for your next project, I can potentially collaborate with vehicle dynamics tuning.

  • Improved Porsche 911 GT3 on Nordschleife 1.8 years ago

    @Tingly06822 Lap time is 6:21 if you wish to skip the video.

  • Porsche 911 GT3 (2021) Suspension Update 1.8 years ago

    @Tingly06822 I can give you the suspension used in the car if you want.

  • Porsche 911 992 GT3 1.8 years ago

    @Tingly06822 I have figured out why your suspension is unusuallly soft. The mass of your suspension is 0 which SP do not really like. At least it need to have some mass. I am now making a new suspension kit that has anti-roll capability.

  • T62 M1 1.8 years ago

    Where is my Sherman M1? 谢尔曼M1呢?

  • Porsche 911 992 GT3 1.8 years ago

    Wobbly front suspension is driving me crazy, I will tune it a bit to make it behave better

  • ACG-01 Chimera | Project Wingman 1.8 years ago

    @Zaineman I guess it is about time I turn my F-15ES into a Prez mobile.

    +1
  • Ford Police Interceptor Virginia State Trooper 1.8 years ago

    @LunarEclipseSP Fair, I would post the car after the challenge then.

    +1
  • Ford Police Interceptor Virginia State Trooper 1.8 years ago

    @LunarEclipseSP I have a question, can I update this one since I have made some changes to the suspension system to incorporate anti-roll mechanism (Yes, the car do handles a lot better).

  • Ford Police Interceptor Virginia State Trooper 1.8 years ago

    @LunarEclipseSP I think you will like how it handles on Nordschleife.

    +1
  • (CLOSED) Ford Police Interceptor Challenge 1.8 years ago

    I think I have to join after driving this thing. I would like to improve its driving dynamics with custom suspension.

    +1
  • CRK “Blue Shark” 2.1 years ago

    Need to reduce the weight to a realistic level and add first person camera.

  • Cute bee 2.1 years ago

    Ame bee when?

    +1
  • F12022 BWT Alpine A522 2.1 years ago

    拿这个刷纽北

  • ATF-2219-T33 2.1 years ago

    飞机外形很好,但飞控不太给力,座舱细节太少。可以在这基础上加点东西,把涂装做得更炫酷一些

    +1
  • nurburger king 6:36 2.1 years ago

    This is undoubtedly a great lap. It may seems easy but since people tends to forget how these cars tends to snap on you, driving them fast is quite difficult. I know because I have tested the LCC Rocket. The only thing I want to know is how you make the suspension nearly indestructable. Every time I crash my LCC Rocket I will end up in stratosphere.

    +1