Doesnt matter, im perfect
42 or 7 or 109.
no.
They are not, its just an illusion
42.
...
3579.
Not sure about you but i can
9 are in my mouth and one is typing
Becuase you know i will have to answer them 4.30 IN THE MORNING!
@Australia if you are using overload, you can find the powerMultiplier by selecting the part and open overload, then click the field that says "parts".
A drop down appears and you chose "engine".
There you go
@Australia maybe this will help you
All you need to do is to calculate MassOfThePlane/13490
Then you have to paste this value to the powerMultiplier tag of the vtol engine.
Make sure to use wheightless fuel
Hmm... maybe if we could edit the planes by just pasting a new xml to the aircraft, ios people could be able to edit the xml...
However, many people will abuse that
But then you can hack the communication between the tower and the plane, that would make everything even worse...
The best way would be a manual swich to kill all radio-controls but not the voice-communication.
@CursedFlames i think this should help alot. the defualt damage of a gun is 100 btw.
here are some tested values, for damage:
Gun damaged needed to cause an explosion and shots needed to destroy with that gun damage:
UssBeast:5000;18
Destroyer:5000;10
UssTiny:5000;12
AATank:3000;1
Truck:480;1
I see you put alot of love into them, but many of them look really similar. Try experimenting with manyother designs like helis, boats, cars, differenf foghter styles...
40, maybe 50
So far i havnt seen you that much, but every time younseem to be a friendly user
Its may not be easy to make cars in sp, neither is it in real life. You have to experiment with the traction, com and stuff a little.
I gotta say most games I've seen show that you could drive a u-turn with 100mph in a normal car, thats not even close to anything true.
Sp is actually kinda realistic
@CDRxavier it does not work that good, you Need to attach it to the back of your plane and when the Missile Comes Close, you have to press fireGuns
@CDRxavier it is, but they are way faster
thanks.
hope you´re gonna be a dev one day!
@CDRxavier they are small guns, when a bullet hits the Missile, it explodes. it was usefull back in the time where we didnt have flares
@squideater56 still nothing...
@squideater56 thats weird...
@squideater56 they are working fine on my tab on low physics
@daygus11 do whatever you want, you can even upload it. But some players might get upset about iz
Doesnt matter, im perfect
42 or 7 or 109.
no.
They are not, its just an illusion
42.
...
3579.
Not sure about you but i can
9 are in my mouth and one is typing
Becuase you know i will have to answer them 4.30 IN THE MORNING!
@Australia every time
@Australia when i wanted to do that, i mirrored the item and then i mirrored the mirrored version of the item over and over again
@Australia if you are using overload, you can find the powerMultiplier by selecting the part and open overload, then click the field that says "parts".
A drop down appears and you chose "engine".
There you go
@Australia maybe this will help you
All you need to do is to calculate MassOfThePlane/13490
Then you have to paste this value to the powerMultiplier tag of the vtol engine.
Make sure to use wheightless fuel
@daygus11 umm... uhh... they... you know... its simple...
Idk ok?
Hmm... maybe if we could edit the planes by just pasting a new xml to the aircraft, ios people could be able to edit the xml...
However, many people will abuse that
@503rdAirborneSoldier here it is
the mass is not actually 0 but 1E-15 0 mass Things are always a bit... strange
@503rdAirborneSoldier hope that will do it
@CALVIN232 sadly it doesnt work like that... already tried it
@CALVIN232 i dunno if it works...
Anyway, you have to make the small red thing the main cockpit
@CALVIN232 actually, you can make missiles have any lockangle you want. Here is a list with all new tags
thats really cool!
@Awsomur @QingyuZhou im the master of all hackers!
jk i just changed "view" with "edit" and deleted the Name in the URL.
Original text... i think i dont wanna translate this...
@antARBY5000 xD
But then you can hack the communication between the tower and the plane, that would make everything even worse...
The best way would be a manual swich to kill all radio-controls but not the voice-communication.
So i translated the last part:
Requires a bot on the user aircraft to see how it will drive the airplane
Here you can find a list of ll the new tags, the one i think you are looking for is
firingDelay
@CursedFlames cool!
@CursedFlames i think this should help alot. the defualt damage of a gun is 100 btw.
here are some tested values, for damage:
Gun damaged needed to cause an explosion and shots needed to destroy with that gun damage:
UssBeast:5000;18
Destroyer:5000;10
UssTiny:5000;12
AATank:3000;1
Truck:480;1
@Thederpingmemes way to obvious..
@CursedFlames so how can i help you
2
@Gravity thx!
@Gravity maybe it's 6/10, maybe its 0 or maybe its just NaN again... who knows.
Sorry... bored...
Well maybe x/100
If 2743 mod x = 13,
But you should add some more links and images. Maybe add a link to your best plane and stuff
(6*0^-1) / (NaN/0.1)
Have you made sure the engine's rotation is exactly 0,0,0?
I see you put alot of love into them, but many of them look really similar. Try experimenting with manyother designs like helis, boats, cars, differenf foghter styles...
40, maybe 50
So far i havnt seen you that much, but every time younseem to be a friendly user
@doge indeed.
@Awsomur i think i know just what to answer...
@doge @Blue0Bull thanks, that actually helps alot
@UssInvincible i dont understan what you mean by turbulence
@AtomicCashew here you go. I've already experienced that people changed up length and with, so i made both ^^
So we can fianlly put images of planes in flight, yay!
@UssInvincible what do you mean?
@Hugo1plays youre welcome!
Its may not be easy to make cars in sp, neither is it in real life. You have to experiment with the traction, com and stuff a little.
I gotta say most games I've seen show that you could drive a u-turn with 100mph in a normal car, thats not even close to anything true.
Sp is actually kinda realistic
When you use the finetuners scaling option, there is a checkbox wich says "scale only selected part".
Disable it and your whole plane will be scaled
set slipForwardAsymptote and slipForwardMinimum to 1
@DerekSP maybe a flying battleship transforming into a sr-71?