@SgtRXMT
Does that mean my work doesn't work correctly on your device?
It didn't work on my friend's Android device because of the smooth(x,l) function.
@ThatsAHotTopic
I've done a lot of debugging, and I've posted it after making sure it works perfectly on all my devices(Windows & iOS, all versions are 1.9.205.0. I don't have any other OS so I can't confirm). If it doesn't work in your environment, it's probably due to OS differences or your Simple Planes version is old.
@jamesPLANESii
The bug has not been found so far and is working correctly, at least on my PC and iPhone 6s. (Sometimes, Android users report bugs, but I can't confirm because I don't have it.)
The problem is the more fundamental part, and I can't find a solution with the current Simple Planes features.
(If you change your body type, it may not be suitable for walking, the effect of 0 weight parts on the gyro, etc.)
There is a specification (may be a bug) that some flight data such as GS refers to the player's thing when spawning as an AI aircraft.
This video uses its use to remotely control an AI aircraft. RC car controller
(It may not work well depending on the environment.)
This syntax determines whether a rocket is selected by comparing the number of remaining weapons of the selected weapon with that of the rocket.
Therefore, if there is another weapon with the same ammo capacity, it will adversely affect operation.
@Notaleopard
Almost all inputs are controlled by a funky tree.
It's possible to expose the rotator (just change the scale)
but I don't think it's easy to understand
(because I've stitch together the things written in outside software.
Too long to view in overload)
@thefalkenreich
It needs versatility to publish as part, but doesn't want to sacrifice functionality. So at present we are not satisfied with the performance of this part...
@SnoWFLakE0s
ネット関連は全くの素人なので当分はできそうにないですね…
一応調べてはみますが…
excel形式の方は説明を英訳さえすれば出せる状態になっているので
とりあえずはそっちになりそうです
@SgtRXMT
understood.
Debugging takes a lot of time and effort but is important
@SgtRXMT
Does that mean my work doesn't work correctly on your device?
It didn't work on my friend's Android device because of the smooth(x,l) function.
@ThatsAHotTopic
I've done a lot of debugging, and I've posted it after making sure it works perfectly on all my devices(Windows & iOS, all versions are 1.9.205.0. I don't have any other OS so I can't confirm). If it doesn't work in your environment, it's probably due to OS differences or your Simple Planes version is old.
@SgtRXMT
Is the following FT not working? Should work with SimplePlanes version 1.9.205.0
This formula is essential to me.
smooth(Time,Throttle)
@jamesPLANESii
The bug has not been found so far and is working correctly, at least on my PC and iPhone 6s. (Sometimes, Android users report bugs, but I can't confirm because I don't have it.)
The problem is the more fundamental part, and I can't find a solution with the current Simple Planes features.
(If you change your body type, it may not be suitable for walking, the effect of 0 weight parts on the gyro, etc.)
There is a specification (may be a bug) that some flight data such as GS refers to the player's thing when spawning as an AI aircraft.
This video uses its use to remotely control an AI aircraft.
RC car
controller
(It may not work well depending on the environment.)
This syntax determines whether a rocket is selected by comparing the number of remaining weapons of the selected weapon with that of the rocket.
Therefore, if there is another weapon with the same ammo capacity, it will adversely affect operation.
The following syntax seems to work on mobile,
It will not work well if there are multiple armaments
(ammo(SelectedWeapon)=ammo("Rocket"))&(ammo(SelectedWeapon)>0)
At least in my environment it works with
SelectedWeapon = ("Rocket")
but this syntax somehow doesn't seem to react on Mobile environment...
At least in my environment it works with
SelectedWeapon = "Rocket"
,but this syntax somehow doesn't seem to react on Mobile environment
The design is tentative and is likely to change in the future
@TrislandianAlliance @TheSlimeInATor
I used the one I made before.
Here
@Starmang10
Complex FT doesn't seem to work on some devices
@Notaleopard
Almost all inputs are controlled by a funky tree.
It's possible to expose the rotator (just change the scale)
but I don't think it's easy to understand
(because I've stitch together the things written in outside software.
Too long to view in overload)
@ThePilotDude
There's no particular reason, I just put it on a whim
@ArcturusAerospace
Allow, but please write that you used Things here in the description
@ZHUAREVONI On some devices, it seems that FunkyTree may not work properly due to bug.
@ZHUAREVONI
There seems to be a bug that smooth (x, l) does not respond on some terminals
@ZHUAREVONI
For test purposes only. If you need other operations than those described in the description, add them yourself.
To exceed previous work
I am in the process of recreating a movable frame from scratch for a human-sized humanoid
@thefalkenreich
here
It will be deleted in about two days because it is not official publication
@SpiritusRaptor thx!
@thefalkenreich
It is still being adjusted. I made this simple box for a break to make it
@Charris969
Her name is based on the OS linux
@animations
![](URL)
Images must be uploaded to the Internet in advance
@animations
!
Images must be uploaded to the Internet in advance
@thefalkenreich
It needs versatility to publish as part, but doesn't want to sacrifice functionality. So at present we are not satisfied with the performance of this part...
@thefalkenreich
I was initially making for what you were thinking. However, at the moment we are not happy to publish as parts