I don't see a real problem hear. It does oscillate, if you let go of the pitch suddenly, but that is caused by the plane's vector of movement lagging behind its pitch axis.
- Added one part. Unlisted link. ( tap the blue text )
Lots more fuel now. And, I like the rear gear when it is retracted.
In that build there are two small rotators, one large rotator, and the horizontal stabilizers (h. stab's). The two sm. rotators work just fine for roll, but pitch swings the stab's up and down. Take a close look at the sm. rotators as you operate the pitch and you will see what is happening. I think this same affect should be seen with pistons, although I have never tried.
#
To make this work I used direct xml editing of the connections, but attaching a part and then moving it with Fine Tuner [or the likes] should have the same affect. I use direct editing when I need more control, such as breaking secondary connections.
@MisterT @Agung44
@MisterT Sorry, I have been away for a while; hours.
Ghost Linking is a term I use for having a connection to a distant part. The distant part moving causes the linked, but not adjacent, part to move as well. I found this when I connected one rotator to another and then to a distant part. Using the second rotator worked just fine, but the first rotator caused the part to wave around, as if connected by a long bar. This was due to the second rotator, itself, being rotated.
I had better dig up the link to that first mishap I had, so you can see what I am talking about. Be back shortly.
@Agung44 The physics might be prohibitive, even on cumputers. But,... It might be possible to simulate the uneven surface effect on a craft. Surfing might be a little heavy to simulate, but sailing might be possible, as most of the physics are already in the game.
The chain is the biggest parts problem I see. Only the center needs full flexibility. The outer parts can use fuselage sections between hinges. I'm on a very slow tablet, so I can't really do many parts.
Try testing using a car with a hook.
Add weight and speed to the car until it simulates aircraft forces. Target top speed is 120 - 150 mph,for modern, 40 - 70 mph for biplanes. That is real life. If your plane stalls before that, it is not real life, unless your are the space shutle. Target weight depends on the aircraft
The tension on a modern arresting cable becomes greater as it is pulled out farther. Otherwise, the hook would snap or would be too heavy for the tail (CoM). It also makes the cable last longer.
@MechWARRIOR57 I did think of that. The key is to make the tension gradually increase, either by catching multiple cables (as was done in the original test) or by some variable geometry (as is done today).
Fine Tuner. Written/coded by HellFireKoder, who has recently taken a position as developer with Simple Planes.
The mod lets you move parts around by large or small increments, without changing the connection points.
Also, rotate to any angle, and resize to any size.
I modified your aircraft. Read the description after you Click this blue text And, Have fun.
The aircraft is unlisted. This link is the only way to it.
Nice.
: )
The little jets have 50 X the power in 1/100th the space and weight.
I don't see a real problem hear. It does oscillate, if you let go of the pitch suddenly, but that is caused by the plane's vector of movement lagging behind its pitch axis.
- Added one part. Unlisted link. ( tap the blue text )
Lots more fuel now. And, I like the rear gear when it is retracted.
: )
What? No onions?
: )
It might require a game update. : (
It's a monster.
: )
In that build there are two small rotators, one large rotator, and the horizontal stabilizers (h. stab's). The two sm. rotators work just fine for roll, but pitch swings the stab's up and down. Take a close look at the sm. rotators as you operate the pitch and you will see what is happening. I think this same affect should be seen with pistons, although I have never tried.
#
To make this work I used direct xml editing of the connections, but attaching a part and then moving it with Fine Tuner [or the likes] should have the same affect. I use direct editing when I need more control, such as breaking secondary connections.
@MisterT @Agung44
I've got it. Just click or tap. More to follow.
@Agung44 Thank You for flaging me.
@MisterT Sorry, I have been away for a while; hours.
Ghost Linking is a term I use for having a connection to a distant part. The distant part moving causes the linked, but not adjacent, part to move as well. I found this when I connected one rotator to another and then to a distant part. Using the second rotator worked just fine, but the first rotator caused the part to wave around, as if connected by a long bar. This was due to the second rotator, itself, being rotated.
I had better dig up the link to that first mishap I had, so you can see what I am talking about. Be back shortly.
It would also be useful to have a full list down the side of the screen. The search bar is inefficient.
@Agung44 The physics might be prohibitive, even on cumputers. But,... It might be possible to simulate the uneven surface effect on a craft. Surfing might be a little heavy to simulate, but sailing might be possible, as most of the physics are already in the game.
Here's more gas. Save as one as a sub-assembly.
[Tap the blue text.]
@MisterT haveyou tried making the sight beackons small, and retractible (by ghost link)?
Good one!
Thank You, @kgv23
@cmbwarrior glad you like it. Have fun, keep flying.
: )
I am thinking it might be too heavy on physics, but it does effect takeoffs and landing. Or, at least, it would. @Gemista. And, Thank you.
I see you are on iOS (no mods). Feel free to use any of these you like. The smallest placed along the centerline does nicely. You shouldn't have a fuel problem after that.
Tap the blue text.
: )
Nice lines
@MrSilverWolf that's a pitty. Thank you.
Hard to see in black, but looks good.
Looks Good
Sorry, I can't give it a second vote.
: (
@Mox np
Click on this text and read the description. It is a simple mod of your aircraft, only one part added, and is unlisted
Looks good, but hard to see in dark colors.
YEA for not normal!
@jamesPLANESii See below. [I forgot to hit reply]
The chain is the biggest parts problem I see. Only the center needs full flexibility. The outer parts can use fuselage sections between hinges. I'm on a very slow tablet, so I can't really do many parts.
Try testing using a car with a hook.
Add weight and speed to the car until it simulates aircraft forces. Target top speed is 120 - 150 mph,for modern, 40 - 70 mph for biplanes. That is real life. If your plane stalls before that, it is not real life, unless your are the space shutle. Target weight depends on the aircraft
This tail design works well on slower heavier aircraft, also on aircraft of short length.
The tension on a modern arresting cable becomes greater as it is pulled out farther. Otherwise, the hook would snap or would be too heavy for the tail (CoM). It also makes the cable last longer.
@MechWARRIOR57 I did think of that. The key is to make the tension gradually increase, either by catching multiple cables (as was done in the original test) or by some variable geometry (as is done today).
Fine Tuner. Written/coded by HellFireKoder, who has recently taken a position as developer with Simple Planes.
The mod lets you move parts around by large or small increments, without changing the connection points.
Also, rotate to any angle, and resize to any size.
Not normal.
I like that.
: )
That's creative.
Being creative is the act of not being normal, in a good way. You try new, unexpected things, rather that following the crowd.
: )
@robloxweponco
Learn all you can about what is possible, so you can build your best. You definitely have the right track.
: )
Do you have Fine Tuner mod?
Thank You, @RAF1
Because they are there.
Because you can.
(Answers to, "Why?")
Please read the rules about soliciting/asking fo votes.
And, by the way,
Good Flier!
(not a link, just blue text.) Sorry I can't vote for it twice.
I modified your aircraft. Read the description after you Click this blue text And, Have fun.
The aircraft is unlisted. This link is the only way to it.
For being different.
(Not normal)
: )
Thanks @Yak1
Have fun.
Thank You, @Yak1.
El Oh El
: )
@Lizarddragon
: )
I'll see if Ican come up with something that will work.@Lizarddragon