The blades are attached to the engine at a fixed point (in the geometric center) so as you increase the chord scale the base of the blade moves forward and the tip moves backward, as the game trys to give you a blade with an angle of what 4°? And a chord of 500.5 or 250.25 meters (some units are in unity scale some in meters) resulting in this
@Stingray I up voted bc I really liked its looks, I dled it and ran it on my tablet and experienced it pitching up quite a bit as well as tending to roll alot, so I removed the vote, as I feel it's flight characteristics took to much away from it. When I try it on my pc, and if I feel it flies better Ill upvote once again (maybe a bug or something on Android)
@LordofLego I was going to explain it, but then I was like 'its gonna take less time to build it and let him play around with it than to try and use words'
@lowobservable yeah 56 the advantage of more engines, is the thrust to weight ratio approaches that of the engine by its self, and as more fuel is burned (bc the mass of stuff that isn't engines or fuel is relatively small) the acceleration can increase quite a bit
@BigCat Ive actually been contemplating making a guide on suspensions, I think I am going to start work on it right now actually. Bc number of detachers, length of arms, how the arms are connected, and more all affect your suspension, and you generally want one lets the rear travel side to side, but a front suspension with no or very little side to side travel. (it can worsen handling and increases the chances of the wheels catching the body or chassis
That is probably about as good as you are going to get unless you use a rotating wing or vtol engines to trim the pitch, if you move the col to right on top of the com it will be very unstable but would pitch down less when it is stable
@kikasshes @lowobservable I have a plane that i am currently working on that will go over 2200 mph at 50000ft or so, currently trying to push it towards mach 4 though (2636 mph or so)
@BigCat when i first made it i was like i wounder what happens if i put this on uss tiny, then i was like 'I didnt know the uss tiny could break dance'
@Delphinus @UnknownVectors @nickasaurusrex
The blades are attached to the engine at a fixed point (in the geometric center) so as you increase the chord scale the base of the blade moves forward and the tip moves backward, as the game trys to give you a blade with an angle of what 4°? And a chord of 500.5 or 250.25 meters (some units are in unity scale some in meters) resulting in this
@Stingray I up voted bc I really liked its looks, I dled it and ran it on my tablet and experienced it pitching up quite a bit as well as tending to roll alot, so I removed the vote, as I feel it's flight characteristics took to much away from it. When I try it on my pc, and if I feel it flies better Ill upvote once again (maybe a bug or something on Android)
@LordofLego in what way do you mean to complex?
@goboygo1 my other account for modded parts
@lowobservable pitch back slightly to much and you can stall
@Unknown1 and how you want the vehicle to feel lol
@Unknown1 depends on the situation lol
XD best title lol
@LordofLego this was the simple set of suspensions, tomorrow I'm gonna make a live axle, and more complex setups (maybe bogies)
@LordofLego I was going to explain it, but then I was like 'its gonna take less time to build it and let him play around with it than to try and use words'
@lowobservable yeah 56 the advantage of more engines, is the thrust to weight ratio approaches that of the engine by its self, and as more fuel is burned (bc the mass of stuff that isn't engines or fuel is relatively small) the acceleration can increase quite a bit
@goboygo1 thank you
@TheFlyingPlane21 Give it a few min to get up to speed
the reason for slow acceleration is your thrust to weight ratio, you could edit the xml to increase the max throttle of the engines.
@BigCat
@BishDant I added a quick guide to the description
@TheFlyingPlane21 its a modded engine
@goboygo1 yes
@goboygo1
@BigCat Ive actually been contemplating making a guide on suspensions, I think I am going to start work on it right now actually. Bc number of detachers, length of arms, how the arms are connected, and more all affect your suspension, and you generally want one lets the rear travel side to side, but a front suspension with no or very little side to side travel. (it can worsen handling and increases the chances of the wheels catching the body or chassis
@BigCat more detachers = softer suspension witch can be bad if you have a whole bunch of them
looks really cool!
btw your rear wheel are on backwards
Would you like some advice on suspensions?
did you add the thrust ports to the nose? they should help balance the cot out
@goboygo1 I can make it literally over 10 trillion times stronger if you want
That is probably about as good as you are going to get unless you use a rotating wing or vtol engines to trim the pitch, if you move the col to right on top of the com it will be very unstable but would pitch down less when it is stable
@lowobservable well adding a few more engines resulted in an extra 5,000mph. lol
@AndrewHamm thanks!
@lowobservable I figured out how to go about an extra 1000mph .... Ill upload a plane shortly
@goboygo1 witch engine would you like and how strong?
@KingDeadshot nice, I may make a pack of wheels soon
@KingDeadshot yeah I know lol, it was at request of someone on reddit
its like over 6ft tall in rl lol not really tiny@KingDeadshot XD
@KingDeadshot check your reddit
@TheOhioOne that's where I got some of my inspiration from
@Unknown1 thanks !
@Unknown1 lol ikr
5,000mph is more like mach 7.5
@Garuda1 thanks I'm glad you enjoy it!
@KingDeadshot what is your Reddit account?
@KingDeadshot thanks you are gonna like the current vehicle im working on its from the same movie...
@KingDeadshot yeah looks pretty bad a**
@KingDeadshot yeah and its fast lol
@KingDeadshot this is a fuel tank i edited my self...
@goboygo1 yes, download it and try and take off at uss tiny
@Legosail i know its not hard to make big props
@kikasshes @lowobservable I have a plane that i am currently working on that will go over 2200 mph at 50000ft or so, currently trying to push it towards mach 4 though (2636 mph or so)
@BigCat when i first made it i was like i wounder what happens if i put this on uss tiny, then i was like 'I didnt know the uss tiny could break dance'