To rotate, use sum(1), to follow a target you can use this simple code (TargetHeading-Heading)/180, and to combine them, you can use the "if" condition: TargetSelected? (TargetHeading-Heading)/180 : sum(1)
@Morsele My style is an attempt to bring something new to the SP community and an attempt to develop the lore, rp, arg and other things, rather than endless replicas of the same Tiger and Abrams.
@JeffersonAirraid Yes, it's entirely made on mobile, although the game would freeze during building mode due to the huge scale, but when playing on high settings it plays fine for me.
@LM0418 I'm sorry for annoying you. I'm just being honest, at least with myself.
Yes, it might be wrong to say that, since it upsets others who like me.
There are many people in SP who are better than me at both building (I'm still no good at paneling) and FT, and compared to them, I'm pretty insignificant.
Yes, I may be unique in my style, but there are many people at SP who have their own unique style.
One way or another, I'll lose popularity, even if I'm positive. It's inevitable. My style is quite narrow and there's nothing truly extremely outstanding. Besides, I'm out of ideas in terms of features, I'm just improving on what's already there.
I'd like to see how the new physics and other features in SP2 will affect some of my FT stuff, as I might have to completely change the code.
Here are some of the things I'd like to see (more specifically, how the Tank sight interface from the FT label, Hovers, Drone - Orbital strike, and other features work): Hover Tank Giant Tank + Orbital strike All functions Tank
As a mobile user, I have a laptop, but it is 3 times weaker than my mobile device and does not even meet the minimum requirements for SP2. I feel rejected, since I cannot try something new and play with other users, as well as test my builds (as it is possible that due to the new physics and game mechanics, some things may stop working, such as FT hover Tanks).
@KatBapa20 To create a variable line, you need to click "Add Variable". In the first column (Variable name), for example, "D1" is set, and in the second (Expression), the code itself "ammo("BotActivate")=0"
@KatBapa20 Although I explained how gunfire works for the AI of my Tanks (though it's more complicated, as there are firing modes and ammunition types, latest version can even automatically switch between firing modes without any initial settings), some aspects still require FT.
This can be done using the starting missile and maybe a couple of FT codes.
I haven't been developing FT AI Hover Tanks for a while, so I can't say for sure.
After tinkering with my old FTAI projects a bit:
1) A dummy starting Missile named "BotActivate" is installed.
2) The Variable Setter contains a variable, for example, "D1," with the line "ammo("BotActivate")=0" (this is important).
3) The gun's Activation Group is "D1."
4) There's a similar gun (with the same name and role type), with 0 ammo, and the Activation Group is "!D1."
There's a 90% chance that I'll leave, since I'll no longer be relevant to the SP community. I'll occasionally do projects, but only for myself, without being active on the site. I might not return by the time SP 2 comes out.
@KatBapa20 Yes, the only way out is to block them, ignore them, and not fall for their provocations. It's certainly can to change to their standards, but that's the worst option, It's better to be yourself.
Also, don't forget that there are those who like us. You've become quite famous in this community, just like I did in my time.
I've been in this small community for a long time (about four years), and I've seen a lot: conflicts, drama, and so on.
I'll say this: it's pointless to please everyone, every user will have both fans and haters.
Unfortunately, there are few sci-fi and futurism fans left in SP, and those that remain are not very active.
I once hoped to revive the Tank community in SP, as they don't even have a working Discord server (ship, vehicle, and other builders have one) and many are simply abandoning Tank creation. I also wanted to develop my own lore and even an ARG about Tanks.
I helped aspiring Tank builders and others.
What's the outcome?
There are those who despise me (including tank builders), and for realism fans, I'm enemy number one. Because of the hate, I stopped making any lore or ARG. There are also those who took advantage of my help and only harmed me and the community.
@ShinyGemsBro A force field with the help of a wing gun can destroy and knock back any weapon that has collision, unless, of course, you disable the bomb's collision, so the HE cannon will be more effective, since the projectile has no collision damage.
Why did I miss this...
+1@OverlordPrime In much the same way as any image, through image hosting websites, such as postimage, imgbb, gifyu, etc.
+2@ComradeBazookaBall only one rotator
Yes.
+1Sometimes I find interesting Tanks and give them Spotlight.
@TheUltimatePlaneLover I wonder whose side NMR will be on?
It was a legendary battle.
By the way, when is the
SCOURGElore coming out, and will NMP be involved?@SuperSuperTheSylph Yes, that's right, these are factions, but I froze the lore.
+1@Observer404 I can't answer this question exactly myself.
Good Tank!
+1TankPerhaps many have played enough of the SP2 Demo multiplayer.
As far as I know, it was deleted by the creator, as was his account.
+2To rotate, use
+6sum(1), to follow a target you can use this simple code(TargetHeading-Heading)/180, and to combine them, you can use the "if" condition:TargetSelected? (TargetHeading-Heading)/180 : sum(1)@Morsele My style is an attempt to bring something new to the SP community and an attempt to develop the lore, rp, arg and other things, rather than endless replicas of the same Tiger and Abrams.
+5@Observer404 There is a lot of armor, spaced and combined armor, roughly comparable to the GT-2, or even better.
@JeffersonAirraid Yes, it's entirely made on mobile, although the game would freeze during building mode due to the huge scale, but when playing on high settings it plays fine for me.
Tank
+1TankAT
@Panzerwaifu
AT
@blt
AT
@Atrocitum
AT
+1@SPAircraftOfficial
@DISHWASHER2005
AT
@Shimamurahougetsu
AT
@Dragoranos
@BeastHunter
AT
@NatsukiHoshino
AT
@MrCOPTY
@Ulgumda
I usually download Tanks later because I don't have time.
@LM0418 I'm sorry for annoying you. I'm just being honest, at least with myself.
Yes, it might be wrong to say that, since it upsets others who like me.
There are many people in SP who are better than me at both building (I'm still no good at paneling) and FT, and compared to them, I'm pretty insignificant.
Yes, I may be unique in my style, but there are many people at SP who have their own unique style.
One way or another, I'll lose popularity, even if I'm positive. It's inevitable. My style is quite narrow and there's nothing truly extremely outstanding. Besides, I'm out of ideas in terms of features, I'm just improving on what's already there.
@TitanVector Yes, I rarely appear in this community lately.
+1@Wiz I think it's only possible for new functions and parts.
Return of the Ancient One.
By the way, a good Tank.
@steeltanker131 Yes, a lot of time has passed.
@Hiiamhere Thanks.
I'll be releasing another gigantic Tank soon
I'd like to see how the new physics and other features in SP2 will affect some of my FT stuff, as I might have to completely change the code.
+1Here are some of the things I'd like to see (more specifically, how the Tank sight interface from the FT label, Hovers, Drone - Orbital strike, and other features work):
Hover Tank
Giant Tank + Orbital strike
All functions Tank
@SuperSuperTheSylph This will probably happen in 2027.
+2As a mobile user, I have a laptop, but it is 3 times weaker than my mobile device and does not even meet the minimum requirements for SP2. I feel rejected, since I cannot try something new and play with other users, as well as test my builds (as it is possible that due to the new physics and game mechanics, some things may stop working, such as FT hover Tanks).
+5@32 It's sad, but thanks for the answer.
Hello.
Are the reshade screenshots still relevant? Your bio says they're gone, unless they're truly high quality.
@KatBapa20 To create a variable line, you need to click "Add Variable". In the first column (Variable name), for example, "D1" is set, and in the second (Expression), the code itself "ammo("BotActivate")=0"
+2@KatBapa20 Although I explained how gunfire works for the AI of my Tanks (though it's more complicated, as there are firing modes and ammunition types, latest version can even automatically switch between firing modes without any initial settings), some aspects still require FT.
+1This can be done using the starting missile and maybe a couple of FT codes.
I haven't been developing FT AI Hover Tanks for a while, so I can't say for sure.
Here is a list of some of them to explore
FTAI TANK 1
FTAI TANK 2
FTAI TANK 3
FTAI TANK 4
After tinkering with my old FTAI projects a bit:
+11) A dummy starting Missile named "BotActivate" is installed.
2) The Variable Setter contains a variable, for example, "D1," with the line "ammo("BotActivate")=0" (this is important).
3) The gun's Activation Group is "D1."
4) There's a similar gun (with the same name and role type), with 0 ammo, and the Activation Group is "!D1."
I mainly strive for quality, although I am bad at it.
+1There's a 90% chance that I'll leave, since I'll no longer be relevant to the SP community. I'll occasionally do projects, but only for myself, without being active on the site. I might not return by the time SP 2 comes out.
Congratulations, you deserve it!
+1@WaterFlavouredSpitfires thanks.
@KatBapa20 Yes, the only way out is to block them, ignore them, and not fall for their provocations. It's certainly can to change to their standards, but that's the worst option, It's better to be yourself.
Also, don't forget that there are those who like us. You've become quite famous in this community, just like I did in my time.
+1I've been in this small community for a long time (about four years), and I've seen a lot: conflicts, drama, and so on.
I'll say this: it's pointless to please everyone, every user will have both fans and haters.
Unfortunately, there are few sci-fi and futurism fans left in SP, and those that remain are not very active.
I once hoped to revive the Tank community in SP, as they don't even have a working Discord server (ship, vehicle, and other builders have one) and many are simply abandoning Tank creation. I also wanted to develop my own lore and even an ARG about Tanks.
+1I helped aspiring Tank builders and others.
What's the outcome?
There are those who despise me (including tank builders), and for realism fans, I'm enemy number one. Because of the hate, I stopped making any lore or ARG. There are also those who took advantage of my help and only harmed me and the community.
Can
+3Railgunbe used for target practice?You haven't been active for a while, or to be more precise, 10 months.
And your account on this site has been around for 10 years.
@ShinyGemsBro A force field with the help of a wing gun can destroy and knock back any weapon that has collision, unless, of course, you disable the bomb's collision, so the HE cannon will be more effective, since the projectile has no collision damage.
They don't have tanks, for now...
+1