Thanks, although winning was not the main goal here, assumes you use AI dogfight and AI Oceanview to test, because the results could surprise even a veteran like yourself. The build is new for your contest; in AI dogfight it’s a match for most of my jet fighter builds. On Oceanview the run time is about 50 seconds, kinda slow. @hopotumon
Could be medium physics on my iPad. Don’t sweat it. The link I sent you was a competition winner for Doomsday air/space ships, which I also built on medium physics on an iPad. Just fyi. @Mickk
This thing blows up shortly after launch. Counter proposal: Use one of the very few working battlecruisers so far posted on SP. (Yes, it uses vtol for launch, has weapons and warp speed)
https://www.simpleplanes.com/a/nLpW23/USS-Sword-of-Damocles
Comment. Too bad about the 50 part limit. My unposted most competitive propeller fighter+Speedway build is 70 parts. Ergo, not gonna see it here. Maybe on another challenge. BTW, I often use engines that were modified (xml or nudged) from public “feel free to use” SP posts. I cannot use fine tuner on iOS, yet integrated parts work well. A gray area of your general rules.
@hopotumon The primary concerns/ comments I’m receiving on this valid challenge regard features of Jundroo (nudging) that work on all platforms and other features (fine tuner) that are tailored to a specific user. Request you update the General Rules. If you desire competitive entries.
50 % of my builds use nudged construction, via iOS. They had better be allowed, since @hopotumon cannot run an xml scan on standard nudged parts. Just a hint. @marcox43
IMHO, countermeasure "icon" pod causes more damage than good. Opionion, only. However: explain 1-layer wings to newbies. One Q: can I use my menu "infernos" or "Guardians" that are slightly modded as subassembly items?
Guess that was only me, using medium physics on iOS. In any case, an upgrade could include more speed+maneuvering via usind roll=rudder steer for iOS users (who do not evet use yaw). @bang091
OK.This is clearly a "flashy airplane" challenge, so I doubt I'll be entering. FYI I just landed my protototype cargo lander, TWICE, with fearless Jarhead Marine figurines to the bottom base of the Krakabola Volcano. I saved the location. I wish Jundroo would allow sharing of compatible starting points for launch: sea, land, and snow with other SP community members. @TMach5
Based loosely on the Lockheed L-2000 mockup, never flown. This is a slow Mach 3 build, cause it simply handles with more ease than my Mach 7 builds. Hope you save, and enjoy! @Vidal99977
Thanks, that’s realistic. I usually proceed to Snowstone Island just to destroy the dual missile battery, then fly back to Murphy or Wright, @SimpleEric
That’s a negative @ChickenMcNuggets007 Background substitutions are a dead giveaway that a PC builder posted the build. My Steam account on OSX has many stores and alternative games. Which do not always work on a desktop Mac. The new release of Jundroo SR2 on Steam is a case in point: without PC mouse left click and PC mouse right click a user simply cannot build a space model. Yeah, I performed hours of Beta testing and my comments fell on deaf ears.
OK, I'll wait for another month prior to removing several of my posts, will probably will include the ones mentioned and other posts. Judge either version of Visby Corvette. Basically, my posts are being copied rather than being upvoted, so I do basic housecleaning of public posts about once a year. @Fluffiboo
Funny. Thanks for reminding me about Jundroo SP limitations. I’ve posted builds that handle 100,000 ft thru 200,000 ft via Jundroo SP software quite well. Nobody was interested in those builds. They lacked flashy insignia. They used VTOL powered reaction thrusters efecttivly. Control above 100,000 ft on SP is possible and accomplished. Very socially incorrect to discuss, however, since we are all supposed to be using Steam and SR2. I guess.. @Spectre2520
Thanks, although winning was not the main goal here, assumes you use AI dogfight and AI Oceanview to test, because the results could surprise even a veteran like yourself. The build is new for your contest; in AI dogfight it’s a match for most of my jet fighter builds. On Oceanview the run time is about 50 seconds, kinda slow. @hopotumon
Could be medium physics on my iPad. Don’t sweat it. The link I sent you was a competition winner for Doomsday air/space ships, which I also built on medium physics on an iPad. Just fyi. @Mickk
Thanks @SodiumChloride
This thing blows up shortly after launch. Counter proposal: Use one of the very few working battlecruisers so far posted on SP. (Yes, it uses vtol for launch, has weapons and warp speed)
https://www.simpleplanes.com/a/nLpW23/USS-Sword-of-Damocles
Comment. Too bad about the 50 part limit. My unposted most competitive propeller fighter+Speedway build is 70 parts. Ergo, not gonna see it here. Maybe on another challenge. BTW, I often use engines that were modified (xml or nudged) from public “feel free to use” SP posts. I cannot use fine tuner on iOS, yet integrated parts work well. A gray area of your general rules.
+2A flying wing V1.0 ; I like simple.
See update comment please, @hopotumon
+1@hopotumon The primary concerns/ comments I’m receiving on this valid challenge regard features of Jundroo (nudging) that work on all platforms and other features (fine tuner) that are tailored to a specific user. Request you update the General Rules. If you desire competitive entries.
+150 % of my builds use nudged construction, via iOS. They had better be allowed, since @hopotumon cannot run an xml scan on standard nudged parts. Just a hint. @marcox43
IMHO, countermeasure "icon" pod causes more damage than good. Opionion, only. However: explain 1-layer wings to newbies. One Q: can I use my menu "infernos" or "Guardians" that are slightly modded as subassembly items?
+1Thanks
Clarification appreciated. @EternalDarkness
Is this challenge to show off fancy camera views within the cabin, or does pilot + cabin view suffice?
I’ve done that 3 years ago. Handling was lousy, time for a re-design for Klingon birds. @JediWolf
Thank you! @JediWolf
Thanks @Gameboy21
Yes, I discovered by trial and error. @Vidal99977
Request you add wheels up protocol for all users.
I submitted other entries. @Legal
Thank you.
Sleek, slick!
Thanks @Legal
Yeah, thanks for the heads up! @RailfanEthan
Guess that was only me, using medium physics on iOS. In any case, an upgrade could include more speed+maneuvering via usind roll=rudder steer for iOS users (who do not evet use yaw). @bang091
Easily. Try --
https://www.simpleplanes.com/a/k89J3v/SST-CHALLANGE
You build advanced concepts. Wish you were still posting.
OK.This is clearly a "flashy airplane" challenge, so I doubt I'll be entering. FYI I just landed my protototype cargo lander, TWICE, with fearless Jarhead Marine figurines to the bottom base of the Krakabola Volcano. I saved the location. I wish Jundroo would allow sharing of compatible starting points for launch: sea, land, and snow with other SP community members. @TMach5
Congrats hope you win! @TMach5
Long credit overdue for other’s builds. Gotta try these sometime myself.
Nice troop deployment trick, great build!
Bigger Jundroo bombs do not BOOM any bigger.
Tested: too much mirroring. Build explodes upon any launch site. Recommend start from scratch, avoid mirroring. Good luck!
Based loosely on the Lockheed L-2000 mockup, never flown. This is a slow Mach 3 build, cause it simply handles with more ease than my Mach 7 builds. Hope you save, and enjoy! @Vidal99977
Thanks @QingyuZhou
Thanks @PlanesAndThings2
Thanks @hopotumon
Thanks @SledDriver
Thanks @Feanor
Thanks @NFIGMT
@DORIANCVS Thank you!
Thank you @SimpleEric
Thanks, that’s realistic. I usually proceed to Snowstone Island just to destroy the dual missile battery, then fly back to Murphy or Wright, @SimpleEric
Cute, below 20 mph. Could you add a "Wilson" basketball to the raft?
+1NP. Don’t forget to eventually add an afterburner. @Fishy26
I meant to tag you on my comment to your question on a comment to ChickenMcNuggets007 @flyingsteve88
That’s a negative @ChickenMcNuggets007 Background substitutions are a dead giveaway that a PC builder posted the build. My Steam account on OSX has many stores and alternative games. Which do not always work on a desktop Mac. The new release of Jundroo SR2 on Steam is a case in point: without PC mouse left click and PC mouse right click a user simply cannot build a space model. Yeah, I performed hours of Beta testing and my comments fell on deaf ears.
+1Here’s another upvote from someone who knows first hand what a J-79 engine is. Very detailed and difficult build!
+3OK, I'll wait for another month prior to removing several of my posts, will probably will include the ones mentioned and other posts. Judge either version of Visby Corvette. Basically, my posts are being copied rather than being upvoted, so I do basic housecleaning of public posts about once a year. @Fluffiboo
Funny. Thanks for reminding me about Jundroo SP limitations. I’ve posted builds that handle 100,000 ft thru 200,000 ft via Jundroo SP software quite well. Nobody was interested in those builds. They lacked flashy insignia. They used VTOL powered reaction thrusters efecttivly. Control above 100,000 ft on SP is possible and accomplished. Very socially incorrect to discuss, however, since we are all supposed to be using Steam and SR2. I guess.. @Spectre2520
Thank you @Fluffiboo
Thank you @Fluffiboo