@GuyFolk well not really, the motion of the rotators isn’t linear to the angle of the nozzle. 0 goes to 0 and 1 goes to 90 but it’s not liner in between if you know what I mean.
@RedFiveR2 @CrazedSundance ok weird, I tested flying from Yeager final approach, on low, medium, and high physics and it worked every time for me. Let me know what your guys’ physics is on — medium came the closest to failing in my tests. Either way, thanks for letting me know, this is a weird issue
@ab haha! I was thinking about that, if it would stop before the end. Aerodynamic braking only works with speed, so in theory the speed would approach but never reach zero. It came close to stopping though, right?
Funky Trees Question: I just noticed that all the cockpit blocks and the flight computer have position / attitude data and a few more points — can’t believe I never thought to check that before. But how come they don’t have ALL the normal flight data like altitude agl and all the target heading/elevation/distance data? Is there a way to access that for the non-primary cockpits?
@planeplane1212 it’s “LaunchCountermeasures”
That’s just going to be on for a moment though so if you wanted to make a light that shows when your flares are still live then that’s another challenge
For your swivel nozzle, did you make the bearings circular? Or is the swiveling even made like the real thing on yours? And if it's like real life did you use arcsin or arccos to make the angle linear? I'm getting super into swivel nozzles recently and I'm wondering how yours is being implemented.
What’s the thumbnail aircraft? It looks really cool, like an F-16 with skinny wings and side inlets
Looked around your bio and I guess you probably drew it — nice! Still wondering if it’s a real aorcraft
I wish I could let the rotator spin freely and then make adjustments after that — just like a real bike. You can let go of the handles and it will automatically balance itself, for anyone who’s never rode before haha.
What I can think of is using a free spin rotator, and then turning it with pistons, except there is also springs on the end of the pistons so it has some degree of freedom. But humans can make it completely rigid still, I’m not sure how to work around this.
This is all the information a general aviation pilot is given when flying ILS or RNAV approaches! A good pilot can fly an approach like this to much higher accuracy than just using their eyes, but it does take some getting used to.
@Jurmala oh nice, good to know
@crazyplaness sorry, that has been happening for some people. It always works for me and most people, not sure what the issue is
@Xxxdeadx haha yeah it’s pretty cool
@PuckusAirplanesAndMore yep!
@XandyCandy no, it doesnt, you can read in the description or the comments
@GuyFolk yeah. Yours seems to work fine, usually a good pid system can overcome error but who doesn’t love perfection
@aFeatOfYeet8 haha lots of work
@VictorMations idk, it’s confusing. If I don’t understand it, I usually start from scratch. I don’t like copy-pasting and fixing
@pram1234 haha maybe. I’ll have to do it with the target data though
@VictorMations yeah I’m on mobile too. Idk it’s a different plane so for it to work correctly I’d have to do it from scratch
@GuyFolk well not really, the motion of the rotators isn’t linear to the angle of the nozzle. 0 goes to 0 and 1 goes to 90 but it’s not liner in between if you know what I mean.
@VictorMations yeah just the longitude variable was backwards on the other wasp idk why though
@Scrugy51 haha please no more!! Leave it at perfect 100
@VictorMations yeah just give credit when you post it please and I’ll take a look
@Mousewithamachinegun123 definitely the physics mode if you ask me. I tried spawning from Yeager and it worked for me
@Mousewithamachinegun123 sorry, not sure why it’s doing that for a lot of people. It’s always worked for me though. Maybe the map? Idk
@RedFiveR2 weird. Not sure why it didnt work
@RedFiveR2 @CrazedSundance ok weird, I tested flying from Yeager final approach, on low, medium, and high physics and it worked every time for me. Let me know what your guys’ physics is on — medium came the closest to failing in my tests. Either way, thanks for letting me know, this is a weird issue
@ab haha! I was thinking about that, if it would stop before the end. Aerodynamic braking only works with speed, so in theory the speed would approach but never reach zero. It came close to stopping though, right?
@RedFiveR2 oh dang, sorry. It’s probably your physics mode. I run high physics.
@Jiju20 haha thank you
@M4RBR3D4_BR34KF45T yep it’s pretty cool
@Clutch123 sorry my device can’t run the wasp, or any of the new default planes. You could probably do it though
@Graingy yeah but what’s the fun in that?
@UssrLENIN @MobileBuilder21 @Whills thanks!
@Neruneten21 thanks!
@LinusTouchTips haha thank you!
Funky Trees Question: I just noticed that all the cockpit blocks and the flight computer have position / attitude data and a few more points — can’t believe I never thought to check that before. But how come they don’t have ALL the normal flight data like altitude agl and all the target heading/elevation/distance data? Is there a way to access that for the non-primary cockpits?
@planeplane1212 it’s “LaunchCountermeasures”
That’s just going to be on for a moment though so if you wanted to make a light that shows when your flares are still live then that’s another challenge
@jamesPLANESii thanks! I was about to delete it yesterday bc the aesthetics bother me but yeah I think it’s one of the only working ones!
For your swivel nozzle, did you make the bearings circular? Or is the swiveling even made like the real thing on yours? And if it's like real life did you use arcsin or arccos to make the angle linear? I'm getting super into swivel nozzles recently and I'm wondering how yours is being implemented.
@RECAPTHA haha
@Yourlocalhuman haha yeah until you touch the controls
You can use it but make sure to have it a successor and give credit.
@SomeSPGuyWhoLikesLore haha maybe
You can use it but make sure to have it a successor and give credit.
@GuyFolk Never mind, have been flying the raptor around and i understand now
@GuyFolk so you just clear it every 10 seconds or something? Wouldn’t the sum keep dropping to 0 then?
How do you clear the accumulated I? Ive been trying to figure this out
@WinsWings darn, it looks so awesome. I wish someone had made this irl
What’s the thumbnail aircraft? It looks really cool, like an F-16 with skinny wings and side inlets
Looked around your bio and I guess you probably drew it — nice! Still wondering if it’s a real aorcraft
@TheGliderGuy check this out!
I wish I could let the rotator spin freely and then make adjustments after that — just like a real bike. You can let go of the handles and it will automatically balance itself, for anyone who’s never rode before haha.
What I can think of is using a free spin rotator, and then turning it with pistons, except there is also springs on the end of the pistons so it has some degree of freedom. But humans can make it completely rigid still, I’m not sure how to work around this.
@FarrowTECH ye ofc
Where I live we have really bad forest fires, so I see several KMAX every fall. I even got to sit in the cockpit one time
This is all the information a general aviation pilot is given when flying ILS or RNAV approaches! A good pilot can fly an approach like this to much higher accuracy than just using their eyes, but it does take some getting used to.
@OrderlyHippo yeah similar idea, I removed that one bc it wasnt my best work. But this if I finish it will have all the same features.
@asteroidbook345 now that I think about it the new twin prop is probably an attempt at the same thing I’m making
@rexzion yeah I’m probably not even going to make any
@titaniciceberg3 haha