I actually know bits and pieces of finnish from a game called Noita, I can't place any of these words though, All the words i know are for weird things like "Poison troll" or "Three eyes"
A very cool language! (And a cool game)
Happy to help!
And yes:
Basically the function gives the output of 1 when the LandingGear is more than 0.
(-1 if not)
So if LandingGear starts at 0, as soon as it starts moving, the function will change its output from -1 to 1.
Now that LandingGear is at 1, when you give the input to retract, LandingGear has to make it back to 0 to before the output changes back from 1 to -1, Causing the delay.
Make sense?
You can use smooth() to achieve this.
Essentially, You need to have the landing gear input smoothed so it isn't instant, Then put a "greater than" function so that it moves the rotator once the slowed input has reached a certain value.
Something like:
smooth(LandingGear ,1) > 0
You will probably have to do some thinking about what numbers you need, And weather you need a ">" or a "=", But if you understand the concept you should be able to figure it out.
I think you may have to be a certain rank before you can, Gold or silver, I don't remember. It would be under the drop down menu on one of your uploaded planes.
I agree with most of these, But seriously, Mobile multiplayer appears in the menu if you microwave your phone long enough, And you deserve to try it just for asking.
Looks good! You should experiment with smooth front + back On the fuselages. And quick tip, you can use labels with a bunch of periods to make rivets between sections. (Oh, and fuselage cutting too!)
That first picture... The grunge on that white paint looks sooooo good... Might have to make something based off that in blender.
(Also, i don't recognize the plane, what is it?)
Is this a reference to some kind of drama i missed? I don't understand.
Hey, thanks for hosting this challenge, seeing all the entries was a treat! I love me a weird airframe.
+2Neat body design!
+1Anybody else instantly hear the BLR song? Fantastic build!
Super neat! i love to mess with hollow fuselages randomly and see what neat shapes result.
+1I actually know bits and pieces of finnish from a game called Noita, I can't place any of these words though, All the words i know are for weird things like "Poison troll" or "Three eyes"
A very cool language! (And a cool game)
Camo looks sweet!
Sp uses the basic Unity wheel collider, so blame unity.
+4Heeeeeeeeeeeeeeeeeeellll yeah! That would rock.
+1I like the design of the first one, very cool!
+1Very streamlined piece of software, there! It will be very handy.
+2UI gives me windows XP vibes lmao
I really dig the design!
+2Much skill, Many practice. I like the composition too.
I don't know how i didn't notice i wasn't following you, Excellent work as always.
+1Hah, i just checked mine, its 6.9...
(Congrats)
Hell no, The building tools in ksp are terrible, and they probably won't improve in the second game.
Freaking adore this design, man!
+4Very neat design!
Neat! I like it, always thought those rear turrets were cool.
+1Looks good! Is it fictional? I don't recognize it.
+1Yeah, For the doors, You may need to change the min/max on the rotator or invert it to get it to work properly.
That's a neat design! where'd you get it?
+1Happy to help!
And yes:
Basically the function gives the output of 1 when the LandingGear is more than 0.
(-1 if not)
So if LandingGear starts at 0, as soon as it starts moving, the function will change its output from -1 to 1.
Now that LandingGear is at 1, when you give the input to retract, LandingGear has to make it back to 0 to before the output changes back from 1 to -1, Causing the delay.
Make sense?
You can use smooth() to achieve this.
Essentially, You need to have the landing gear input smoothed so it isn't instant, Then put a "greater than" function so that it moves the rotator once the slowed input has reached a certain value.
Something like:
smooth(LandingGear ,1) > 0
You will probably have to do some thinking about what numbers you need, And weather you need a ">" or a "=", But if you understand the concept you should be able to figure it out.
That's super neat! I've done this kind of thing before, But i used Artbreeder and Blender.
+2I think you may have to be a certain rank before you can, Gold or silver, I don't remember. It would be under the drop down menu on one of your uploaded planes.
+4I agree with most of these, But seriously, Mobile multiplayer appears in the menu if you microwave your phone long enough, And you deserve to try it just for asking.
+2@TailessAce
+2Its a mod, It was very difficult to make, And is only available on PC.
Something by Sadboye12
T
Ha'ba-ba
+2@TheSovietOnionSP
Yes.
That's great! I've had to do this manually many times.
Hmm, That seems like it would really mess me up. Not sure why they changed it, Really.
+2I haven't seen a ton, But there are some others, -Maybe featherwing? https://www.simpleplanes.com/u/FeatherWing
Sr2 Has way more, for some reason.
It ends in Q
Damn, That's impressive! Can you run into the body of the snake? Im guessing not.
+1Ikr? its really changed the game.
Looks good! You should experiment with smooth front + back On the fuselages. And quick tip, you can use labels with a bunch of periods to make rivets between sections. (Oh, and fuselage cutting too!)
You can still view the images, if you right click, And view in new tab.
(Looks amazing!)
+1Wait, Since when did Brrrrrrrrrrtt Have a "U" in it?
+2V nice.
That first picture... The grunge on that white paint looks sooooo good... Might have to make something based off that in blender.
(Also, i don't recognize the plane, what is it?)
@RankStarfish201
"Have it?" Makes it sound like a disease, lol.
If you want to find out what type you are, you can take this (rather long) test:
https://www.16personalities.com/free-personality-test
@RankStarfish201
Twinsies.
You an INTJ? im not sure i have ever met another.
@CenturyAerospace
Word.
Flying sausage with wings
+1@ShootsPlanes
There is a follow feature that does that automatically, just go to his profile and click it.
Dang, this is really neat! i love the design.
Excellent quality!