@BogdanX There is a gyro installed. it seems everytime i shoot for realism with the rotators as a control surface, the plane gets all snappy. I see folks on here creating fantastic stuff but i can't seem to quite nail it. I put about 300+ hours into this game. A LOT of my planes are not even published. Brain to paper, you know what i mean?
I agree. Also make the game physics actually understand what the helo is doing. It seems too sluggish. I think they should do the same for ground traction with cars, and directional travel with boats.
@BogdanX There is a gyro installed. it seems everytime i shoot for realism with the rotators as a control surface, the plane gets all snappy. I see folks on here creating fantastic stuff but i can't seem to quite nail it. I put about 300+ hours into this game. A LOT of my planes are not even published. Brain to paper, you know what i mean?
+1@2Cav19K i suppose someone else created it too? It's quite an iconic aircraft. you wouldn't be accusing me of copying another designer, would you?
+1I agree. Also make the game physics actually understand what the helo is doing. It seems too sluggish. I think they should do the same for ground traction with cars, and directional travel with boats.