@LJh1 Yes, it needs the player's careful operation to make up for this when flying at low speed, and it is more stable when flying at high speed (I won't write flight control)
@OUSSAMAD Also, brother, I found out the reason why it hangs too hard. The axle linking the front suspension with the car body didn't work at all, but it made the front suspension unable to move up and down, which made it very hard. My transformation plan was to transform the chassis into an independent suspension, and it has been successfully transformed.
@OUSSAMAD Moreover, I think the reality and the game need to be distinguished, and the horsepower suitable for it is good in the game. You can look at F2-3 and F2-2 in my works, both of which can flexibly turn at a speed of 235mph and almost never get out of control, and their horsepower is only 125 and 150 respectively, because my purpose is to make the horsepower adapt to the chassis instead of the chassis (although it looks shaky, But it is really fast in the airport race that comes with the game.) In fact, the fundamental reason for your car's excessive horsepower is the lack of chassis, and its chassis stability can't control this level of horsepower
Brother, please allow me to make some suggestions. First of all, as an off-road vehicle, its power is a little too great. At the same time, the high center of gravity leads to unstable chassis and slightly insufficient suspension. My evaluation is that this off-road vehicle is very exquisite in appearance, but its mechanical performance still needs to be improved (I have done some fine-tuning myself, and its performance has been slightly improved. Would you like to have a look? )
600P to 1200P is not a significant change? If you are talking about J35 A s D2.1, then please see clearly, that plane's predecessor is also mine, if you are talking about FC312.0, then I regret to tell you that the author has agreed, I need to send a photo to you to prove it?
我有个加了矢量的版本你要吗兄弟?
+4@ZHONGHUA11233 我裂开了,他改了我飞机然后我飞机没人评论。。。。
+2@LJh1 Yes, it needs the player's careful operation to make up for this when flying at low speed, and it is more stable when flying at high speed (I won't write flight control)
+1@OUSSAMAD Brother, are you still there?
@OUSSAMAD ah, this ...
@OUSSAMAD Can you send it out?
@OUSSAMAD Try it.
@OUSSAMAD Thank you. How are you going to modify it?
@OUSSAMAD What do you think of my works (F2-2 and F2-3)?
@OUSSAMAD I'm very sorry, this is basically the limit of my modification. After all, it's the first time for me to modify this level of suspension.
@OUSSAMAD Hysteresis means ...?
@OUSSAMAD https://www.simpleplanes.com/a/4d2B1K/CMR-DUNKICKER
@OUSSAMAD Yes, I need the consent of the original author, that is, you.
@OUSSAMAD Also, brother, I found out the reason why it hangs too hard. The axle linking the front suspension with the car body didn't work at all, but it made the front suspension unable to move up and down, which made it very hard. My transformation plan was to transform the chassis into an independent suspension, and it has been successfully transformed.
@OUSSAMAD Wait, man, do you want to see my modified car?
@OUSSAMAD I have basically solved it.
@OUSSAMAD Ah ... the translator is really unreliable, and I have found several expression errors myself.
@OUSSAMAD Moreover, I think the reality and the game need to be distinguished, and the horsepower suitable for it is good in the game. You can look at F2-3 and F2-2 in my works, both of which can flexibly turn at a speed of 235mph and almost never get out of control, and their horsepower is only 125 and 150 respectively, because my purpose is to make the horsepower adapt to the chassis instead of the chassis (although it looks shaky, But it is really fast in the airport race that comes with the game.) In fact, the fundamental reason for your car's excessive horsepower is the lack of chassis, and its chassis stability can't control this level of horsepower
@OUSSAMAD Huh? Oh! I'm very sorry! I forgot to use the translator!
@OUSSAMAD 非常抱歉,我是使用翻译器来与您交流的,可能会出现表达错误,真的非常抱歉
@OUSSAMAD what...?
@OUSSAMAD 并且,我认为现实和游戏是需要区分的,在游戏中适合它的马力大小才是好的,您可以看我作品中的F2-3和F2-2,它们都可以做到在235mph的速度下灵活转向同时几乎不会不失控,而它们的马力分别只有125和150,因为我的目的是让马力去适应地盘而不是地盘去适应马力(虽然看起来很晃,但它在游戏自带的机场比赛中的速度确实很快)其实说来说去,您的赛车表现得马力过大的根本原因是地盘的不足,它的地盘稳定性驾驭不了这种级别的马力
@OUSSAMAD 可能是因为重心过高加上悬架的缺陷给我的错觉吧,毕竟在游戏中动力太强搭配那两个确定就特别容易翻车
Brother, please allow me to make some suggestions. First of all, as an off-road vehicle, its power is a little too great. At the same time, the high center of gravity leads to unstable chassis and slightly insufficient suspension. My evaluation is that this off-road vehicle is very exquisite in appearance, but its mechanical performance still needs to be improved (I have done some fine-tuning myself, and its performance has been slightly improved. Would you like to have a look? )
600P to 1200P is not a significant change? If you are talking about J35 A s D2.1, then please see clearly, that plane's predecessor is also mine, if you are talking about FC312.0, then I regret to tell you that the author has agreed, I need to send a photo to you to prove it?
@MrSilverWolf 600P到1200P不算重大更改?如果你说的是J35 AS D2.1 那请看清楚,那架飞机的前任也是我的
@MrSilverWolf 但是作者已经同意了,需要我发照片给你看证据吗?
@ZHONGHUA11233 可以的话让之前改了我的无矢量版的兄弟改下这个
@ZHONGHUA11233 要么?
@ZHONGHUA11233 改的我的