@PlaneFlightX What operation should I use? So far I have A9 set to both inputs for the rotator and button; I have A9 - 1 on the global list with the variable named A9.
This results in a rotator that automatically rotates at the start of the game, and then moves in reverse once I press the button. Once I release the button it continues the other way.
@AstleyIndustries So I've run into an issue. Whenever the cockpit is rolled, the leftward and rightward engines activate at the same output level.
Whenever the aircraft rolls, I'd like the downward pointing engines on only. Is there a possible way to do that? I'm thinking inverse of something, but I'm not sure what exactly.
@AstleyIndustries I believe I want cos(x) then. I assume set x as 0.001, but then how do I define my other parameters? Specifically, how do I make the output dependent on the condition of 180 degrees being 0.001 as its output, then decreasing as the roll angle of the engine itself reaches perpendicular to either 90 or -90 degrees?
I understand this is all based on the roll angle of the cockpit itself, but as I stated this is four engines placed on separate angles.
@Brendorkus Haha, well I've been playing for a tad bit longer than five days... I've just never had too many questions up until now. Thanks for the upvote!
@PlaneFlightX Thank you very much!
@PlaneFlightX https://www.simpleplanes.com/a/J9o8X2/AircraftTest
@PlaneFlightX What operation should I use? So far I have A9 set to both inputs for the rotator and button; I have A9 - 1 on the global list with the variable named A9.
This results in a rotator that automatically rotates at the start of the game, and then moves in reverse once I press the button. Once I release the button it continues the other way.
@AstleyIndustries Wow! I really appreciate you taking the time to test this in game!
Thank you, you've really saved me a migraine haha.
@AstleyIndustries So I've run into an issue. Whenever the cockpit is rolled, the leftward and rightward engines activate at the same output level.
Whenever the aircraft rolls, I'd like the downward pointing engines on only. Is there a possible way to do that? I'm thinking inverse of something, but I'm not sure what exactly.
@AstleyIndustries I'll give those a test, thank you very much!
@AstleyIndustries I believe I want cos(x) then. I assume set x as 0.001, but then how do I define my other parameters? Specifically, how do I make the output dependent on the condition of 180 degrees being 0.001 as its output, then decreasing as the roll angle of the engine itself reaches perpendicular to either 90 or -90 degrees?
I understand this is all based on the roll angle of the cockpit itself, but as I stated this is four engines placed on separate angles.
@Brendorkus Haha, well I've been playing for a tad bit longer than five days... I've just never had too many questions up until now. Thanks for the upvote!