in the SPVK community, we noticed that bots started attacking mountains on a shorter path or flying from above when attacking a target on the Wright Island Runway.
after attacking a ground target, they begin to circle above you, probably waiting for you to take off
Also, bots have become much better at managing land craft, i.e. started not to go into the water, And if the control is not standard, they stand for a certain time and then either start to control, well, or they did not find anything.
it is also noted that they probably analyze the player’s actions.
Developers, have you brought in a self-study mode?
It makes me laugh that when they don't have weapons they transform into weapons (kamikaze)
What are you taking about bots?
@RussianAS AI can sometimes be customizable
@BuiltBionixInd10 no
@RussianAS can an AI be smart enough to control a mech?
What would really be cool is if they made AI At we can change inputs for. Like if i want to spawn a tank I input what each control is for the AI to read so it can actual preform the tank functions
@asteroidbook345 the robots are taking over
ADF-11F Hugin and Munin want to know your location
Well if you consider them going into seizers at 500mph then you are right
I guess it's time to teach AI how to land properly and do boom N zoom
They should add allied bots so we can have dogfights.
Uh oh, that’s actually pretty cool.
Andrew probably secretly added machine learning into the game's AI
machine learning is very much a thing, and i wouldn't doubt that its been implemented from these findings
Interesting
With that said I will be knowing that so is smarter now
@WNP78
@AndrewGarrison