Ever tried setting up Blinking lights as turn signals, but you can't set them to work on one side without blinking on the other side?
Well, I was so annoyed by this that I started messing around with Funky tress and I figured this:
To Blink on each side separately using Roll/Pitch/Yaw etc.
you nee to edit:
Input -> abs(clamp(Roll, -1,0)) - for Left (or Down if pitch)
Input -> abs(clamp(Roll, 0,1)) - for Right (or up if pitch)
I hope this helps you in your future builds
@ThatRandomCouchPotato if that works for you without one side blinking all the time that's great! :)
Wait. I use ie) Yaw*1
@Freerider2142 Look my car using the realistic light i upload it :>
@SBACERT cheers, happy it helps :)
Tysm i finnally can make my car have realistic light
also i like installing these lights on mobile friendly cars that pop up like "wagon"
@Freerider2142 i personally swapped roll for yaw on the keybaord after SimpleRockets 2
@Freerider2142 oops lol
@BagelPlane no... It just makes the lights turn on (Roll) or off (-Roll) when you press either way on Roll..
With the code up, When you press Left Roll (A) only Left lights will activate, and vice versa.
also works for pitch yaw etc..
@Freerider2142 Now you can use this code- but also you can simply put
-Roll
andRoll
for turn signals.@tylerdeveneuxmusic thanks for upvote, tho since last update the code was changed..
I re-edited the post with the correct code
this is going to help with the new ground vehicles im making.. thank you
@Type2volkswagen didn't know, but more info is never a bad thing ;)
I posted this about a month ago....
Car Bits
Well it was never a really big issue as i had a much simpler solution but ok
I needed this SO BAD! Thank you so much!
huh this is actually super smart
Finally
@FishMiner @MrSilverWolf @MisterT