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Yet another one of my dense ideas

26.7k FishMiner  4.1 years ago

So me and the boys (tm) were playing multiplayer and somehow the topic of gliders came up. It was at that moment I had an idea. What if I could get a jet to simulate updraft by using semi random positions as inputs, such that "updraft zones" are created?

TLDR: I want to know if you can use funky trees to make a perlin noise map of sorts, and use that as an input for a jet.

Just one of my ideas, please forgive me if this one is especially dumb.

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    I have no idea what your talking about but it sounds cool

    4.1 years ago
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    18.8k NexusGaming

    @SilverStar or also, you could use a randomly activating jet engine with max=0.01 and power=100 to do it,but the engine needs to have an intake. (just hack both parts to have 0 mass and 0 exhaust scale, but hack the inlet to have about 10 times as much drag)

    4.1 years ago
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    15.9k SilverStar

    @NexusGaming Maybe

    4.1 years ago
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    18.8k NexusGaming

    @SilverStar well you could use a jet engine cheated to have 0 size and exhaust scale

    4.1 years ago
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    15.9k SilverStar

    Idk if the jet engines provides wind, or if it's just "invisible power" x)

    4.1 years ago
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    18.8k NexusGaming

    @BagelPlane nah it would be best to add that into the wind system that hasn't beem updated in god knows how long. cough cough we need rain, snow, icing (optional), storms,etc

    4.1 years ago
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    24.1k BagelPlane

    You’ve got me thinking... this is a good concept! Latitude and Longitude coordinates will be needed as well as pre-set altitudes, I think.

    +1 4.1 years ago
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    15.4k Kangy

    That’d be pretty cool, change sound pitch output and all with FT.

    4.1 years ago
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    44.3k rexzion

    BRUH MIND BLOWNDDDD

    4.1 years ago