Ok uhh I may or may not have set the explosion scale of an Inferno Missile to 500, and this is exactly why you shouldn’t do that:
For reference, the detonation point of the explosion you see here is the USS Tiny, as that’s what I targeted. Needless to say, the USS Tiny was absolutely vaporized.
Honestly the biggest explosion I think I’ve ever seen in SP without the game instantly crashing
When I saw this I thought it was about the undo button again
@AWESOMENESS360 https://www.simpleplanes.com/a/L2716m/sky-hook here is my sky hook beta project
@AWESOMENESS360 I will upload it today and link you
@AWESOMENESS360 yes give me some time
@Ruskiwaffle1991 it probably didn’t crash because with normal bombs, their explosion sprite is only a 2D image, that changes depending on how you look at it, giving it the illusion of being 3D. With missiles however, their explosions are actually 3D rendered, and the higher you put the explosionScale value, the more particles there are, which makes them a lot laggier than normal explosions.
I put the explosion scale of a boom 50 to a million. My phone never crashed but I went interplanetary
@Suryansh21 a little confusing for a first impression, but can you link me the creation so I can help?
@Mostly yeah, it’s a shame that the actual explosion only lasts for a few seconds, albeit a few minutes when you have 1 FPS lol.
@AWESOMENESS360 wow
Mr awesomeness I am working on a sky hook project 🥺 please I need your help all the hook and weather balloon is done I can't make a suitable plane please help,☹️☹️🙏🙏🙏🙏
Honestly you could XML yourself a pretty fancy Tsar bomba with that. lol
How it feels to chew 5 Gum
@NWRNo1 I would’ve done 1000 explosionScale if my fps wasn’t already a slideshow
500? I only 100 and the game crash
Guided Castle Bravo intensifies
Ah, motherland!
Damn. Makes me wish we had more stuff to blow up.
Big explosion: hehe I am powerful.
Chernobyl: First time?