Yes.
The largest compilation of suggestions ever. This is to reduce the need for XML modding.
Note: not all are original, other players may have suggested before.
SECTION 1: WEAPONS
1. Heavier dumb bombs (1000lbs, etc.) and torpedoes (Boom 25 looks like one but isn't)
2. Dumb bomb aim guidance or anything else like that (in this day and age, shouldn't someone have invented it already???)
3. NUKES
4. A wider variety of homing missiles with different power, range and speed
5. Bullet spread
6. Laser guns? And color change settings
7. Actual railguns :D:D:D or cannons (tank/ ship/ land-based defenses)
SECTION 2: BUILDING PARTS
1. Added toughness (stuff don't blow up in 1 hit do they?)
2. Reducing durability (engines producing less power, wings producing less lift or control surfaces being disabled, fuel tanks leaking etc.)
3. Edit-able inlets or fuselage inlets
4. GIANT prop engines :D
5. Gyro stabilisers + RCNs systems for "airships"
6. More flexible size options for fuselage blocks by clicking on the number, instead of the arrows
7. Balls (hmm...)
8. Rocket engines or oxygen tanks to feed jet engines while at extreme heights, refillable at lower altitudes provided you have extra inlets
9. Nitrous oxide (why not?). They were used for prop engines once, and now car engines
10. Bigger landing gears for those who need it
11. Full cockpit blocks
SECTION 3: GIZMOS
1. Infinite rotators without the need of modding
2. Infinite hinge rotators: these would wiggle back and forth (iBlast Moki)
3. removed
4. Wing air brake setting
5. Stealth parts or generators
6. Jammer
7. New beacon light shapes and input control
8. "Visibility lights" - headlights
SECTION 4: PILOT REALISM
1. Maps and radars, will fill up when you explore
2. G-force meters and effect on humans
3. Pilot dies if flying too high without oxygen tanks (lol)
4. A warning by ice base if you are getting too close, so you can actually get away
5. More land especially for mobile, and more populated areas (have you noticed the lack of structures?)
6. removed
7. Pass time or speed up time
8. Speed and Distance settings for Final Approach locations
9. Wright and Avalanche airports final approach
10. Ability to dump fuel in a controlled manner - unlike dropping fuel tanks with detachers
SECTION 5: DESIGNER
1. Option to remove the "platform"
2. Custom rotation setting
3. Color settings - for those familiar with XML editing, you should know about the "materials" part. Allow us to change that in-game!
4. Duplicate item button to copy single items with custom settings without creating a subassembly
5. "Chrome color" in-game.
6. Ability to download custom color schemes?
7. Wind tunnel testing??? (Maybe testing without loading the world, prevents long loading times)
I have so many suggestions
110k hpgbproductions
8.4 years ago
I want a homing torpedo
@Sunnyskies i made this to reduce the need of that
@MasterMindIndustriesAndAviationCorporation i added it
https://jundroo.uservoice.com/forums/221664-jundroo-games
link
That is the place you need to go to, if you wish to have your suggestions heard by the developers. It's the user voice site.
If you just wish to discuss them with the community, disregard this.
@HPGBPlanes Retractable Pistons are Already there ,3 gizmos
@HPGBPlanes actually yes, and with the way you disapproved this suggestion. I believe this list is obsolete since you probably haven't included other ideas.
@MasterMindIndustriesAndAviationCorporation is there a need for that
Im on android and theres no duplicate button
Plus trim is not exactly autopilot
you missed wind tunnel testing. add a designer section
Some of those are already in the game. (3-3, 4-6, 5-4)
Others can be approximated with XML modding and fine-tuning. (1-6, 2-3, 2-4, 2-6, 2-10, 3-1)