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Which of my mechs?

570 CheeIndustries  6.7 years ago

Please read my description and scroll down to the “mech list” part and tell me which I should make next!

EDIT: here’s the list

Proxy (Light)
Intrusion Mech

Health: 10,000 —-> 14,500 HP
Speed: 54 km/h
Ability: Lurk Mode
Lurk Time: 10 sec
Hard Points: 3 Light

Tempest (Medium)
Brawler Mech

Health: 24,000 —-> 26,000 HP
Speed: 43 km/h
Ability: Shield
Shield: 7,500 HP
Hard Points: 4 Light

STARBOUND INDUSTRIES

Crusader (Light)
Tanker Mech

Health: 12,400 —-> 18,600 HP
Speed: 50 km/h
Ability: Shield
Shield: 5,000 —-> 7,500 HP
Hard Points: 1 Medium, 2 Light

Knight (Medium)
Tanker Mech

Health: 23,700 —-> 28,900 HP
Speed: 40 km/h
Ability: Shield
Shield: 5,000 —-> 7,500 HP
Hard Points: 2 Medium

Colossus (Ultra)
Tanker Mech

Health: 32,000 —-> 42,600 HP
Speed: 24 km/h
Ability: Shield
Shield: 5,000 —-> 10,000 HP
Hard Points: 2 Heavy, 2 Medium

UNA (UNITED NATIONS OF AMERICA)

Avatar (Medium)
Brawler Mech

Health: 18,000 —-> 22,500 HP
Speed: 49 km/h
Ability: Rush
Rush: +3 —-> 7 km/h
Timer: 4 —-> 8 sec
Hard Points: 2 Medium

Pathfinder (Heavy)
Brawler Mech

Health: 26,000 —-> 32,000 HP
Speed: 34 km/h
Ability: Rush, Shield
Rush: +4 —-> 6 km/h
Timer: 5 —-> 7 sec
Shield: 2,500 HP
Hard Points: 3 Medium

Nitro (Ultra)
Brawler Mech

Health: 36,000 —-> 40,500 HP
Speed: 28 km/h
Ability: Rush, Shield
Rush: +4 —-> 6 km/h
Timer: 6 —-> 10 sec
Shield: 5,000 —-> 10,000 HP
Hard Points: 1 Ultra, 2 Medium

POLARIS COLONY

Arctic Coyote (Light)
Intrusion Mech

Health: 9,000 —-> 13,000 HP
Speed: 54 km/h
Ability: Active Camouflage
Timer: 6 —-> 10 sec
Hard Points: 2 Light

Ice Elemental (Medium)
Intrusion Mech

Health: 18,500 —-> 22,500 HP
Speed: 45 km/h
Ability: Active Camouflage
Timer: 4 —-> 6 sec
Hard Points: 2 Medium

Kodiac (Heavy)
Intrusion Mech

Health: 26,000 —-> 33,500 HP
Speed: 36 km/h
Ability: Active Camouflage
Timer: 3 —-> 5 sec
Hard Points: 2 Heavy

Yeti (Ultra)
Intrusion Mech

Health: 36,500 —-> 45,000 HP
Speed: 26 km/h
Ability: Active Camouflage
Timer: 8 —-> 12 sec
Hard Points: 1 Ultra, 2 Medium

SPA (SOCIALIST POWERS OF ASIA)

Panzer (Medium)
Brawler Mech

Health: 22,000 —-> 25,000 HP
Speed: 42 km/h
Ability: Energy Shield
E-Shield: 5,000 —-> 7,500 HP
Shape: Fowards, Wall
Hard Points: 2 Medium, 1 Light

Grizzly (Heavy)
Brawler Mech

Health: 32,500 —-> 36,500 HP
Speed: 30 km/h
Ability: Energy Shield
E-Shield: 5,000 —-> 7,500 HP
Shape: Forwards, Wall
Hard Points: 1 Heavy, 2 Medium

Behemoth (Ultra)
Tanker Mech

Health: 38,600 —-> 46,800 HP
Speed: 23 km/h
Ability: Energy Shield
E-Shield: 5,000 —-> 7,500 HP
Shape: Dome
Hard Points: 1 Ultra, 3 Medium

ED (EUROPIUM DIVISION)

Maverick (Light)
Scout Mech

Health: 8,900 —-> 14,000 HP
Speed: 58 km/h
Ability: Leap
Jump Height: 30 —-> 75m
Hard Points: 2 Light

Osprey (Medium)
Flanker Mech

Health: 16,400 —-> 22,000 HP
Speed: 48 km/h
Ability: Leap
Jump Height: 40 —-> 85m
Hard Points: 2 Medium

War Hawk (Heavy)
Flanker Mech

Health: 24,800 —-> 28,000 HP
Speed: 38 km/h
Ability: Leap
Jump Height: 50 —-> 100m
Hard Points: 2 Heavy

RRE (REFORGED ROMAN EMPIRE)

Gladiator (Light)
Brawler Mech

Health: 14,500 —-> 18,500 HP
Speed: 52 km/h
Ability: none
Hard Points: 3 Light

Champion (Medium)
Brawler Mech

Health: 22,500 —-> 28,500 HP
Speed: 44 km/h
Ability: none
Hard Points: 1 Heavy, 2 Light

Dragon (Heavy)
Brawler Mech

Health: 32,000 —-> 38,000 HP
Speed: 34 km/h
Ability: none
Hard Points: 1 Heavy, 2 Medium

Titan (Ultra)
Brawler Mech

Health: 44,000 —-> 50,000 HP
Speed: 24 km/h
Ability: none
Hard Points: 2 Ultra, 2 Medium

UAN (UNITED AFTICAN NATIONS)

Angel (Medium)
Support Mech

Health: 18,000 —-> 25,000 HP
Speed: 48 km/h
Ability: Tethered Repair Beam (TRB)
Heal: 200 —-> 300 HP
Heal Rate: 1 —-> 2 (per sec)
Range: 30 —-> 90m
Hard Points: 2 Medium

Loyalist (Heavy)
Support Mech

Health: 30,000 —-> 35,000 HP
Speed: 36 km/h
Ability: Tethered Repair Beam (TRB)
Heal: 300 —-> 400 HP
Heal Rate: 1 —-> 2
Range: 40 —-> 80m
Hard Points: 2 Heavy

DOSTOYEV COLONY

Zap (Light)
Decoy Mech

Health: 8,500 —-> 11,500 HP
Speed: 64 km/h
Ability: EMP
EMP Time: 3 —-> 5 sec
Range: 30 —-> 60m
Hard Points: 1 Medium

Sparky (Medium)
Flanker Mech

Health: 16,500 —-> 22,500 HP
Speed: 48 km/h
Ability: EMP
EMP Time: 4 —-> 6 sec
Range: 40 —-> 80m
Hard Points: 2 Medium, 1 Light

Surge (Heavy)
Tanker Mech

Health: 29,500 —-> 38,500 HP
Speed: 32 km/h
Ability: EMP
EMP Time: 2 —-> 4 sec
Range: 50 —-> 90m
Hard Points: 1 Heavy, 2 Medium

Black Out (Ultra)
Brawler Mech

Health: 40,000 —-> 45,500 HP
Speed: 26 km/h
Ability: EMP
EMP Time: 4 —-> 6 sec
Range: 100m
Hard Points: 3 Heavy

SELETIS COLONY

Ping (Light)
Scout Mech

Health: 11,500 —-> 15,500 HP
Speed: 54 km/h
Ability: Sonar Vision
Vision Time: 5 —-> 8 sec
Range: 120 —-> 160m
Hard Points: 3 Light

Pulse (Medium)
Recon Mech

Health: 22,500 —-> 26,500 HP
Speed: 46 km/h
Ability: Sonar Vision
Vision Range: 4 —-> 6 sec
Range: 120 —-> 160m
Hard Points: 2 Medium

ARGOS COLONY

Harpy (Light)
Recon Mech

Health: 9,500 —-> 13,500 HP
Speed: 56 km/h
Ability: Fly
Fuel: 6 —-> 8 gal.
Use: 1 gal. (per sec)
Hard Points: 2 Light

Griffin (Medium)
Assault Mech

Health: 17,500 —-> 25,500 HP
Speed: 48 km/h
Ability: Fly
Fuel: 10 —-> 12 gal.
Use: 1 gal.
Hard Points: 2 Medium

Leviathan (Ultra)
Assault Mech

Health: 38,000 HP —-> 43,500 HP
Speed: 28 km/h
Ability: Fly
Fuel: 20 —-> 28 gal.
Use: 4 gal.
Hard Points: 1 Ultra, 2 Medium

ARGOS II COLONY

Kamilio
Scout Mech

Health: 11,500 —-> 15,000 HP
Speed: 52 km/h
Ability: Dash
Dash Range: 60 —-> 120m
Charges: 2
Hard Points: 3 Light

Firanui (Medium)
Assault Mech

Health: 20,000 —-> 26,500HP
Speed: 44 km/h
Ability: Dash
Dash Range: 40 —-> 100m
Charges: 3
Hard Points: 2 Medium

Shouzani (Heavy)
Flanker Mech

Health: 30,000 —-> 36,500 HP
Speed: 34 km/h
Ability: Dash
Dash Range: 80 —-> 160m
Charges: 1
Hard Points: 2 Heavy

Tabogonari (Ultra)
Assault Mech

Health: 40,000 —-> 46,500 HP
Speed: 28 km/h
Ability: Dash
Dash Range: 160 —-> 200m
Charges: 1
Hard Points: 2 Heavy, 2 Medium

STRON COLONY

Vanguard (Medium)
Balanced Mech

Health: 20,000 —-> 27,500 HP
Speed: 45 km/h
Ability: Shield
Shield: 5,000 —-> 7,500 HP
Hard Points: 1 Heavy, 1 Medium, 1 Light

LUNARIS COLONY

Shadow (Light)
Intrusion Mech

Health: 9,500 —-> 11,500 HP
Speed: 60 km/h
Ability: Lurk Mode
Lurk Time: 6 —-> 8 sec
Hard Points: 2 Light

Ghost (Medium)
Intrusion Mech

Health: 19,500 —-> 21,500 HP
Speed: 50 km/h
Ability: Lurk Mode
Lurk Time: 5 —-> 7 sec
Hard Points: 4 Light

Reaper (Heavy)
Intrusion Mech

Health: 29,500 —-> 31,500 HP
Speed: 40 km/h
Ability: Lurk Mode
Lurk Time: 4 —-> 6 sec
Hard Points: 3 Medium

SOLARIS COLONY

Phoenix (Medium)
Brawler Mech

Health: 18,000 —-> 26,000 HP
Speed: 42 km/h
Ability: Shield
Shield: 2,500 —-> 5,000 HP
Hard Points: 1 Heavy, 2 Light

Solarion (Ultra)
BOSS Mech

Health: 47,500 —-> 50,000 HP
Speed: 18 km/h
Ability: Shield, Energy Shield, Rush
Shield: 2,500 —-> 5,000 HP
E-Shield: 5,000 HP
Type: Fowards, Wall
Range: 50 —-> 80m
Rush: +2 —-> 4 km/h
Time: 6 sec
Hard Points: 4 Heavy

OMECHA INC.

Cataclyst (Ultra)
BOSS Mech

Health: 50,000 —-> 52,000 HP
Speed: 18 km/h
Ability: EMP
EMP: 3 —-> 5 sec
Range: 180m
Hard Points: 2 Ultra, 2 Medium

Megalith (Ultra)
BOSS Mech

Health: 47,500 —-> 50,000 HP
Speed: 10 km/h
Ability: Dash, Energy Shield
Dash Range: 200 —-> 250m
Charges: 1
E-Shield: 2,500 —-> 5,000 HP
Hard Points: 4 Heavy

Mastodon (Ultra)
BOSS Mech

Health: 50,000 —-> 56,000 HP
Speed: 15 km/h
Ability: none
Hard Points: 4 Ultra

MARS COLONY

Ceres (Light)
Scout Mech

Health: 13,500 —-> 19,500 HP
Speed: 54 km/h
Ability: Fly
Fuel: 8 —-> 10 gal.
Use: 1 gal.
Hard Points: 2 Light

ZODIAC

Aries (Unknown)
Ancient Mech

Health: 28,500 —-> 35,000 HP
Speed: 36 km/h
Ability: Power Leap
Jump Height: 100 —-> 250m
Hard Points: 2 Medium, 2 Light

Taurus (Unknown)
Ancient Mech

Health: 32,500 —-> 37,500 HP
Speed: 32 km/h
Ability: Power Rush
Rush: +6 —-> 10 km/h
Hard Points: 2 Heavy, 2 Light

Gemini (Unknown)
Ancient Mech

Health: 30,000 —-> 34,000 HP
Speed: 38 km/h
Ability: Power Fly
Fuel: 15 —-> 20 gal.
Use: 1 gal.
Cooldown: 6 sec
Hard Points: 3 Medium

Cancer (Unknown)
Ancient Mech

Health: 29,500 —-> 32,500 HP
Speed: 38 km/h
Ability: Power EMP
EMP: 5 —-> 9 sec
Range: 80 —-> 130m
Hard Points: 2 Heavy

Leo (Unknown)
Ancient Mech

Health: 30,000 —-> 32,000 HP
Speed: 32 km/h
Ability: Power Shield
Shield: 7,500 —-> 10,000 HP
Hard Points: 1 Heavy, 3 Light

Virgo (Unknown)
Ancient Mech

Health: 30,000 —-> 32,000 HP
Speed: 32 km/h
Ability: Power E-Shield
E-Shield: 7,500 —-> 10,000 HP
Shape: Dome
Range: 75 —-> 150m
Hard Points: 1 Heavy, 3 Light

Libra (Unknown)
Ancient Mech

Health: 40,000 HP
Speed: 35 km/h
Ability: none
Hard Points: 4 Medium

Scorpio (Unknown)
Ancient Mech

Health: 27,500 —-> 30,000 HP
Speed: 38 km/h
Ability: Shield, Energy Shield
Shield: 5,000 HP
E-Shield: 5,000 HP
Shape: Dome
Range: 50m
Hard Points: 3 Medium, 1 Light

Sagittarius (Unknown)
Ancient Mech

Health: 35,000 —-> 40,000 HP
Speed: 34 km/h
Ability: none
Hard Points: 3 Heavy

Capricorn (Unknown)
Ancient Mech

Health: 32,500 —-> 35,000 HP
Speed: 32 km/h
Ability: Power Dash
Dash Range: 400m
Charges: 1
Hard Points: 2 Heavy

Aquarius (Unknown)
Ancient Mech

Health: 29,500 —-> 23,500 HP
Speed: 36 km/h
Ability: Power Sonar Vision
Vision Range: 400 —-> 600m
Time: 8 —-> 12 sec
Hard Points: 2 Heavy

Pisces (Unknown)
Ancient Mech

Health: 35,000 —-> 37,500 HP
Speed: 36 km/h
Ability: Warp
Warp Range: 150 —-> 200m
Hard Points: 1 Ultra, 2 Medium

MYSTEC INC.

Fastroid (Medium)
Experimental Mech

Health: 20,000 —-> 24,000 HP
Speed: 48 km/h
Ability: Altered Rush
Rush: +10 —-> 14 km/h
Hard Points: 4 Light

Bouncer (Medium)
Experimental Mech

Health: 16,000 —-> 22,000 HP
Speed: 44 km/h
Ability: Energy Shield
E-Shield: 10,000 HP
Hard Points: 2 Medium

Trebuchet (Heavy)
Experimental Mech

Health: 25,000 —-> 35,000 HP
Speed: 32 km/h
Ability: none
Hard Points: 2 Ultra

GALACTIC GOVERNMENT

Eon (Light)
Recon Mech

Health: 10,000 —-> 16,000 HP
Speed: 56 km/h
Ability: Sonar Vision
Vision Time: 5 —-> 8 sec
Vision Range: 180 —-> 200m
Hard Points: 1 Medium

MIXER MECHS

Loki (Heavy)
Balanced Mech

Health: 20,000 —-> 30,000 HP
Speed: 35 km/h
Ability: Chosen
Hard Points: 2 of any kind, excluding any Ultra Weapons

This is what the abilities do below!!!

Rush
Allows your mech to sprint and push forward.

Leap
Allows your mech to jump to high areas.

Dash
Quickly traverse a small amount of terrain in little time to pass corners and dodge attacks.

Flight
Allows your mech to have advanced flight maneuvers and fly very high.

Energy Shield
Resists all physical and explosive weapons but is suspectible to energy weapons.

Shield
Resists all weapon types but only covers a certain area, it sometimes covers the whole mech.

Warp
According to early-analysis, it allows you to shift into a space-time vortex and come out the other side, you shouldn’t expect to end up where you need to be.

Sonar Vision
Allows you to see enemies through obstacles and gain the upper hand.

EMP
Stuns nearby enemies and shuts them down so you gain the upper hand.

Lurk
Creates an electromagnetic field around your mech preventing any source of detection.

Repair Beam
The Repair Beam allows you to repair damaged allies to get them ready for the fight.

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  • Profile image

    I don’t have pics. Tell me which mech and I’ll tell you about it’s design. @AstleyIndustries

    6.7 years ago
  • Profile image

    Hmmm... maybe if there were pics

    6.7 years ago
  • Profile image

    Which Mech should I make? Look below my bio. There is a list of mechs.@Gestour

    6.7 years ago
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    314k Gestour

    ?

    6.7 years ago