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Onyx XM-24-B MBT

790 AuroraPolaris  3.7 years ago

First off, my apologies for not posting anything for a while but in the prior year of the coof and the past few months, I lost my creative drive to come up with anything new that was any good. And secondly, sorry if the photos aren't as good as some of the bigger creators on this site. I've been playing this game since 2015, and I still have no idea how to do fancy text or add my own in-game screenshots.

With that being said, I'm back with my most complex ground vehicle yet, the XM-24-B MBT. The hull is an original of mine and is the most detailed I've made to date, and so is the turret. Modeled after the Leopard 2A7/Swedish Strv-122, the arrowhead armor of this turret isn't hollow but instead solid 'composite armor', or at least as close as you can get in Simple Planes putting the angled cockpit blocks to good use. Powered by a 1500hp gas turbine engine, it remains on par with most NATO MBTs and above average, per its Soviet/Russian counterparts.

This was my creative breakthrough for this year, and it took a while, but it's been worth it. The paneling on the front fenders of the hull was a pain to do but not as bad as adding a stepped roof to the turret using angled cockpit blocks and filling the small void with a triangle-shaped fuselage block.

As for the stats of the tank

Mobility-
Weight: 33.5 short tons-Which is highly unrealistic for an MBT, but when has SP ever been the pinnacle of realism?
Powerplant: 1500-HP gas turbine
Max Speed: 74MPH

Armor-
Turret front: ˜ 2000mm of effective thickness at the pike
Turret sides: ˜ 600mm
Turret rear: ˜ 125-75mm
Hull front: ˜ 2250-3000mm
Hull sides: ˜ 650-400 depending on if the side skirts were damaged heavily or not
Hull rear: ˜100-40mm

Armament-
1. 140mm smoothbore cannon firing APFSDS and radar fused HEAT-MP with 50 and 25 rounds for each ammo type respectively
2. 2 M240 Bravo light machineguns; one co-ax and one roof-mounted for the loader
3. 1 M2 .50Cal HMG for the commander mounted on the roof as well
4. And lastly, a pair of functioning 70mm smoke grenade launchers courtesy of @SnoWFLakE0s

Special features
- Opening crew hatches
- A functioning Hunter-Killer system with night-vision, kinda, for the CITV
- Ammo loading/blowout doors to make loading of ammunition easier and to prevent crew casualties if the ammo is cooked off
-Working direction indicator lights on both the hull front and rear plus brake and headlights
- Turret rear storage basket
As for the controls
Movement: Pitch and Roll for, well, going forward and reverse plus turning
Turret and Gun laying, Yaw for traverse and Trim for the elevation +20°/-10°
Activation Group.1: Activates the co-ax M240
Activation Group.2: Activates the loaders M240
Activation Group.3: Activates the commander's M2 .50 cal
Roof-mounted MG's are controlled with Trim for elevation and VTOL for traverse
Activation Group.4: Turns on the commanders ITV night vision
Activation Group.5: Turns on the Hunter-Killer system and laser range-finder
Activation Group.6: Opens the ammo-loading/blowout panels
Activation Group.7: Releases smoke grenades
Activation Group.8: Shuts off the engine in case you find the noise to be too loud
LandingGear: Opens all crew hatches on the tank

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 18.0ft (5.5m)
  • Length 62.0ft (18.9m)
  • Height 18.3ft (5.6m)
  • Empty Weight N/A
  • Loaded Weight 66,902lbs (30,346kg)

Performance

  • Power/Weight Ratio 3.023
  • Wing Loading 16,039.9lbs/ft2 (78,313.5kg/m2)
  • Wing Area 4.2ft2 (0.4m2)
  • Drag Points 14892

Parts

  • Number of Parts 539
  • Control Surfaces 0
  • Performance Cost 1,885

Required Mods

  • Tracks 2 by MOPCKOE_DNISHE
    Version 0.81 (9/8/2019 1:50:14 PM)
    View Mod Page
  • Laser Designator by WNP78
    Version 1.0 (10/31/2016 11:34:52 AM)
    View Mod Page