EAS-48 Mercury Planet Hopper
Controls:
AG1: Flight Engine
AG2: Hover Engine
AG3: Arm Weapons
VR Cockpit Guidance:
Pitch/Roll: Center Joy Stick
Trim/Yaw: Right Joy Stick
Throttle: Left Lever
Red Button: Arm Weapons (You can't fire unless weapons are deployed and armed, guns, however, are always active)
The cockpit has the usual buttons like ones that control landing gear, and weapon modes. It's all labeled and straightforward, but if you have any questions, just leave a comment below.
How to Fly, and Tips:
- First activate AG2, which will turn on the crafts gyros and allow you to hover. Slowly increase the throttle, at approximately 70-80 percent thrust the craft should ascend.
- While above the ground, activate AG1, which is the main engine, and deactivate AG2 once the craft has picked up speed. (Note when AG2 is active, a warning light will be blinking on your Vertical Speed Indicator, top right of the pilot seat, if you see this while in flight mode, be sure to turn off AG2)
- When landing, Deactivate AG1, and activate AG2 approximately 100-200 meters from the landing zone. Watch your VSI gauges, keeping your decent speed in the safe zone. The HUD also has a digital VSI indicator that will flash "Warning" if you're coming in too fast. Feathering the throttle between 40 and 60 percent usually works for me.
Tuning and Customization Options:
- On the Engine Compartments you'll see a handle that says "ENG ACCESS", Simply select the Move Tool, choose Connected Parts, and lift the engines straight up (Usually a value of 4 works). You'll have access to the engines and rotators so you can modify them. This is a flapless design so much of the craft's performance like roll and pitch speed can be changed here.
- There are two small pylons outside the craft. Normally I'd put Inferno missiles here (HUD is set up for that weapon), but you can add whatever you need.
- On the Color Panel, the first slot controls the accent and was designed to help you personalize the design easily.
Finishing Up 2022
Since the Year is ending, I wanted to make one last post for 2022. This design was sitting around on my account since the beginning of the year so I figured I might as well finish it up. It's named after the solar system's (now) smallest planet, Mercury. Much like the little planet, this design is supposed to be a small compact spacecraft, that is somewhere between an Elite Dangerous, Sidewinder, and Cobra. To be honest, I was planning on calling it a "Mini Cobra", but with Frontier ruining their own franchise, I don't think anyone would get the reference.
A much more complex design was planned, with detailed living quarters, and a kitchen. To save on parts, and allow it to still work on my phone, I had to summarize the build. These ships would be entry-level spacecraft, too small to be used as a freighter, too slow to be a fighter, but perfect for traveling around a small region of space. While it's not intended as a fighter, this one uses modular 2x5 Missile Racks and Laser Cannons, as self-defense from aggressive Kamikaze AI.
Specifications
Spotlights
- This craft is curated
- spefyjerbf 2.0 years ago
- MAHADI 2.0 years ago
- WinsWings 2.0 years ago
General Characteristics
- Successors 1 airplane(s)
- Created On Windows
- Wingspan 54.6ft (16.7m)
- Length 38.6ft (11.8m)
- Height 12.3ft (3.7m)
- Empty Weight N/A
- Loaded Weight 19,694lbs (8,933kg)
Performance
- Power/Weight Ratio 12.665
- Wing Loading 41.8lbs/ft2 (204.2kg/m2)
- Wing Area 470.9ft2 (43.8m2)
- Drag Points 28698
Parts
- Number of Parts 564
- Control Surfaces 0
- Performance Cost 2,605
Is this the craft that is on one of the juno origins waiting screen?
@EchoWhiskey11 oh cool!
@EchoWhiskey11 nice!
@EchoWhiskey11 oh damn, i wish you good luck in that! Happy Holidays as well!
@Mage2IsTriggered Learning how to fly real aircraft unfortunately. Hope everything is going great, happy holidays.
@16 Sure, I'll take a look at it.
Where has the legend gone?
@EchoWhiskey11
Can you make “The Mantis” from Starfield? I don’t make requests usually, because I know it’s improper, but you’ve been inactive, so I’d like to give you a cool and interesting idea.
nice concepts. I like your collections.
Must be in the next Elite game
you got an amazing potential in this field of sci-fi aircrafts
keep up the good work!!
Great creation from this guy as always
Good 10/10
hey,bro,your airplane is nice !The appearance is very cool, so is the red laser weapon. It is easy to drive. It feels much better than the game's own quadcopter, and the speed is fast.at last,happy new year, and I'm from China, I'm poor at English, so, There may be a grammatical error in that. Sorry
I haven't seen something futuristic in a while deym,