Mitsubishi_A6M2_Mod.21_Zero_(Reisen)
———————First and foremost———————
RETROFITTED_VERSION
I am in the process of ‘retrofitting’ my builds, this will hopefully sort out the auto roll and bring my other builds up to date.
I wanted to make this as low parts as I could whilst still having functionality in the build.
I hope you enjoy :)
AI version (163 parts) - Pilot bails out when downed.
(quite proud of the AI bailout feature)
Kamikaze version (178 parts)
US Captured version (177 parts)
I modelled this as accurate to the real thing as I could...
...looks like I have some retrofitting to do lol
————————Controls——————————
AG1
Jettison external fuel tank. (87 gallons)
AG3
Activate cannons - much have AG7 activated too.
AG4
Override wing tips to the down position.
AG5
Lower arresting hook. (55 degrees)
AG6
Bailout (bailout above 425ft AGL and IAS < 356mph), parachute opens ~ 0.5 seconds later).
AG7
Aim guns (looks through sights + activates nose MGs).
AG8
Lock tail wheel rotation/turning.
VTOL (down)
Flaps control.
VTOL (up - past the first notch)
Activate War Emergency Power (WEP)
yes, this aircraft has WEP :)
(Normal controls; roll = roll, etc.)
For the best take off I find 30% throttle and full flaps down the most ‘cinematic’...
(For realistic ~>90m take off do 100% Throttle + 75% Flaps + Full Nose-up)
Landings I do ~8% throttle, full flaps down and try to keep the nose just - and I mean very slightly - above level flight.
—————————Notes———————————
There are two red cockpit indication lights;
Left - Min altitude for bailout...
(light on + bail = Bye Bye Sky Samurai)
I made it so the pilot cannot bailout if the light is on.
Right - Activates when below 10% fuel.
/
When firing the guns the cockpit will shake to simulate recoil/vibrations from the weapons.
The guns themselves have realistic fire rates as well as impact forces and custom damage - calcs are bellow...
damage =
(weapon caliber)*3
impactForce =
[(weapon caliber)*(muzzle vel)] /400
- these are in no way realistic relative to the game, only a personal standard I hope to have in all my current and future builds.
/
Cockpit POV moves relative to force of manoeuvre (hopefully like on sim games)
/
Sluggishness at high speeds are modelled on the Pitch and Roll control surfaces. (Activation @ ~370mph)
Funky Trees code
— — — — — — — — — —
A6M2 High Speed Flight characteristic
— — — — — — — — — —
IAS < 165.405 ? Roll : Roll/(IAS/100)
IAS < 165.405 ? Pitch + (Trim/8) : (Pitch + (Trim/8)) /(IAS/80)
(Indicator Light)
(AltitudeAgl < 129.54) | (IAS > 159.146)
— — — — — — — — — —
A6M2 War Emergency Power Simulation
— — — — — — — — — —
(VTOL > .5) & (Throttle = 1) ? (Throttle*1.8125) : Throttle
— — — — — — — — — —
A6M2 Folding Wingtips
— — — — — — — — — —
(LandingGear < 1) & (Activate4 < 1) & (GS < 11.176)
— — — — — — — — — —
A6M2 Bailout and Parachute
— — — — — — — — — —
(Bailout)
(AltitudeAgl > 129.54) & Activate6& (IAS < 159.146)
(Parachute)
floor(smooth(Fuel = 0, .625)) + Activate6
By far my most complicated build in terms of getting the features right, I hope you enjoy! :)
My discord : sanka5188#0
(If you have any requests/suggestions/feedback/etc)
Wow, that makes 3 of 3 on the front page! Honestly didn’t think any of my builds would get there.
Thank you to all who looked at, upvoted and spotlighted my builds!
Current projects are on my profile page…
Specifications
Spotlights
- EpicPigster1 4.1 years ago
- ThomasRoderick 4.1 years ago
- Mostly 4.1 years ago
- WiiMininininini 4.1 years ago
- ShiroNeko 2.1 years ago
- Blyatnov 4.1 years ago
- Sparky6004 4.1 years ago
- Noname918181818181818181 4.1 years ago
- Hellosss38 4.1 years ago
- Suubk27 3.9 years ago
- MarbleXLazuli 4.1 years ago
- Tookan 4.1 years ago
- TwoFlare 4.1 years ago
- Ren 4.1 years ago
- 50CalChicken 4.1 years ago
- MIGFOXHOUND31BSM26 22 days ago
- PrussianAirlines 4 months ago
General Characteristics
- Created On iOS
- Wingspan 39.6ft (12.1m)
- Length 29.9ft (9.1m)
- Height 12.4ft (3.8m)
- Empty Weight 4,661lbs (2,114kg)
- Loaded Weight 6,163lbs (2,795kg)
Performance
- Horse Power/Weight Ratio 0.183
- Wing Loading 9.8lbs/ft2 (47.7kg/m2)
- Wing Area 631.4ft2 (58.7m2)
- Drag Points 2558
Parts
- Number of Parts 177
- Control Surfaces 0
- Performance Cost 842
@Brisket Nice, just sent a message
@TemporaryReplacement Agreed, weekends work best for me too so grand on that front.
My discord is brisket5188 if you want to dm me about it.
@TemporaryReplacement nice, I think you 2 could do a lot of cool things together
@Brisket @MIGFOXHOUND31BSM26 I mean, I'd be down depending on what wants to be done. I'm only really able to be active on weekends though, if that's alright
@Brisket I'm not sure, but I do think that it would be cool, @temporayreplacement, would you be up for it?
@MIGFOXHOUND31BSM26 Glad you liked it. My skill has come along a lot now I think, my new builds are far more detailed - should have a few out soon.
/
Re the collab, that would be interesting… if they are up for it of course haha
What was suggested?
@Brisket no problem, when this first came out I loved it, also, @RYZ3N was saying it would be cool if you collaborated with @temporaryreplacement since he makes ai defense bombers
@MIGFOXHOUND31BSM26 Thanks for the spotlight, much appreciated 🍻
@AlvinAlvintheManBoy @TheBababooey Scrapped my old builds / plans, now focusing on what comes to mind for now. Details on my profile. Cheers.
@Ren @phrongus Still alive, just had a little break…
bro dropped some planes then left
Where is your p40 right now?
Ladies and gentleman,
Hes inactive
rip
Really nicely done, idk if you know this but the auto roll is a drag issue from one of the components in the wing, it translated to more drag on one side then the other
This is the best zero ive seen
very cool, FW190 or P51 next?
@Blyatnov Thanks very much for the spotlight! I love your ships btw, especially the carriers!
.
My zero feels right at home lol
@PolyIsGone Awesome!
@Alex9000 Thank you - still - I really want to fix the auto roll.
.
I have already retrofitted some FT code for an automatic combat flaps setting at above takeoff speeds and fixed the gun recoil in the refit I am doing.
.
Glad you like it and hopefully the refits shouldn’t be too much longer, then I will get back to new builds :)
Absolutely faultless!
@PolyIsGone reeeee
@rexrexThezion Thanks a million, I really appreciate this. What is your discord tag? Mine is above too if that helps :)
@PolyIsGone yeah
@rexrexThezion Do you know much about the new Targeting expressions?? If so do you have discord? I’d love to send you what I need it to be like - if that’s okay with you of course!
.
I’d love a little guidance/help understanding FT a little more as I’m all for learning from others and then using that to make the line of code :)
@PolyIsGone I can FT well doe