Uss Hydra
19.8k Axartar
5.5 years ago
Welcome Aboard the Uss Hydra
Named hydra after more the more than one head of the boat
Hey this aircraft carrier is designed to be versatile, long lasting and a large amount of storage space.
This Carrier is designed to have Two runways for double aircraft, In addition with a submarine launcher this carrier contains a docking port (Front gap), It contains solar panels & Insta-lock missiles.
Note to use sub I recommend (though not needed) underwater mod
SUB CONTROLS
Act-G1=start engines & Drop submarine.
Throttle=Throttle
Yaw=Yaw
Pitch=PitchSUBMARINE WINCH
G1=Detach sub
Vtol=winch
G1=MagnetsCARRIER CONTROLS
Throttle=Throttle
Yaw=YawSOLAR PANELS CONTROL
Panels=Trim
Specifications
Spotlights
- TheBlueRobotProduct 5.5 years ago
- AWESOMENESS360 5.5 years ago
General Characteristics
- Successors 2 airplane(s)
- Created On Windows
- Wingspan 112.9ft (34.4m)
- Length 208.6ft (63.6m)
- Height 52.5ft (16.0m)
- Empty Weight 186,736lbs (84,702kg)
- Loaded Weight 225,180lbs (102,140kg)
Performance
- Horse Power/Weight Ratio 0.013
- Wing Loading 3,803.6lbs/ft2 (18,571.0kg/m2)
- Wing Area 59.2ft2 (5.5m2)
- Drag Points 132841
Parts
- Number of Parts 652
- Control Surfaces 0
- Performance Cost 2,031
Thanks @Mattsimus
Oh huh, I mean sure, I just free handed it, interesting tho@Tenativicius
Basically just an Imperial standard carrier, we like our 2 decks.
HAIL HYDRA!!!!!!!
Thanks @avataxel @Feanor
True for some reason (low physical) on my laptop it can’t be destroyed by a wing gun. @Roswell
@Axartar because you shouldn't able to just get one shot by some wing gun or just some ram from the littlest of stuff what I'm talking about is the base value of Health is really to lowe.
@Roswell ok noted. I'm curious, why is this needed, (im being stupid)
Awesome!
I suggest that you XML edit the
health
of the ship to like 9E+37 that's the most health you can edited for part in SP right now.Now this post can drink!
@Axartar You're welcome!
Interesting, I honestly never knew 130000 drag points was a bit much. Thanks @MintLynx
Oh! Here's a tip for reducing lag, for visual details (such as the white lines on the deck) it's a good idea to (via Overload/xml modding) set 'calculateDrag' to false and 'disableAircraftCollisions' to true. A lot of what taxes a computer/device is collisions and drag calculations as demonstrated here.
Yep
Np! @Axartar
Thanks @Griffinthedragon
Thanks @DPSAircraftManufacturer
Thanks @Strikefighter04 @yoshicraze @SuperSix
Thanks! @VerldVarIII
It's Is cool
Nice 👍 @DPSAircraftManufacturer
Thanks @Griffinthedragon
Thanks oh ok @DPSAircraftManufacturer
Yeah not much fuel I was (ironically) only doing short test drives. @DPSAircraftManufacturer
Got it I think, so what do you mean. thanks lol @DPSAircraftManufacturer