@hpgbproductions Bug?
The script 'Examples' could not be instantiated!FileNotFoundException: Could not load file or assembly 'netstandard, Version-2.0.0.0, Culture=neutral, PublickeyToken=cc7b13fcd2dd51' or one of its dependencies.Unable to position aircraf. Location 'Starting Line 2' was not found
@BigBushy101 I just want to use this to make a planet, and replace the original sky box with a model, without seeing the ocean and the terrain, is that OK?
Can you make the camera in the game see at a distance of 100000000KM?
Or is there a way to make the model fully visible
I magnify a sphere model to 10,000 times and it becomes invisible. In fact, as soon as I move away from the sphere, it becomes invisible
I wonder if there is any solution?
(You can still replace the skybox with your own by disabling the GameObject and setting RenderSettings.skybox. But you lose the advanced features of the Time of Day asset.)
Oh!Changing skyboxes is one of the things I've been trying to do, and I think you know how nice it is to have different colored skyboxes in SP, to simulate the atmospheres of other planets, instead of using models to make skyboxes, which is what I did with the planet MOD.
@Rakoval500k I have been trying to solve the problem of gravity and vision problems,
But I found that gravity can use adjustable gravity MOD into the gravity 0,
Distance vision but this problem I have no problem, you should know that my MOD again never used c #, because I won't c #, so I have been trying to solve the problem of vision from the, once solved, then I will be able to do a 1:1 in the solar system.
@Kennneth As long as it doesn't have any code or C# or anything like that, I'm using 1.8 ModTools
@Kennneth Thank you. I've found it and made Mars
I think MODS are great and add to the gameplay, and of course I make MODS myself to play
@hpgbproductions ok.
@KennethWhy does the terrain I created in Unity using Plane not work for this fog?
Is it the model that needs to be set?
@hpgbproductions Thank you very much!I did it!
But I have a question:
Since you can change the Skybox, then can you eliminate the sea water energy?
@hpgbproductions Bug?
The script 'Examples' could not be instantiated!FileNotFoundException: Could not load file or assembly 'netstandard, Version-2.0.0.0, Culture=neutral, PublickeyToken=cc7b13fcd2dd51' or one of its dependencies.Unable to position aircraf. Location 'Starting Line 2' was not found
@hpgbproductions Thank you!
What version of Unity did you MOD for?
What version of Unity did you MOD for?
What version of Unity did you MOD for?
How are you!
@Hatsun
@MOPCKOEDNISHE OK👌 thank you…… Source Code
So I can use the source code to make camouflage, stone, wood, plastic, etc.?
李子
@BigBushy101 I just want to use this to make a planet, and replace the original sky box with a model, without seeing the ocean and the terrain, is that OK?
Can you make the camera in the game see at a distance of 100000000KM?
Or is there a way to make the model fully visible
I magnify a sphere model to 10,000 times and it becomes invisible. In fact, as soon as I move away from the sphere, it becomes invisible
I wonder if there is any solution?
This is what I have been looking for!!
Able to turn the camera's field of view far away!!
卧槽!
NB!
我过几天就做一个阿凡达专属的地图😳
配起来玩肯定好
@Gestour Thank you.
@Kennneth
What version of Unity will be used to build the 1.10 MOD?
@hpgbproductions
The script is perfectly usable
The sky is constant
The plane didn't disappear.
@hpgbproductions I've always used custom maps.
@hpgbproductions I used your Examples2 to put a skybox texture ball in it. When I saved it in the game and opened the game, the sky did not appear.
I added an Earth and Moon and a Star Skybox, but the Earth and Moon and Skybox are not shown
WOW!!Great!!
OMG!!I can't believe you actually did that!!
(You can still replace the skybox with your own by disabling the GameObject and setting RenderSettings.skybox. But you lose the advanced features of the Time of Day asset.)
Can you change skyboxes with mods?
Oh!Changing skyboxes is one of the things I've been trying to do, and I think you know how nice it is to have different colored skyboxes in SP, to simulate the atmospheres of other planets, instead of using models to make skyboxes, which is what I did with the planet MOD.
I don't have a production, so I rely on developing mods...
居居回来了!!!
@asteroidbook345 If everyone could make mods, would we be developers?
@Gestour Ha ha ha
Cool!!!
good!
@Kennneth Oh。thanks。
@XLZ Thanks。
@Kennneth Help me.
@asteroidbook345 Oh, no......
@WNP78 May I ask if you have a solution?
Simpleplanes......emmm......Simple......
@Rakoval500k I have been trying to solve the problem of gravity and vision problems,
But I found that gravity can use adjustable gravity MOD into the gravity 0,
Distance vision but this problem I have no problem, you should know that my MOD again never used c #, because I won't c #, so I have been trying to solve the problem of vision from the, once solved, then I will be able to do a 1:1 in the solar system.
不错不错!
大佬。
Good things
@CaptainRex123 planet is MOD
@Rakoval500k https://www.simpleplanes.com/Forums/
View/1281228/Earth
做好了?
是鲨鱼😂
@jamesPLANESii Ha, ha, ha, that's right