@klm747klm747
I apologize for my lack of consideration.
I had credited the generic work, but neglected to credit this work, which is just one of the paint variations.
You are right. The doors on the landing gear only have an appearance, they don't actually work.
However, it is important to note that this is a work without any interior.
In other words, by compromising some of the details, we can make it work comfortably on the mobile version.
Of course, I can understand why you might find this problematic. I'm hoping to add more details to the cockpit interior and landing gear within the next few months.
@Augusta81
@AndrewGarrison
Not only is 0.25 seconds too short, but I don't want this feature in the first place.
If possible, please revert to the previous specification.
When you select a tyre part or an engine part, you will see a square with an X in the top right corner of the screen.
You can write any name in the Rpm field there.
For FT, please refer to the actual product.
@CatMasterLuke
In terms of character, the direct model of this car is the Alfa Romeo 33 Stradale, and other Alfa Romeo characteristics can be seen in the coda tronca on the tail.
@Augusta81
The intention of this FT is to set the maximum speed and reproduce the power band, so that as the maximum speed approaches the upper limit, the growth of engine power is reduced.
@Birdman9301
So what do you want me to do?
Even if you make a separate part for the sound, various sounds will interfere with it.
For example, a rotator for a wheel.
@DeezDucks
"GDA" is the virtual airline paint scheme given to the fictional airliners I have created.
Therefore, it is not possible to apply the "GDA" paint to a real airliner like this one.
@MRFOXY09
@Sm10684
Although we are in violation of the regulations regarding this work, we initially started working on it with the intention of participating in the Group B Challenge.
Yes, you are right when you say it is slightly smaller.
However, the dimensions are based on the real thing, so it is probably just a margin of error.
@Chancey21
Clouds that actually float in the air.
This will allow you to have a change in weather at each flight altitude.
For example, it may be cloudy on the ground, but clear in the stratosphere.
Looks like Han-Kyu Ferry New Harima
great!
+2@F14FANATIC ok
Trace source
https://github.com/cedro3/others2/blob/main/Stable_Diffusion2.ipynb
+1@JeskoGoesVROOM
Very NICE!
+2@Brayden1981
Great band set by Dpdfuzz
+1Click here for nonmovable figures
raccoon dog
+2@Shimamurahougetsu
I love it !
+1「」
This is because many decorative parts have been omitted.@IceCraftGaming
+1T
@klm747klm747
I apologize for my lack of consideration.
I had credited the generic work, but neglected to credit this work, which is just one of the paint variations.
Nice
You are right. The doors on the landing gear only have an appearance, they don't actually work.
However, it is important to note that this is a work without any interior.
In other words, by compromising some of the details, we can make it work comfortably on the mobile version.
Of course, I can understand why you might find this problematic. I'm hoping to add more details to the cockpit interior and landing gear within the next few months.
@Augusta81
All I want is the return of the previous specs and nothing else. I am happy with the previous specs.
@AndrewGarrison
+1@AndrewGarrison
Not only is 0.25 seconds too short, but I don't want this feature in the first place.
If possible, please revert to the previous specification.
Thanks
@Johnnyynf
@Juanfly154
+2Of course!
Please feel free to use this site as long as it does not violate public order and morals.
this
@CatMasterLuke
When you select a tyre part or an engine part, you will see a square with an X in the top right corner of the screen.
You can write any name in the Rpm field there.
For FT, please refer to the actual product.
@CatMasterLuke
The appearance of the object should at least match the hit detection.
In terms of character, the direct model of this car is the Alfa Romeo 33 Stradale, and other Alfa Romeo characteristics can be seen in the coda tronca on the tail.
+1@Augusta81
@Augusta81
Alfa Romeosh
@TatsuTheOtaku @TheGliderGuy
+1Thank you!
I didn't think I could get to 100k either.
The intention of this FT is to set the maximum speed and reproduce the power band, so that as the maximum speed approaches the upper limit, the growth of engine power is reduced.
+1@Birdman9301
So what do you want me to do?
Even if you make a separate part for the sound, various sounds will interfere with it.
For example, a rotator for a wheel.
@DeezDucks
I have omitted the explanation of the operating system, but AG8 corresponds to the ignition switch.@DeezDucks
This one is cooler https://www.simpleplanes.com/a/utOW3q/German-Corsair
This one is cooler https://www.simpleplanes.com/a/utOW3q/German-Corsair
This one is cooler https://www.simpleplanes.com/a/utOW3q/German-Corsair
This one is cooler https://www.simpleplanes.com/a/utOW3q/German-Corsair
+3"GDA" is the virtual airline paint scheme given to the fictional airliners I have created.
Therefore, it is not possible to apply the "GDA" paint to a real airliner like this one.
@MRFOXY09
@Sm10684
Although we are in violation of the regulations regarding this work, we initially started working on it with the intention of participating in the Group B Challenge.
That's wonderful!
+1I'm looking forward to it!
I understand. Thank you.
+1@WNP78
@WNP78
Can you please tell me the detailed Unity version?
Nice
+1beautiful
+1Great job!
+1Nice
Yes, you are right when you say it is slightly smaller.
However, the dimensions are based on the real thing, so it is probably just a margin of error.
@Chancey21
Soft top only
Retractable Fastback only
Excellent comment.
+4As a thank you, let me tell you one word you don't know. It's the word "morality".@Spartan300
Nice work!
+1Clouds that actually float in the air.
+29This will allow you to have a change in weather at each flight altitude.
For example, it may be cloudy on the ground, but clear in the stratosphere.
Implement command parts like in SR2.
+4This is because I want to move each part individually when I create a work with a separate structure.