@ZeroWithSlashedO I didn't even know it existed, but thanks!
@X99STRIKER yes.
Nice
Ah yes, the funky tree...
@aerobruh btw what are the prizes?
@aerobruh thanks! I hope exactly 20 parts is valid ;)
@AirCrashInvestigationFLR there, fixed!
@AviationCat007 sick, I've always wanted to know how to do this!
@AviationCat007 20 Parts Challenge
@aerobruh My submission
@ZeroWithSlashedO do I put that first piece of code in the activationGroup value?
@PointlessWhyshouldi I tried to make the input FireWeapons which worked, but it deploys when I fire any weapon not a specific one, and I know you can add a delay via FT but it would be nice if they could add a more accessible method.
This is excellent!
@Chancey21 thanks, but is there anyway to make it NOT deploy when I fire other weapons?
This is so cool, I love the propellers! How did you know that style existed?
I remember having the Lego version of this, cool!
@JCCNtechnologies Thanks!
@ZeroWithSlashedO I didn't even know it existed, but thanks!
@X99STRIKER yes.
Nice
Ah yes, the funky tree...
@aerobruh btw what are the prizes?
@aerobruh thanks! I hope exactly 20 parts is valid ;)
@AirCrashInvestigationFLR there, fixed!
@AviationCat007 sick, I've always wanted to know how to do this!
@AviationCat007 20 Parts Challenge
@aerobruh My submission
@ZeroWithSlashedO do I put that first piece of code in the activationGroup value?
@PointlessWhyshouldi I tried to make the input FireWeapons which worked, but it deploys when I fire any weapon not a specific one, and I know you can add a delay via FT but it would be nice if they could add a more accessible method.
This is excellent!
@Chancey21 thanks, but is there anyway to make it NOT deploy when I fire other weapons?
+1This is so cool, I love the propellers! How did you know that style existed?
I remember having the Lego version of this, cool!
+2@JCCNtechnologies Thanks!