@Novaxomix well I want the missile to be controllable like a plane, rather than a tracking missile. It has multiple stages and multiple warheads made out of bombs and fuselages so a cleaver engine isn't ideal as it will just immediately turn sideways and track towards the target and it can only hit targets that are within visual range.
@Aikopim huh, that's weird, it should open automatically when the bomb is dropped. Did you use the weapon selector to drop it, or did you set the pylon to activate on a specific group?
Oh yeah this is the good stuff
+3@TheFlightGuySP That worked, thanks man!
+2@SPNonsensical in regular flight, like cruising. Btw what does A/P mean?
+2Btw does anyone else have a problem with it slowly rolling to the left?
+2I, I love it. It's like an alternate-history version. Would love to see another propeller conversion like this
+2This is amazing, but how do you walk on it?
+2What do you mean by 'FireGuns'?
+2@TRD6932 oh yeah, duh!
+2@BloodFart I'm concerned about your username
+2I remember having the Lego version of this, cool!
+2This is really good, I like all the cockpit details. Nice work
+1@SheriffHackdogMCPE bro 😂😂💀💀💀
+1@IICXLVIICDLXXXIIIDCXLVII that seems to have worked, thanks mate!
+1Do you have all wings mirrored to the other side? I had this problem and the wings probably didn't mirror correctly
+1@SpartanSR91 cool, epic btw :)
+1@SpartanSR91 does it matter that it says I don't have any ammo?
+1Bruh how do you make it fire?
+1@Yourlocalhuman nah it's ok, I get your thinking but I'm trying to keep the part count down and it looks ok for what I'm making
+1@Yourlocalhuman it's not a rotator, it's a stock wing
+1@HyperViper I have the same issue, what was your fix?
+1@SPNonsensical thanks, and I don't really consider this plane a meme, it could've worked irl
+1Rules?
+1@Sableric was that it tho?
+1@Sableric bro who was selling him that chair 😧💀💀💀
+1Can we have a hint, @Sableric?
+1@Novaxomix well I want the missile to be controllable like a plane, rather than a tracking missile. It has multiple stages and multiple warheads made out of bombs and fuselages so a cleaver engine isn't ideal as it will just immediately turn sideways and track towards the target and it can only hit targets that are within visual range.
+1@HuskyDynamics01 thanks! I think the first one is what I'll use
+1@Aikopim umm, I think your game is cursed lol
+1@Aikopim are you sure you didn't change anything? I took off the bomb that you added and added a fresh copy and I didn't experience this issue
+1@Aikopim huh, that's weird, it should open automatically when the bomb is dropped. Did you use the weapon selector to drop it, or did you set the pylon to activate on a specific group?
+1@Aikopim thanks
+1@TheHaggisBasher pick up by the pylon, drag it to the top-left of the screen where the "create subassembly" box is and enter a name. Hope this helps!
+1@Thomasthemaker4 😂😂
+1Nice job!
+1Submitted!
+1Earthrocker
+1@Bryan5 good point, thanks
+1Epic!
+1@Bryan5 ok
+1@FeatherWing oh yeah, duh
+1I love the aesthetic of this rocket, nice job
+1@Otana this is sick! Amazing job bro
+1@Chancey21 thanks, but is there anyway to make it NOT deploy when I fire other weapons?
+1This is interesting, you could take some wings and engines and scale them to 0, it would be able to fly and still retain it's aesthetic. Nice job tho
@Kiavash83724A I made a post with nothing in it, and it was taken down.
Careful bro, I did this once and it got taken down in like a day
BANZAII!
@TheFlightGuySP I have a problem, the label says that I'm going mach 9 even though I'm going 2000mph (Mach 9 is 6005mph)
@TheFlightGuySP cool, do you know how exactly I could make a label one (I'm a noob in FT)
@TheFlightGuySP thank you so much man, is there any way to make it go up to mach 10? Or if not on a guage, maybe on a label?