@Mondayhater on the input settings, I think you need to set it as "IAS,TAS,GS=speed value in meters per second" I think. The IAS, TAS, GS, is for your preference, you need 1 of them, I'll test this out and get back to ya if it works
@SheriffHackdogMCPE I've figured it out finally, I'll make a video on it at a later date to show the process, but for the seconds, you need to type into a text box "{round(repeat(Time,60}", for the minutes, you need to type in a text box "{floor(repeat(Time/60,60}" and for the hours you need to type in a text box "{floor(repeat(Time/360,60}". Sorry for taking so long
@SheriffHackdogMCPE hi again, I'm currently trying to make a digital clock so that I can post the instructions, however, I am having a problem where at 60 seconds it will count a minute properly, but it'll then be another 120 seconds before the next minute change, the writing I'm using in the seconds part is "{round(repeat(Time,60}" and for the minutes I'm using "{round(repeat(Time/120,60}".
I'm completely stuck trying to get it to work properly, so I'm sorry but this is currently all I can help you with
@JeskoGoesVROOM I was wondering cus in real life, there's multiple coloured flares, and you can change the colour of bullet tracers and exhausts in simpleplanes
@Coop09814 no worries, you can also change the speed, range and locktime. (Don't know if you know) But to set the minimum range, in the missile settings you need to add a setting with the name of "minRange" and the value is the distance in meters, likewise with the max range but instead of "minRange", it's "maxRange". The speed is "maxSpeed" in the name part and the value is how fast you want the missile to go. And lock time is "lockTime" in the name part, and the value is how long in seconds you want it to take. There is a video on YouTube of how to make custom missiles and the person who made the video has a list of every missile settings
If you go into the missile settings, you should be able to add a new missile setting. on that setting, type in "ignitionDelay" and the variable is the amount of seconds
@Phoebe I'm trying to get it so that when I flip a switch, it activates the fuel tanks, but the problem in facing is that the wings fuel tanks aren't allowing activation groups
I am aware this is quite a bit in terms of activation groups and stuff, it does have 2 parachutes but that's mainly because it has too much speed to land properly so they're meant to help slow down the plane, but this is it for my first uploaded fighter
@hpgbproductions thank you
@Mondayhater just tested it, it doesn't work
@Mondayhater on the input settings, I think you need to set it as "IAS,TAS,GS=speed value in meters per second" I think. The IAS, TAS, GS, is for your preference, you need 1 of them, I'll test this out and get back to ya if it works
@SheriffHackdogMCPE I've figured it out finally, I'll make a video on it at a later date to show the process, but for the seconds, you need to type into a text box "{round(repeat(Time,60}", for the minutes, you need to type in a text box "{floor(repeat(Time/60,60}" and for the hours you need to type in a text box "{floor(repeat(Time/360,60}". Sorry for taking so long
+1@SheriffHackdogMCPE hi again, I'm currently trying to make a digital clock so that I can post the instructions, however, I am having a problem where at 60 seconds it will count a minute properly, but it'll then be another 120 seconds before the next minute change, the writing I'm using in the seconds part is "{round(repeat(Time,60}" and for the minutes I'm using "{round(repeat(Time/120,60}".
+1I'm completely stuck trying to get it to work properly, so I'm sorry but this is currently all I can help you with
@SheriffHackdogMCPE if you use a text box thing, and in the text but type "{round(Time}". It will display in seconds but hopefully that helps you
+1@JesusChrist went to press edit as I noticed a spelling error and accidentally pressed remove
If anyone has any questions about this or suggestions on what I should do next, please let me know,
Agent
@Coop09814 fair enough, and no worries
@JeskoGoesVROOM I was wondering cus in real life, there's multiple coloured flares, and you can change the colour of bullet tracers and exhausts in simpleplanes
@Coop09814 this is the link for the video https://youtu.be/FUMG03ftAkM
@IICXLVIICDLXXXIIIDCXLVII thanks, hopefully it's implemented soon
+1@Coop09814 no worries, you can also change the speed, range and locktime. (Don't know if you know) But to set the minimum range, in the missile settings you need to add a setting with the name of "minRange" and the value is the distance in meters, likewise with the max range but instead of "minRange", it's "maxRange". The speed is "maxSpeed" in the name part and the value is how fast you want the missile to go. And lock time is "lockTime" in the name part, and the value is how long in seconds you want it to take. There is a video on YouTube of how to make custom missiles and the person who made the video has a list of every missile settings
@JeskoGoesVROOM thank you
+1If you go into the missile settings, you should be able to add a new missile setting. on that setting, type in "ignitionDelay" and the variable is the amount of seconds
+1@Phoebe thanks for the info, shame that it can't be implemented yet
@Phoebe I'm trying to get it so that when I flip a switch, it activates the fuel tanks, but the problem in facing is that the wings fuel tanks aren't allowing activation groups
@ZeroWithSlashedO nice idea, pretty much a single engine SU-27, I like that suggestion
After doing a random wheel spinner, @featherWing is the winner with Orpheus
@FeatherWing decent names
@IceCraftGaming thanks
+1@BlinIndustry in fact, I'll build that next, thanks for the suggestion
+1@IceCraftGaming how do I use that website?
+1@FeatherWing modern time period, but how do you add photos to posts?
@BlinIndustry that's already an aircraft
@KfcGaming I have no clue how to show you
@jamesPLANESii interesting name
@BeastHunter I like the suggestion tho
+1@BeastHunter the aircraft is a long range, stealth with a max speed of 732mph
+1Just to add, the rear wings can be used as rudders using the rudder control
I am aware this is quite a bit in terms of activation groups and stuff, it does have 2 parachutes but that's mainly because it has too much speed to land properly so they're meant to help slow down the plane, but this is it for my first uploaded fighter
@Gestour without your help, I wouldn't have been able to upload the fighter
+1@Gestour alright, thanks
@Gestour where abouts? I only have 3D print and export to device files options
@Gestour I don't have a share button for aircraft, only mods, videos and chat forums