1,257 An2k Comments

  • AirBike A320 4.6 years ago

    What a pleasant surprise and gigled on that samsumg thingy on handlebars. nice smooth rider movement as well

  • SimplePlanes - Player Content Feature #1 4.6 years ago

    Love this! Hope they continue this but make it longer and would love it if also featured interesting new/latest/unique innovations on the crafts as well to inspire builders of new techniques and ideas ...and by these vids...builders would discover great crafts that were glossed-over in the oceans of new planes per week
    —————————————————————————————————————
    But in the otherhand Somehow Sadly left me (& others most likely) of a feeling you wont get a chance here.. if you dont have gazillions part counts..for the details you got no chance in hell to be featured

    +4
  • [PINNED] Markdown Formatting 4.6 years ago

    Test image link
    Clicky testSPlogo imagelink1


    [Clicky test SPlogo imagelink1](https://www.simpleplanes.com/Content/img/logo.png)
    

    _shows on description post idk perhaps used as bullets
    🅾 blah1
    🅾 blah2
    😺blah3
    💛blah4
    🍩 blah5
    🐙blah6
    🎈blah7
    💢blah8


    +1
  • Oahu GIS 4.6 years ago

    @232287168147825 you said on description _ "Android version is REMOVED due to bugs. There will not be android support in the future for my mods."_


    Me sad and most likely all android users

  • Dev console in android 4.6 years ago

    You can put any of the variables clicky link to variable guide
    Or combine with funtionslink to functions

    Example I want a trigger for else if to activate on 13kph
    GS <= 3.5
    Which is equal to 13kph
    Test In debugger ill write type d space and "GS <= 3.5" if GS lesser or equal to 13kph result will be GS <= 3.5 = true else will be false
    Then ill try else if statement with landing gear
    On debugger "GearDown != 1 ? ((GS <= 3.5) ? 1 : 0) : 0"
    If landing gear not active and GS is 13kph or less will result to 1
    If your code is wrong it wont register to the upper left corner so usefull if you want to write your own codes...used in what i like to call slopegrips on hammerbuggy
    My hammer buggy uses many else ifs almost tempted to call it if else buggy

    +1
  • Your planes suck. Here’s why... 4.6 years ago

    Meanwhile some wanted feedback or input for a build and they wont get any..most dont give a f

    For me Only constructive criticism I think matters

    +2
  • FoV code doesn't work 4.6 years ago

    @brians1209 im only using edited FoV before taking screenshots for submission only done it with my hammers buggy..after that i forget about it hehe

    +1
  • FoV code doesn't work 4.6 years ago

    @brians1209 havent tried that though
    idk why just pasting it wont work ..on FoV manually inputing it is annoying

  • FoV code doesn't work 4.6 years ago

    Did you just copy and paste it? In my end.. have to manually input all of those those on android to work ...btw do tell if it worked for you so i can revise my notes
    From my notes
    type /d then ok and choose Designer(Clone)
    type /c then ok choose cameratarget
    type /c then ok choose camera
    type > then ok choose camera
    type .set_fi then ok
    (doing .set_fi give 2 options rather than just typing .set which gives a long list)
    find & choose set_fieldOfView(single) and space
    type 20 then ok (20 to 40 looks good) (default is 60)

  • I have a question about how to do something in simpleplanes. 4.6 years ago

    @Belloaka try substitute the ok into enter...found debugger usefull in funkytree if the string is wrong it wont show on upperleft

  • I have a question about how to do something in simpleplanes. 4.6 years ago

    @Belloaka it will work same ...just dfference is how to enable console

  • I have a question about how to do something in simpleplanes. 4.6 years ago

    This is from my personal notes (mobile)

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
    go to main menu... tap settings.... and tap "settings" text on top five times (enables/dissable developer console)
    mobile 3 finger tap for console pop up
    Use for testing funky trees codes
    ++++++++++++sample
    type d then ok
    click debugexpression [string] then space and type "ceil(GS)"
    ( Looks like this debugexpression "ceil(GS)" )
    then
    ok then execute = Groundspeed rounded off on upper left corner
    ++++++++erase stringdebugger
    type d then ok
    click cleardebugexpressions then ok then execute = erase GSexpression


    CHANGING FIELD OF VIEW ON DEBUGGER (mobile/android)
    go to main menu... tap settings.... and tap "settings" text on top five times (enables/dissable developer console)
    go on editmode and load plane
    3 finger tap for console pop up
    Type /d then ok and choose Designer(Clone)
    type /c then ok choose cameratarget
    type /c then ok choose camera
    type > then ok choose camera
    type .setf then ok find & choose setfieldOfView(single) and space
    type 20 then ok (20 to 40 looks good) (default is 60)


    thanks @jamesPLANESii on how to on post how to change field of view

  • Articulated Rider Quad/2 stageChute ExV1 (An2k) 4.6 years ago

    @JaeBeansS ow yeah ..I'll try that
    part colision response is set to "none" in this..the cockpit"the hat" thu detaches on purpose

  • Dirt Bike 4.6 years ago

    Nice details on a low part count build. Anyways where is the car engine located?

  • [PINNED] Markdown Formatting 4.7 years ago

    tESTBlahblah
    -bullet1 `Blahblah`__
    •one
    •two
    -bullet2
    

    Yeah seems bullet not workin on comments
    Ohhff seems i cant edit inside box..anyone know how?
    test #######Blahblah######

    +1
  • What is this? 4.7 years ago

    Hehe my build descriptions now looks colorfull be cuz of that post..idk i may have overdone it thu but its unique

    +1
  • Articulated Rider Quad/2 stageChute ExV1 (An2k) 4.7 years ago

    @JaeBeansS ahh on that its for jumpzone.. in this with weight and all... a speed of at least above 230kph to clear the ramp on the other side as i remmember ..this one can max to 250-ish


    Thu landing can be still be an issue needs to airbrake...will rework it maybe to survive 30ft straight drop like the hammers buggy. But Idk how cuz of the springs needs to be small

    +1
  • Autogyro 4.7 years ago

    Nice.. ive tried to cut off engine completely at 1000ft and it autorotates as expected and able to land safely

    +1
  • Do you have a question for me? 4.7 years ago

    @nagisa hehe thank you i cant understand the FT codes on those new gyros but ill try to study them...never thought of adding more gyros would work but you did it.. Thank you for your time..ragdoll stands up like a drunk wih its noodle-like legs haha funny..Thank you again

  • Do you have a question for me? 4.7 years ago

    @nagisa if you have time can you pls check if it's possible to make this stand when it hits the ground? Tried with gyro all it can do so far is sit..and also needs feedback on this project clicky link ragdoll

  • horn or siren using winch AG5(An2k) 4.7 years ago

    @JaeBeansS oh btw see what i did on the hammers buggy? I made the winch as a steering wheel ..its not moving around since both rope end and winchbody is both attached to a non moving fusalage

    +1
  • horn or siren using winch AG5(An2k) 4.7 years ago

    @JaeBeansS sure and do please Tag me as well when you submit ..btw simplier version of horn/siren i used on "hammers buggy"and the "articulated rider".

  • Glitch engin starter pack 4.7 years ago

    Always love to see something new ...value this types of builds..innovation rather than replicas

  • Rocket Buggy Thingy 4.7 years ago

    @Chancey21 oww okay i dont know that..hehe first i tried to activate all AGs hoping the gun was AG activated ..anyways mobile users may find it strange why theres rockets on this and cant use it... hope they see what you said below

    +1
  • Rocket Buggy Thingy 4.7 years ago

    @Chancey21 strange no one mentioned theres no gun for FireGuns to activate the boosters must be the thing that fells off when loading idk ..when I put a gun on car and fireguns the boosters work..you must have forgotten it? Btw love it

    +1
  • How to input images in forums? 4.7 years ago

    @Omel ohh why i havent seen this post Thanks for linking

  • Are people biased in sp? Or is it just my imagination? 4.7 years ago

    Meanwhile....(most likely) most can only dream of those amount of upvotes
    A single tear runs down on face

    +1
  • Scarab Baja Buggy 4.7 years ago

    Searched and found this love the smooth suspension on this

  • mojoATV 4.7 years ago

    Rare to see Quads and ATVs so i have to search and found this... this rides sweet

    +1
  • Hazedrifter Pursuer 4.7 years ago

    Wth ..why this has low upvotes!!??? this rides and looks wonderful

  • Anomalocaris 4.7 years ago

    Dang the body andulation is spot on look realistic


    about this creature clicky link

    +1
  • Pampangga 4.7 years ago

    Nice ...love to fly around this map ...finding those airports on a plane is like an adventure...ayos may PH airport na naman

  • lz2-2 4.7 years ago

    Nice.. the rudder contrls moves as well

  • Stunt Plane 4.7 years ago

    Seems this smoketrail's last longer nice

  • Midway Atoll GIS 4.7 years ago

    @232287168147825 since wuhu to this ..midway.. its all water..in my end. In this can see buildings but no ground ..maps like area51 is bigger in mb size but can run it..but still appreciate making android maps thu..I'll just have to stick to your older maps on this device

  • Autowalker 4.7 years ago

    Ohh nice... rare to see a working THEO JANSEN walking Mechanism on SP
    Lotta like this on Youtube just search THEO JANSEN or even automata ...some are so complex
    My favorite automata tiger

  • Landing Asteroidbook345's Starfighter! 4.7 years ago

    @ChiChiWerx ohh so youll stall on purpose thanks..ive tried cutting off engines on peak and turn via rudder which you mentioned ..tried with this mustang
    Liked the smoke trails on that so you can see the manuever
    Anyways thanks

  • A note to sp car builders 4.7 years ago

    @Sinacraft im really inspired by this video maybe it do same to you video below
    Kartcross rally

    +1
  • A note to sp car builders 4.7 years ago

    @Sinacraft ohh thanks..maybe for now I'll look into chancey21's cars to know a bit and ask later for clarification

    +1
  • I-16_Type24 4.7 years ago

    Anyone know if the aircraft's length contributes to the short take off capability or its something else?

  • Landing Asteroidbook345's Starfighter! 4.7 years ago

    Seems your the best one to ask about this...trying to do this but cant on a prop plane hard as i try i cant do both....the Rollover turn and Hammerhead turn.. *any tips how to do it *? the only video i can find thats well explained below
    Canopy roll, Split turn,Immelman turn,Rollover,Hammerhead
    On that ..perhaps even a video idea for SP that like you can make on how to do all of these aerobatic manuevers and some.. not mentioned on video

  • Nakajima Ki-84 Hayate 4.7 years ago

    Tried some evasive manuever on nakajima...but cant do the Rollover and Hammerhead.. any tips how to do it on android?..anyone the only video i can find thats well explained below
    Canopy roll, Split turn,Immelman turn,Rollover,Hammerhead

  • Articulated Rider Quad/2 stageChute ExV1 (An2k) 4.7 years ago

    @ChiChiWerx actually its a funky tree code from spefyjerbf ..i saw on a post long ago...properly credited as well and seems happy that someone used the code
    •••••••••
    On how the code works I dont really get it as well I only understand the 1/7 part to set the delay in seconds
    •••••••••
    perhaps ask ..reply on spefyjerbf that commented below and also just provided new solutions to my recent FT dilemma
    •••••••••
    Btw thanks for the upvote spotlight and commenting perhaps others will give further input or spot issues with the project that would help for a newbie builder like me

  • P-51 Mustang 4.7 years ago

    Nice to see a plane with custom smoke trails and low part as well
    Been trying these evasive manuevers on it... I still cant do the Rollover and Hammerhead.. any tips how to do it on android?..anyone video below
    Canopy roll, Split turn,Immelman turn,Rollover,Hammerhead

  • A note to sp car builders 4.7 years ago

    Anyone knows how to drift a car controllably? What will your setting on wheels be ?

  • Articulated Rider Quad/2 stageChute ExV1 (An2k) 4.7 years ago

    @Zoowarp hmmm probably you will
    1. attach the main detacher from this to your ejection seat and connect it also to ragdolls neck and reduce detachers power with a wayy low like 3 and put.. delay 2 seconds
    2. Connect all limb detachers to your ejection seat and hands on steering stick (btw these have 0 delay
    3. Hmm sequence make planescockpitglass detach 1st ..then ejection seat..then...dummy edit: idk if the pilot should detach from the seat in real life

    Those cannons are for forward propulsion on chute
    just VTOL wayyy to max to lock arms and hold Fireweapons to move forwards and steer chute via roll (not perfected yet )
    Owww..the ragdoll floats as well

    okay just Tag me when you submit im eager what you will do

    +1
  • Articulated Rider Quad/2 stageChute ExV1 (An2k) 4.7 years ago

    @Zoowarp ow forgot ...if the ragdoll setup becomes to complex
    U can also use that default dummy


    grab a straightblock
    on xml on block's parttype
    instead of Block-2 change to Passenger-1

  • Articulated Rider Quad/2 stageChute ExV1 (An2k) 4.7 years ago

    @Zoowarp hmmm you can change the body color into green like a pilot..idk abou adding a helmet ...but the pilot body position is wrong for a pilot thu you can edit them on xml...btw ragdoll weight is 96 kgs almost average

  • Articulated Rider Quad/2 stageChute ExV1 (An2k) 4.7 years ago

    @Zoowarp sure being mention on credits is enough for me..what way exactly you gonna use it thu? This setup is for rider...body and leg positions is different for pilot and driver...btw connection on ragdoll are 1 main detacher on seat that is connected to ragdoll neck & fusalage..1-2 detacher on handlebars 3-4 leg detachers connected to fusalage ..if you detach them all you can grab ragdoll as a whole

  • Articulated Rider Quad/2 stageChute ExV1 (An2k) 4.7 years ago

    @Zoowarp code there on both hands and detacher on the back uses FT have you checked it? Code by spefyjerbf


    Used on small chutes when AG2 is active 7 seconds delay deploy
    Activate2 * floor(smooth(clamp01(Activate2), Activate2 ? 1 / 7 : pow(10,10) ))


    Used on2nd detacher on ragdolls back deploy in 10 seconds after AG2 active
    Activate2 * floor(smooth(clamp01(Activate2), Activate2 ? 1 / 10 : pow(10,10) ))

    Is that what you needed?

    +1