@hpgbproductions @hpgbproductions sometimes I ask myself "why do I start projects that I can't finish later..." - well I think I've taken on too much with this project. 😏
ok, Well, thanks for your answer, .👍🏼🙂
unfortunately I didn't quite understand it🤦♂️. - maybe you can deepen the example..
@TheFlightGuySP thank you very much for your explanations. 👍🏼😎 Yes, I think I got it, will continue to work on my cockpit as soon as possible this weekend. Thank you & best regards 🙂
@hpgbproductions Hello, first of all, thanks for the prompt reply. - So that's a good tip I didn't even think of "nesting". - Alos, you mean the statement could look something like this;
Hi All, question ?? is it possible to read more than "True" or "False" states with tertiary query? So, for example, reading out and evaluating very specific values such as "Norm", "Idle-Start" and "Stop"?
@hpgbproductions agree , follow description about "TargetHeading" -> Returns the heading of the selected target, relative to the position of your cockpit, in bearing (degrees). Note that this is global, meaning that it is not relative to your current heading. View an explanatory diagram here.
- see Funky-Tree
funny 😎 - look for comparison in Simplerocket 2 (sorry "Juno .New Origin"..) to see how easy and intelligent something can be created there... SP is simply 15 years behind "Juno .New Origin" in terms of development ..
you can see that and as a SP fan i would like to have the same tools as in SR2.. (sorry "Juno .New Origin"..) 😥😥😥
but - nice Video !! gotcha u got my upvote 👍🏼
@Coop09814 @Blueshift @DatRoadTrainGuy19 @MobileGamer21 @AlbertanPlaneMaker @WinsWings @AlbertanPlaneMaker
.. many Thanks! u are welcome 😊 Thank you all 4 support 😊 - yep i will TAG' you 😎✈
@SilverStar Hi , Thanks for the suggestions-🙂👍🏼 the startup procedure also corresponds graphically to the original in a simplified way (see MSFS2020) - yes, I think the brakes are cool - they are really strict - should also be the case for a STOL aircraft.
- I intentionally made the controls a little 'Arcade' and easy
did 🎮🕹😊
- yep..it's just difficult to meet everyone's taste.. in the end you have to make compromises.😉
@hpgbproductions @hpgbproductions sometimes I ask myself "why do I start projects that I can't finish later..." - well I think I've taken on too much with this project. 😏
ok, Well, thanks for your answer, .👍🏼🙂
unfortunately I didn't quite understand it🤦♂️. - maybe you can deepen the example..
@TheFlightGuySP thank you very much for your explanations. 👍🏼😎 Yes, I think I got it, will continue to work on my cockpit as soon as possible this weekend. Thank you & best regards 🙂
@hpgbproductions Hello, first of all, thanks for the prompt reply. - So that's a good tip I didn't even think of "nesting". - Alos, you mean the statement could look something like this;
*
{APUonOK ? (LeftEngineMode=1 ? LENGIdle=true :(LeftEngineMode=2 ? LENGStart=true : (LeftEngineMode=3 ? LENGStop=true : MasterCautBtn=false)))}
*
@TheFlightGuySP
hi, thanks for the prompt reply 👍🏼. can you show an example of what you mean?
Hi All, question ?? is it possible to read more than "True" or "False" states with tertiary query? So, for example, reading out and evaluating very specific values such as "Norm", "Idle-Start" and "Stop"?
@AviationAlaska @FourAirForce maybe... try it
@PlaneFlightX
sorry I disagree with your answer;
a possible solution for the problem can be found in the HUD of
the project "J-20A" by 'hfusiwjf29'
!
@PlaneFlightX - many Thanks for the answer,
I'm following suggestion 1 - but I'm not getting anywhere.
Problem: the arrow turns in the middle (from the middle of the arrow... not at the root) - a turning movement from the root point would be desirable.
great 👍🏼
many thanks for your hints
@hpgbproductions agree , follow description about "TargetHeading" -> Returns the heading of the selected target, relative to the position of your cockpit, in bearing (degrees). Note that this is global, meaning that it is not relative to your current heading. View an explanatory diagram here.
- see Funky-Tree
funny 😎 - look for comparison in Simplerocket 2 (sorry "Juno .New Origin"..) to see how easy and intelligent something can be created there... SP is simply 15 years behind "Juno .New Origin" in terms of development ..
you can see that and as a SP fan i would like to have the same tools as in SR2.. (sorry "Juno .New Origin"..) 😥😥😥
but - nice Video !! gotcha u got my upvote 👍🏼
YES !! 👏 ... in SP. do we need the same tools..!! would be a cool move.
- although I rather think that this is 'wishful thinking'....
nice one ! 😊
just awesome 👍🏼✔🙂- this project needs a new category in SimplePlanes
- like "real scale fidelty sim" (RSFS) - or similar
congrats !!👏
@WinsWings How stupid I am - I "only now" noticed that the plane has 27 parts..
sorry 😏🛫🤣
amazing nice !
great job "Z"
great!!
beautiful painting !! great job
@MobileGamer21 😂😂😅😜 no, i've just been working on it for a long time.. after that i started and finished another model (kodiak-100).
@Zaineman 😂😂😂 ✔👍🏼 thanks 4 this comment !! yep ... Z" u are so right 😉
get a lot of requests for TAG request.. but what is that exactly? - what should I do there - resp. WHAT TAG to give?
thanks for hints and help ✔😎
@Zaineman @Felldownstairsman @ToffieToffe many many thanks ! 😎👍🏼
->> see here - 'Daher Kodiak 100'
@Coop09814 @Blueshift @DatRoadTrainGuy19 @MobileGamer21 @AlbertanPlaneMaker @WinsWings @AlbertanPlaneMaker
.. many Thanks! u are welcome 😊 Thank you all 4 support 😊 - yep i will TAG' you 😎✈
@Vincent many many thnks to show my Plane ✈ 👍 😁 😍
yep - looks very fine! - but its this ingame rendering 'simpleplanes' ?
just work in progress...
WILL BE WORKING ON IT FOR A WHILE - SORRY "SOON" IS TOO OPTIMISTIC 😁
SEE HERE - cockpit internas ...✈🎮
great work !! 👍🏼✔
@ToffieToffe - Thanky you 4 support my work 😎😉👍🏼
@Roleplay2021 @MobileGamer21 many Thanky you 4 support my work 😎😉👍🏼
great !! its a very beauty plane
@SilverStar Hi , Thanks for the suggestions-🙂👍🏼 the startup procedure also corresponds graphically to the original in a simplified way (see MSFS2020) - yes, I think the brakes are cool - they are really strict - should also be the case for a STOL aircraft.
- I intentionally made the controls a little 'Arcade' and easy
did 🎮🕹😊
- yep..it's just difficult to meet everyone's taste.. in the end you have to make compromises.😉
@Felldownstairsman @SilverStar Thanky you 4 support my work 😎😉👍🏼
@Zaineman @DatRoadTrainGuy19 @V THANK YOU ALL 4 GOLD !! 😎
great !! possible to use it - i will give your credits for "outboard engines"
@Roleplay2021 many many thanks !! 🙂👍🏼
Activate 1 => [ Power ON /OFF ]
@JacksEpicGamingYT .. yep sorry : Activate 1 => [ Power ON /OFF ]
great work!
amazing work !! 😎👍🏼
THANK YOU ALL 4 GOLD !! 😎
@Gabriel747 @JacksEpicGamingYT @HololiveFan @MAHADI @DashEight @Fish83828 many many Thanky you 4 support my work 😎😉👍🏼
released now 😜 download the Macintosh Plus here...🎮
thank You all 4 Gold !! 😎👍🏼🕹😉
comming soon -> Macintosh Plus
so i worked on it all night for this release ✈✔ - i'm tired go to bed. look again tomorrow 😎
@CanadianAircraftBuilder many thanks😊👍🏼 for the support 🙂👍🏼
lol, lovely picture 😄
@LBAereo @ToffieToffe many thanks for the support 🙂👍🏼