@Wizza it doesn't matter, the aircraft I'm developing is making my phone lag. I'm trying not to implement way too much features to avoid the lag situation from getting worse.
I will find out a way to make space on my YF-77B "Mosquito" so I can put it on a good position. When I officially release the plane, I'll be thanking you and some other people for helping me make it more detailed.
Is there anyway I can make it detach naturally without having to put an Activation Group? I literally use all the Activation Groups, all of them for a different purpose. And I use 7 to Jettison ALL Weaponry in case of a Forced Dogfight
Currently fixing many issues within the plane, such as it rolling when you pitch up and a problem I'm having with its HUD
@Wizza it doesn't matter, the aircraft I'm developing is making my phone lag. I'm trying not to implement way too much features to avoid the lag situation from getting worse.
I will find out a way to make space on my YF-77B "Mosquito" so I can put it on a good position. When I officially release the plane, I'll be thanking you and some other people for helping me make it more detailed.
Is there anyway I can make it detach naturally without having to put an Activation Group? I literally use all the Activation Groups, all of them for a different purpose. And I use 7 to Jettison ALL Weaponry in case of a Forced Dogfight