Wow @Leehopard, I realize that people seem to absolutely love this build. It’s a bit surprising to me as I always thought the 105 had more personality. But, thanks!
What’s ironic was that the F-20, which in itself was really an improved F-5E, was powered by the same engine as the twin engine F-18, the GE F404 turbofan.
@Freerider2142 no, he’s correct, the F-17, which eventually became the F-18, was a direct descendent of the F-5E, but vastly improved and more sophisticated.
@F104Deathtrap you noticed the little drop tank surprise I put in there...guess you’re going to have to report to the squadron commander and answer to why you over-Gd the drop tank! Also, yes, the aileron reversal is intentional and due to the symmetric wing...I suggest the pull, unload, roll, pull method, or use the rudder to roll it at high AoA. Anyway, I’m very pleased that someone took the time to notice all its little foibles and I’m glad you enjoyed it!
I must say, beautiful jet, really fun to fly, highly plausible for a fictional build. The stopping distance isn’t ridiculously short, though I would never use Bandit as a measure of stopping distance for a 1960s hot rod like this one. The T-38 min allowed runway length is 8,000’, which is about the actual runway distance of Murphy Airport (not including the lead in arrow portion of the runway). If you have a drag chute, that helps a lot with stopping distance as well. But relatively small brakes on small, high pressure tires (and prior to the advent of anti lock brakes on aircraft) does not equal short stopping distances. But your jet flies great and I really enjoyed it.
@Freerider2142 well, like the F-5, it’s not carrier compatible...really. I can land it on deck and catch the wire with the emergency hook, but I didn’t put the catapult attachment on it. It’s strictly an adversary simulator for training Navy fighter crews on how to engage smaller, fast and more maneuverable adversary aircraft. Glad you like it otherwise and stay tuned for one of my upcoming aircraft, which may very well be a full up carrier jet.
Hmmm...you should take a few minutes to read my USAF insignia post. The national insignia (stars and bars) only goes on the top of the left wing and the bottom of the right wing.
@hRmm I'm sorry, really I am. I have no idea why you are having problems with this. No one else here has had any problems with this. If you're on PC or mobile, you can open in the build screen and try reattaching the missiles. I really don't know what else to tell you.
@hRmm well that’s frustrating as no one else seems to be having that problem...recommend you download again as you might have a glitched or corrupted copy. I’ve been downloading from the site every time you comment to make sure the version you’re using is the same version I’m using and it’s working just fine for me. Also, have you downloaded SP V1.9.205 yet or are you using an earlier version or the Beta?
The Lorenz Beam system is what we used in the U.S. through the 1950s, at least, until replaced in large part by NDBs, VORs and, eventually, the ILS. Great research and good idea, can’t wait to see the final result.
@Oxidiz3 wow, you picked an oldie to upvote. This one is certainly simple and I liked it, though building it on my old iPhone 5 was a bit of a chore. It isn’t 1:1, because I couldn’t resize the engines as there wasn’t Fine Tuner available for iOS and I wanted to keep it proportional. It also came before drag reduction, so the performance isn’t what it should be, though it is fun and simple to fly around.
@hRmm I must assume you didn’t pick it up in the flight manual or that it wasn’t clear from the instructions...you have to go to “Air-To-Air”, then select AG4 to arm the missiles. This allows you to arm the guns without having to listen to the missile acquisition tones. Selecting air to air without selecting AG4 will display “0x AIM-9L”. Subsequently selecting AG4 will the display “2x AIM-9L”. Or are you firing one and then zero displays?
Flies well, stable and fast, appropriate turn rate (I haven’t put my G meter on it yet, but it seems properly British), acceleration is very good, like the RL jet (so I’m told). Simple, not overly complex, like jets of that era. Nice build.
@listeed that’s probably what it is, this build requires the .205, try it after you download the update, if you still have problems after that, please let me know.
AKA Gloster Javelin...nice flight model, very appropriate, not overpowered, gives it very realistic acceleration and flight performance. Cannon effects are very cool, though it’s actually impossible to hit anything with them, I really like using those normally air to ground missiles in the air to air mode. Nice work!
@Tang0five what? Really? If you really can't download it (it's a v1.9.205 build, BTW), I can try to post another unlisted and you can try and download from there. Please let me know.
Plus, this is an F-16, which everyone loves, but there are a lot of F-16s out there on the site. Plus, it's grey, which also conspires against upvotes.
@ChisP the fact of the matter is that if you have more followers, you get more upvotes, whether your build is actually any good or not. The good thing is that the more good builds you make, the more followers you will get, and so on and so on. Look at BogdanX, he builds some great aircraft consistently and has a ton of followers for it, but it took awhile for him to get there...we discuss this all the time in my Discord group and can't believe the disparity sometimes. Screenshots, working cockpits and the fact that many upvote based purely on the post, without actually flying the build, all conspire to keep good builders down. But shoddy builders very rarely rise to Bog's level. If you stick with it...and you only have 5,500 pts., you'll develop even more skills and gain more followers and get more points, on and on. It just takes time, it really does. I myself only have two builds that have broken 100 upvotes, the F-100 and the EF132. Some builds that weren't that hard (USAF Insignia Pack) got far more points than other builds I thought were much, much better. There's no rhyme or reason sometimes, but your long term reputation is really based on the quality of your builds as opposed to just one ultra successful build or a lot of crap builds. You're going in the correct direction and, again, 88 upvotes isn't bad, not at all. My F-105 only has 88 upvotes and I have far, far more followers, so you're not doing badly at all at this stage!
@BroAeronautics it is too bad, the F-20 was a logical advancement of the F-5 and developed with very little fuss within Northrop itself, not in response to a contract competition. As a result, NGA, to this day, approaches working with the government very differently than they did before the F-20, due to the drubbing they took as a result of not being able to sell any of these jets.
@TheKraken3 Actually, it’s an F-20. It’s done, I’m just waiting until V1.9.203 officially drops to release it to make sure it’s compatible with the latest software.
As for fuel burn, it is a bit more in SP than IRL. Much more with power multipliers, but far less than people complain about. 10x, though, is huge fuel burn and I would reduce it if possible. Flying as you would IRL, i.e., not flying around all the time at 100% RPM with the afterburner going helps a lot. Also, what player flies a build for even 10 mins, much less than 1:00 or 1:30 or 2 hrs? No one does. I hate unlimited fuel for all these reasons and wrote a whole screed on this a long ago.
Well, for your calculations, fuel density is 6.8 lbs/gal. Also, there’s a way to produce all the engine effects without burning fuel, try “powerMultiplier=0”, I don’t use exhaust effects in that way, so I’m not 100% sure, but that may be your solution. I don’t think this would be the way to fix your acceleration issue, though. Also, the autoroll issue is either weight or attach points not being symmetric. I often will place parts, mirror without attachments connected and manually attach both points just to make sure they’re symmetric. Even with all that I get asymmetric attachment points, but far fewer otherwise. To tweak, try deadweight as you say, a little bit farther out on the wing is as effective as a lot closer to the centerline.
Nice build, good functionality, interesting weapons. It does have a tiny bit of autoroll, but that is minimal. You used negative weights—yuck—next time you might try using the published weights, empty, plus the correct amount of fuel and loaded. The SP flight model actually does a good rendition of all those factors and yields some impressively good results. The turn rate is interesting...with weapons it’s slow, perhaps too slow, but when jettisoned, it’s really fast. I should check how many Gs it’s pulling, should be around 6, from what I remember. That’s realistic and good building. It does not bleed energy in high G turns as it should, which tells me you added drag back in but didn’t distribute it along the build, perhaps? But it is a cool build, different enough from the typical fast jet or airliner to get noticed, nice work!
Ok, approximately 18,000 deaths have been caused by the flu this season, as compared to 3,000 Coronovirus deaths. The risk factors making someone truly susceptible to dying from either are the same: compromised immune systems, underlying health problems (I.e., cancer), very elderly or very young. Also, the mortality rate has been readjusted down to .6% and the virus has mutated to a much less severe form. Sure, the uncertainty and lack of understanding concerning Covid-19 is a bit worrisome, but most health professionals are coming around to the fact that this is very much like the flu. So, are you worried about getting the flu and dying, even if you didn’t get this year’s flu vaccine? I’m not and you’re also probably ok. We have a “pandemic” caused by a mutation of the common cold and the world is in panic over it.
@asteroidbook345 well, no I didn’t get to fly the Gooney Bird, I only got to fly on one. A few times. It was the embassy airplane at that time and I was just a kid.
Good inspiration. Back in 1974...? I was flying as a family member on the embassy plane from Chad to Spain when we stopped over at the Canary Islands. The Spanish AF had parked a Mirage F1 in the ramp next to our VC-47 and I remember vividly walking around the jet enthralled by that jet, all pointy and as perfect a looking fighter as ever was. I also like this vid of a little F1 low flying action...
Wow @Leehopard, I realize that people seem to absolutely love this build. It’s a bit surprising to me as I always thought the 105 had more personality. But, thanks!
Even if it were just a description without an actual post, I'd upvote this!
What’s ironic was that the F-20, which in itself was really an improved F-5E, was powered by the same engine as the twin engine F-18, the GE F404 turbofan.
+2@Freerider2142 no, he’s correct, the F-17, which eventually became the F-18, was a direct descendent of the F-5E, but vastly improved and more sophisticated.
+3@F104Deathtrap you noticed the little drop tank surprise I put in there...guess you’re going to have to report to the squadron commander and answer to why you over-Gd the drop tank! Also, yes, the aileron reversal is intentional and due to the symmetric wing...I suggest the pull, unload, roll, pull method, or use the rudder to roll it at high AoA. Anyway, I’m very pleased that someone took the time to notice all its little foibles and I’m glad you enjoyed it!
+1I must say, beautiful jet, really fun to fly, highly plausible for a fictional build. The stopping distance isn’t ridiculously short, though I would never use Bandit as a measure of stopping distance for a 1960s hot rod like this one. The T-38 min allowed runway length is 8,000’, which is about the actual runway distance of Murphy Airport (not including the lead in arrow portion of the runway). If you have a drag chute, that helps a lot with stopping distance as well. But relatively small brakes on small, high pressure tires (and prior to the advent of anti lock brakes on aircraft) does not equal short stopping distances. But your jet flies great and I really enjoyed it.
Those ARE some nice screenshots.
This thing is really cool...T1 and T2 are two of the best movies ever made, it’s too bad they made any more beyond those two, though!
+1@LeonardoEngineering I hope you are well...and thanks for the upvote. How are you doing?
@Freerider2142 well, like the F-5, it’s not carrier compatible...really. I can land it on deck and catch the wire with the emergency hook, but I didn’t put the catapult attachment on it. It’s strictly an adversary simulator for training Navy fighter crews on how to engage smaller, fast and more maneuverable adversary aircraft. Glad you like it otherwise and stay tuned for one of my upcoming aircraft, which may very well be a full up carrier jet.
+1Hmmm...you should take a few minutes to read my USAF insignia post. The national insignia (stars and bars) only goes on the top of the left wing and the bottom of the right wing.
@hRmm I'm sorry, really I am. I have no idea why you are having problems with this. No one else here has had any problems with this. If you're on PC or mobile, you can open in the build screen and try reattaching the missiles. I really don't know what else to tell you.
@hRmm well that’s frustrating as no one else seems to be having that problem...recommend you download again as you might have a glitched or corrupted copy. I’ve been downloading from the site every time you comment to make sure the version you’re using is the same version I’m using and it’s working just fine for me. Also, have you downloaded SP V1.9.205 yet or are you using an earlier version or the Beta?
The Lorenz Beam system is what we used in the U.S. through the 1950s, at least, until replaced in large part by NDBs, VORs and, eventually, the ILS. Great research and good idea, can’t wait to see the final result.
@Oxidiz3 wow, you picked an oldie to upvote. This one is certainly simple and I liked it, though building it on my old iPhone 5 was a bit of a chore. It isn’t 1:1, because I couldn’t resize the engines as there wasn’t Fine Tuner available for iOS and I wanted to keep it proportional. It also came before drag reduction, so the performance isn’t what it should be, though it is fun and simple to fly around.
+1@FlyingHueman thanks! I appreciate it and am very glad you like it.
@hRmm I must assume you didn’t pick it up in the flight manual or that it wasn’t clear from the instructions...you have to go to “Air-To-Air”, then select AG4 to arm the missiles. This allows you to arm the guns without having to listen to the missile acquisition tones. Selecting air to air without selecting AG4 will display “0x AIM-9L”. Subsequently selecting AG4 will the display “2x AIM-9L”. Or are you firing one and then zero displays?
Flies well, stable and fast, appropriate turn rate (I haven’t put my G meter on it yet, but it seems properly British), acceleration is very good, like the RL jet (so I’m told). Simple, not overly complex, like jets of that era. Nice build.
+1@hRmm no...AG4 arms both missiles, but as IRL, each missile acquires separately and is fired separately.
@EngineerOtaku thanks, glad you like it! And I enjoyed that MiG, surely!
+1Nice flight model, 14% on final approach and about 160 KIAS leads to a perfect landing.
+1@CRJ900Pilot of course I can help.
@listeed that’s probably what it is, this build requires the .205, try it after you download the update, if you still have problems after that, please let me know.
AKA Gloster Javelin...nice flight model, very appropriate, not overpowered, gives it very realistic acceleration and flight performance. Cannon effects are very cool, though it’s actually impossible to hit anything with them, I really like using those normally air to ground missiles in the air to air mode. Nice work!
+1@WolfSpark, thanks. I'm happy you like it.
Great build, your original should have gotten even more attention than it did.
+1@Tang0five what? Really? If you really can't download it (it's a v1.9.205 build, BTW), I can try to post another unlisted and you can try and download from there. Please let me know.
@Mustang51 sure thing. I'll upload the concept with several different variations, shouldn't take too long, a day or two, at the most.
+1Thanks, Gentlemen!
+1@Tang0five thanks. I was just about to release it, but I'm still getting the red Beta warning message on the post.
Plus, this is an F-16, which everyone loves, but there are a lot of F-16s out there on the site. Plus, it's grey, which also conspires against upvotes.
@ChisP the fact of the matter is that if you have more followers, you get more upvotes, whether your build is actually any good or not. The good thing is that the more good builds you make, the more followers you will get, and so on and so on. Look at BogdanX, he builds some great aircraft consistently and has a ton of followers for it, but it took awhile for him to get there...we discuss this all the time in my Discord group and can't believe the disparity sometimes. Screenshots, working cockpits and the fact that many upvote based purely on the post, without actually flying the build, all conspire to keep good builders down. But shoddy builders very rarely rise to Bog's level. If you stick with it...and you only have 5,500 pts., you'll develop even more skills and gain more followers and get more points, on and on. It just takes time, it really does. I myself only have two builds that have broken 100 upvotes, the F-100 and the EF132. Some builds that weren't that hard (USAF Insignia Pack) got far more points than other builds I thought were much, much better. There's no rhyme or reason sometimes, but your long term reputation is really based on the quality of your builds as opposed to just one ultra successful build or a lot of crap builds. You're going in the correct direction and, again, 88 upvotes isn't bad, not at all. My F-105 only has 88 upvotes and I have far, far more followers, so you're not doing badly at all at this stage!
+2Wow, that wing loading!
+188 upvotes is very good. My builds only rarely break 100.
Safe, 3/5. EPC/HF/FTD.
I have to say, I agree with @Numbers ...the tail is usually the first thing to go when an aircraft breaks up inflight.
@BroAeronautics, I agree.
+1@BroAeronautics it is too bad, the F-20 was a logical advancement of the F-5 and developed with very little fuss within Northrop itself, not in response to a contract competition. As a result, NGA, to this day, approaches working with the government very differently than they did before the F-20, due to the drubbing they took as a result of not being able to sell any of these jets.
+1You could use this function to do a ripple release on a group of bombs, say for my F-105.
@Evenstsrike333 thank you!
+1@TheKraken3 you are correct, sir!
@TheKraken3 Actually, it’s an F-20. It’s done, I’m just waiting until V1.9.203 officially drops to release it to make sure it’s compatible with the latest software.
Tiny, Simple and Cute. A bit of a handful to fly as it's very pitch sensitive, but it sure is fun!
As for fuel burn, it is a bit more in SP than IRL. Much more with power multipliers, but far less than people complain about. 10x, though, is huge fuel burn and I would reduce it if possible. Flying as you would IRL, i.e., not flying around all the time at 100% RPM with the afterburner going helps a lot. Also, what player flies a build for even 10 mins, much less than 1:00 or 1:30 or 2 hrs? No one does. I hate unlimited fuel for all these reasons and wrote a whole screed on this a long ago.
Well, for your calculations, fuel density is 6.8 lbs/gal. Also, there’s a way to produce all the engine effects without burning fuel, try “powerMultiplier=0”, I don’t use exhaust effects in that way, so I’m not 100% sure, but that may be your solution. I don’t think this would be the way to fix your acceleration issue, though. Also, the autoroll issue is either weight or attach points not being symmetric. I often will place parts, mirror without attachments connected and manually attach both points just to make sure they’re symmetric. Even with all that I get asymmetric attachment points, but far fewer otherwise. To tweak, try deadweight as you say, a little bit farther out on the wing is as effective as a lot closer to the centerline.
Nice build, good functionality, interesting weapons. It does have a tiny bit of autoroll, but that is minimal. You used negative weights—yuck—next time you might try using the published weights, empty, plus the correct amount of fuel and loaded. The SP flight model actually does a good rendition of all those factors and yields some impressively good results. The turn rate is interesting...with weapons it’s slow, perhaps too slow, but when jettisoned, it’s really fast. I should check how many Gs it’s pulling, should be around 6, from what I remember. That’s realistic and good building. It does not bleed energy in high G turns as it should, which tells me you added drag back in but didn’t distribute it along the build, perhaps? But it is a cool build, different enough from the typical fast jet or airliner to get noticed, nice work!
Ok, approximately 18,000 deaths have been caused by the flu this season, as compared to 3,000 Coronovirus deaths. The risk factors making someone truly susceptible to dying from either are the same: compromised immune systems, underlying health problems (I.e., cancer), very elderly or very young. Also, the mortality rate has been readjusted down to .6% and the virus has mutated to a much less severe form. Sure, the uncertainty and lack of understanding concerning Covid-19 is a bit worrisome, but most health professionals are coming around to the fact that this is very much like the flu. So, are you worried about getting the flu and dying, even if you didn’t get this year’s flu vaccine? I’m not and you’re also probably ok. We have a “pandemic” caused by a mutation of the common cold and the world is in panic over it.
+1@asteroidbook345 well, no I didn’t get to fly the Gooney Bird, I only got to fly on one. A few times. It was the embassy airplane at that time and I was just a kid.
Good inspiration. Back in 1974...? I was flying as a family member on the embassy plane from Chad to Spain when we stopped over at the Canary Islands. The Spanish AF had parked a Mirage F1 in the ramp next to our VC-47 and I remember vividly walking around the jet enthralled by that jet, all pointy and as perfect a looking fighter as ever was. I also like this vid of a little F1 low flying action...
A swing wing Mystère?!? How ludicrously fun!