I don’t see why we should bring this back. But that is me.
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The T1000 and T2000 performs better than this. Plus, the fuselage blocks could make detailing jobs better than this. Especially with the recent fine adjustments being available for the mobile version. This would only take space that the SP needs.
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UNLESS, this has a more awesome sound than the two. If that’s true, add it without question
Well, according to my understanding in our research class, you need to change the methodology or the set parameters in a noticeable manner to call it your own novel or original design.
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Yeah that’s good enough you can call that your own
Nah it was intended as a joke. But my initial testings showed those aspects. I Did everything to reduce the maneuverbility but keeping the STOL capability good @KASA
The most common technique I’ve seen is a real small cockpit interior located above the cockpit. Let’s say the plane has a cockpit the size of 3 units. The interior of that is a separate model shrunk to the size of 0.5 units. Then the cockpit block is then moved to the location of the interior.
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This now has the effect of an actual interior cockpit in cockpit view without those pesky blocks protruding out.
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I will rephrase this. I hope you get what I mean.
The high part count is due to the blocks used. It is the most inefficient way (space wise) of building such a large craft. I recommend switching most of these with fuselage blocks. They also provide more control and detail if you use one.
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Aside from that, this shows potential! Tag me in its updates
I also have to test this out. But if the wings have fuselage pieces it would have an effect
You can create a Reaction Control Wheel or Torque wheel. This is Basically what the gyroscope does. But the ingame gyro has the ability of realignment to the horizontal axis
2.1. It actually has been created by BaconAircrafts labeled as a Gyroscopic sphere. Some people created an improved version like RadarJamJar’s. I also relied heavily on this concept and have at least 2 on my VTOL aircrafts before the Ingame Gyroscopes came around.
It is actually easy. Take a heavy disk, put them on a fast spinning infinite rotator, put that apparatus on a hinge rotator, mirror, invert one hinge rotator, and repeat on the other axis.
They plan to release SR 2 on the third quarter or fourth quarter of the year. So around December as per worst case scenario.
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They wouldn’t add more updates within May to December because they are busy on SR 2. If the planned features of SR2 would be intergrated with SP, then the change of codes, testing, and debugging would require at least 3 weeks. Also, this hasn’t factored in the break after they release SR2. And also the community test/Beta release.
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TL:DR next year probably
That’s how you design a plane
Can you tag me if you are uploading it? I want to experiment with this newfound tech
I don’t see why we should bring this back. But that is me.
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The T1000 and T2000 performs better than this. Plus, the fuselage blocks could make detailing jobs better than this. Especially with the recent fine adjustments being available for the mobile version. This would only take space that the SP needs.
.
UNLESS, this has a more awesome sound than the two. If that’s true, add it without question
Woah dude!
Why did I thought of a throttle limiter being added accidentally?
How about skyline guardian?
Defenition of the Boom Stick
That’s one long barrel
Is this already uploaded? Tag me pls!
How u even
Hmmm the classic aircraft stabilization system is back
Well, according to my understanding in our research class, you need to change the methodology or the set parameters in a noticeable manner to call it your own novel or original design.
.
Yeah that’s good enough you can call that your own
A-10’s drastically different brother or am I crazy?
I got BogDanX vibes here I like it!
Nah it was intended as a joke. But my initial testings showed those aspects. I Did everything to reduce the maneuverbility but keeping the STOL capability good @KASA
Plane decal 11/9
Ooh cool job! Do you guys refine gas or something?
I.. don’t even.
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Congrats on 2 years!
Requesting CAS my location NOw
The person is now a meme
Cool!
If I didn’t read the title, I would have thought that the solar panels are helicopter blades
“HAMMOND YOU PILLOCC” @StallFlight
If you think about it, Planes are just submarines of the air
A high quality track for this size will not be mobile friendly sad to say.
Supar punkeyk
Oi m8 over therr is a wild whale breaching the surface
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THERE!
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CRIKEY LETS GET CLOSER
My reasoning is this:
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“Why not?”
Shut up and tag me
The most common technique I’ve seen is a real small cockpit interior located above the cockpit. Let’s say the plane has a cockpit the size of 3 units. The interior of that is a separate model shrunk to the size of 0.5 units. Then the cockpit block is then moved to the location of the interior.
.
This now has the effect of an actual interior cockpit in cockpit view without those pesky blocks protruding out.
.
.
.
I will rephrase this. I hope you get what I mean.
Tug mih plez
Boi that good @BACconcordepilot
The high part count is due to the blocks used. It is the most inefficient way (space wise) of building such a large craft. I recommend switching most of these with fuselage blocks. They also provide more control and detail if you use one.
.
Aside from that, this shows potential! Tag me in its updates
Someone feature this NOW
*CUE RUSSIAN NATIONAL ANTHEM
TO BERLIN, BINKOV! GRAB KATYUSHA AND VODKA ALONG THE WEI
Noice smol plen der m8
@ThePrototype
That is one helluva piloting skills. TEACH ME @jamesPLANESii
This happens if you tap undo rapidly. Those blocks would disappear if you exit the editor, Load level, or restart the app
Ayy lmao
Ahh NATO... a serious organization that has some classical jokes here and there
2.1. It actually has been created by BaconAircrafts labeled as a Gyroscopic sphere. Some people created an improved version like RadarJamJar’s. I also relied heavily on this concept and have at least 2 on my VTOL aircrafts before the Ingame Gyroscopes came around.
It is actually easy. Take a heavy disk, put them on a fast spinning infinite rotator, put that apparatus on a hinge rotator, mirror, invert one hinge rotator, and repeat on the other axis.
Me I can handle 600 parts on high physics
You are breaking the treaty! Shoot it down!
*insert pew pew sound effects
A hybrid of the Jeep and the Meat Grinder of BF4
No. A replica I made recreating the functionalities of the missile. This was before the update was released@penguinvehiclemanufacturers
Took me a good 15 minutes to realize
Dem nice what did you use for that?
Omg this gave me an idea brb
A majestic flying seagull
They plan to release SR 2 on the third quarter or fourth quarter of the year. So around December as per worst case scenario.
.
They wouldn’t add more updates within May to December because they are busy on SR 2. If the planned features of SR2 would be intergrated with SP, then the change of codes, testing, and debugging would require at least 3 weeks. Also, this hasn’t factored in the break after they release SR2. And also the community test/Beta release.
.
TL:DR next year probably