Really lacks two circle capability. Poor climb rate as well. Your best advantage with this aircraft is its capability to maintain a stationary position, meaning your enemy is bound to overshoot.
@molakesi well, you see, this missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was.
The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
I’d stay away from this one, it can easily beat you in the one circle, and maybe even the two circle. It can even pull a 180 degree aoa maneuver without ever getting a compressor stall! Your best chance is distance.
I had a similar problem with these other people. Originating at “Yeager Final Aproach” (a default game location), I enabled Ag1 and it was doing everything fine until it got back to Wright, where it proceed to simply hover over the runway before deciding the ocean was a more suitable landing space. I don’t want to give any criticism, because I could never do anything NEARLY as good as this, but you told us to report any problems, so I just wanted to do my best to help.
@TheTomatoLover center of lift (blue sphere, shown by going to the waffle on the top right in editor mode and clicking the lever looking button) and center of mass (red sphere), respectively. Wasn’t that in the ground school section? Not to be rude, but I am intrigued as to how you got silver rank without knowing what com and col are… interesting…
Alright, first of all, why is the com miles behind the col? Definitely need to fix that. Add thrusters or rcn (reaction control nozzles) that kinda counter the downward pitch when taking off. Oh and, get that dang gyroscope out of here after you’ve adjusted the com. Gyroscopes can be helpful, but not really on this craft. Lastly, use rcn’s that activate on low speeds so you can better control your takeoff without the annoying gyroscope. Other than that, I look foreword to the final product!
If you’re new, I’d just like to inform you that this is a violation of the rules and is not acceptable on this site. I ask that you kinda remove it per the rule section.
Ag1: unfold wings
+5Ag2: open canopy
Ag3: activate missile targeting
Ag4: Extend tail hook
@beenz bro knows humor inside and out 💀
+5The poor man complains about a lack of lateral maneuverability.
The intelligent man opens the cockpit to increase the pitch rate.
+4Really lacks two circle capability. Poor climb rate as well. Your best advantage with this aircraft is its capability to maintain a stationary position, meaning your enemy is bound to overshoot.
+4Bro really just made a fountain 💀
+3@molakesi well, you see, this missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
+3In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was.
The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
What vegans think will happen if we keep eating meat:
+3“I don’t like war. It’s scary.”
“Do you want to be a boat instead?”
+2@AlivePan that’s probably the best comment I’ve gotten on this post.
+2I’d stay away from this one, it can easily beat you in the one circle, and maybe even the two circle. It can even pull a 180 degree aoa maneuver without ever getting a compressor stall! Your best chance is distance.
+2I love how the gun basically functions as a method of flight 👍
+2@TonyTaco the eraser functions as a way to erase the mistakes that are your opponents.
+2Remember kids, never microwave aluminum foil. If you do, a 250lb bomb will drop on your head.
+2@Ooflauncher1 that’s enough emojis to supply the army of YouTube bots with enough firepower to combat any type of rational cognitive function.
+2I came here from the tag, scrolled up, and really thought this was a tank after I looked at that gray display drawing 💀
+1I’m genuinely interested in why 15 of the missiles are locked behind Ag3…
+1The maneuverability of this thing rivals a fighter jet holy cow
+1Ooh, this looks cool… I should try it!
The part count: 🗿
+1awww, look at the little plane… it’s so small and cu-
AAAAAAHHHHHHGGGG WHY IS IT FLYING AT MACH 6
+1Only the cool kids fly with the wings folded in
+1@Rasool0Asaad I’m curious as to what you would consider a complex wing
+1“SIMPLE wing”
Mhm
Sure bud
+1Absolute blast to fly!
+1For only 252 parts, this is extremely fun to fly. I absolutely love the startup sequence, probably the most enjoyable one I’ve seen!
+1I had a similar problem with these other people. Originating at “Yeager Final Aproach” (a default game location), I enabled Ag1 and it was doing everything fine until it got back to Wright, where it proceed to simply hover over the runway before deciding the ocean was a more suitable landing space. I don’t want to give any criticism, because I could never do anything NEARLY as good as this, but you told us to report any problems, so I just wanted to do my best to help.
+1Me running away from the USS Tiny after blasting the freebird solo on the announcement comms:
+1@32 is there some goofy code I don’t know about that can attribute some text to a link as you have?
+1Rule 35: if your aircraft exists, Zaineman will make a psm capable version.
+1Hey, this thing would make an excellent 1 circle fighter
+1@khaitus 420 points lol
+1No no no you need a way to counteract the takeoff pitch!
+1@TheTomatoLover come on, don’t be so hard on yourself. Your other builds look pretty neat, as does this one!
+1@TheTomatoLover center of lift (blue sphere, shown by going to the waffle on the top right in editor mode and clicking the lever looking button) and center of mass (red sphere), respectively. Wasn’t that in the ground school section? Not to be rude, but I am intrigued as to how you got silver rank without knowing what com and col are… interesting…
+1Alright, first of all, why is the com miles behind the col? Definitely need to fix that. Add thrusters or rcn (reaction control nozzles) that kinda counter the downward pitch when taking off. Oh and, get that dang gyroscope out of here after you’ve adjusted the com. Gyroscopes can be helpful, but not really on this craft. Lastly, use rcn’s that activate on low speeds so you can better control your takeoff without the annoying gyroscope. Other than that, I look foreword to the final product!
+1I love how we’ve all just made a synonymous decision that planes must have a minimum takeoff speed of Mach 29283736373732
+1Ah, what a beautiful day of a fellow bronze user making my builds look like sh*t…
+1Greeting, white rank. Allow me to supply you with your first few points.
+1I will never stop appreciating the humor of some of these creators.
+1@50CalChicken it’s ok. I’d imagine it would be easy to mess up when you’re doing your best to stick the challenge parameters. Splendid design!
+1If you’re new, I’d just like to inform you that this is a violation of the rules and is not acceptable on this site. I ask that you kinda remove it per the rule section.
+1puts guns on the wings and pulls 9 Gs while fighting an enemy aircraft
+1@Thatguy2020 bro thank you 💀
+1Idk bruh, MiG-42 Murometz? I wanted to make a really funny name, but I got nothing.
+1laughs in ace combat
+1Question, does changing fuselage fill count as modifying the block in this challenge?
+1You see, the thing about this this missile is that it knows where it is at all times.
+1Launching an interceptor is like hitting the self destruct button… nice
+1Hello folks, and welcome back to How Long Can I Hold The Smoke Trail Button Before My Game Crashes!?
+1It always puzzles me how people manage to give everything a poor turn radius.
Neat design though
+1@LEEEEEX nah, I like how it just decides “hmmm, wheelie”
+1