The rear side of the car outweighs. Maybe make it more lightweight?
And I recommend creating a suspension for the car.
Possibly no downforce on the car.
@AndrewGarrison yes, sure. Thanks! Moving the camera forward - more sense of speed - it's a cool idea.
P.S. The pilot of the car is horizontal(partly) seat, and the pilot of the aircraft is vertical seat. This is probably why such a camera visual imbalance in VR. My attempt was to set the camera to about the level of the car rider's helmet.
@Rymanx03 I spawned on map car and trailer together. Trailer connected to truck. I drived on high speed and I checked(press) all activation groups. ag5 - it's a fold trailer coupling & ag5 - it's a opened trailer doors. Knocking sounds the trailer is detached from the car and drives to the side of the road. I turn the camera - there is no trailer. Where the trailer? ha ha!
The end. :D
@Rymanx03 Thanks! I couldn't understand what purpose the trailer's needed. Maybe it was a cargo space, or civilian camper, or flatbed.... idk. So, it's a fast assembly(build).
Tell me please, which car is it for? & for which preferable purpose it?
@SilverStar Yeah, wooden logs too long, but I do not know of a map where there are still similar logs.
I am thinking of creating a crane on this base of the truck - the telescopic arm would have been good.
Exactly! Add a "damperMultiplier" - this is what is my missing. Thanks!
@Nikitian can you use attachment editor screen? (two sockets icon)
Hinge rotator - it has two attachment points. Top and lowest points*. Your rotator is connected to the fuselages only through the lowest point. Connect the upper point (manually) to the upper fuselage, and the lower point to the lower fuselage (mudguard).
@Mastereldo add one Magnet and you get a great bass part
@Octopus4000 https://www.youtube.com/watch?v=li9otZv6jsc maybe this will help
@P7VDS I can design a car, but I can't make "funky trees" code.
One thing I know is that you can make the GS(Ground speed) operator instead of V - then you wont use the > < sign in the math equation.
+1@Sorren yes, sure
@Yourlocalhuman its a bomb in challenge weapons: https://www.simpleplanes.com/a/ZEw317/Aircraft
I don't know what went wrong with the detonation.
But I'm happy that this is Not an ultimate weapon.
Thanks :)
Thanks for your all creations! @MachesterF1
+2@arcticfox123 looks great! But from the technical side - the rear suspension is not the normal worked. I can fix it, if you need it.
The rear side of the car outweighs. Maybe make it more lightweight?
+1And I recommend creating a suspension for the car.
Possibly no downforce on the car.
@Realplay396 no.
+1@T8flightcrafts I didn't know earlier this "winermobile", but right, they are similar. 😆
+1Aircat123 meow! (^._.^)ノ
+1wow nice!
@RobinGu add more positive angle for the wings.(or tilt the car)
@AndrewGarrison yes, sure. Thanks! Moving the camera forward - more sense of speed - it's a cool idea.
P.S. The pilot of the car is horizontal(partly) seat, and the pilot of the aircraft is vertical seat. This is probably why such a camera visual imbalance in VR. My attempt was to set the camera to about the level of the car rider's helmet.
@AutoPlaneFounder1 okay..
Tag(notify) me please when you finish this car
@MRpingouin just I rarely publish anything now.
It seems we are writing in the wrong place.
@TheDesignate sorry, man...
@MRpingouin i'm fine, thanks. Yep long time... Where did you disappeared to? How are you?
@Rymanx03 I didn't know that there would be so many upvotes for this :D (I didn't read description to the end).
Wow! Thanks!
Thanks for all votes!
@Aileen yeah, armed it looks cool!
@Alazar111 when I talked about this car, I meant THIS car:
https://www.simpleplanes.com/a/172H10/F-1-Base-Scale
@Alazar111 you can take this car as a base. Start creating. If you have any difficulties, then notify me.
@Alazar111 i don't know yet. Maybe it will be another team's car?
@Alazar111 realistic SF71H is already on the site: https://www.simpleplanes.com/a/skhXw2/Ferrari-SF-71H-5-VETTEL
@Alazar111 it's a collaboration. Ok, that's interesting. I'm in.
@Alazar111 hello, thanks! Right, well erm, how we makes it?
@2008abdupro it's a mix: Ilyushin Il-18, Lockheed L-1249A, tu 95 bear?
+1@Rymanx03 I spawned on map car and trailer together. Trailer connected to truck. I drived on high speed and I checked(press) all activation groups. ag5 - it's a fold trailer coupling & ag5 - it's a opened trailer doors. Knocking sounds the trailer is detached from the car and drives to the side of the road. I turn the camera - there is no trailer. Where the trailer? ha ha!
The end. :D
@Rymanx03 I haven't guessed the overall size this car. it's my mistake. He's looks good even without a trailer yet
P.S. I didn't understand the question at the your text end.
@Rymanx03 ag5 to tuck away the hitch & to open rear doors in a trailer :D
@Rymanx03 awesome car!
@Rymanx03 yeah, I'm installed the test-engine in the support leg. Just remove him or mini wheels.
Ok, waiting your 90's pickup truck. :)
@Rymanx03 Thanks! I couldn't understand what purpose the trailer's needed. Maybe it was a cargo space, or civilian camper, or flatbed.... idk. So, it's a fast assembly(build).
Tell me please, which car is it for? & for which preferable purpose it?
@Rymanx03 there is a "challenge" tag. Maybe more people will see your challenge.
@P7VDS Tags are similar - just to the right of the main image.
Yeah, it's interesting car. But he needs more downforce in the front. And installation of vertical stabilizers(wings) in the rear wing struts.
+2@TheJhonBR64 additionally
min 0 (if set to -1, the landinggears will autoclose)
+1max 1
input LagdingGear
Thanks for all Votes!
it's a cool SUV!
1000+parts - my tablet pc is hot potato :D
+1@Intorcompanies double click on the fuselage block. All settings are there. The sizes, corners, rise & run angle.
You have a good chassis. but some of the roof elements look like plasticine.
https://www.simpleplanes.com/a/Oors76/intor-listeric-fuselage-roof
Why are you using blocks only? There is a fuselages.
@SilverStar Yeah, wooden logs too long, but I do not know of a map where there are still similar logs.
I am thinking of creating a crane on this base of the truck - the telescopic arm would have been good.
Exactly! Add a "damperMultiplier" - this is what is my missing. Thanks!
Thanks for all Votes!
@SilverStar thanks!
@Rymanx03 the first two questions are no longer relevant. You have already been answered.
Yes, sure. Extreme test - extreme bang. He's not rugged :D
@Nikitian auto-connect sometimes does not work well with resized parts.
Did it manually connect out well?
@MrGreen 😄 ok, i will create a special "underwater" version.
Coming soon 👌
@Nikitian can you use attachment editor screen? (two sockets icon)
Hinge rotator - it has two attachment points. Top and lowest points*. Your rotator is connected to the fuselages only through the lowest point. Connect the upper point (manually) to the upper fuselage, and the lower point to the lower fuselage (mudguard).
@Nikitian just reconnect the mudflaps using the connection editor
@NOTREALCARMANUFACTURER when you publish "someone's model" with your customize - it's a succesor (your model). My post in this case is a predecessor.
Simplified:
My post > you download this post > your modifications & customize > publication. [Auto credit] Based on (player nickname)