@AndrewGarrison Ok, can you provide the official validation script to update my validation script. I don't rly need SP update for this but for most of the users it will be perfect, like an option to choose different tournament rules your creation passes
Btw the massScale is not allowed, but why? I thought the only banned XML modded parts are fuel tanks and engines
That was my personal idea when joined here - like to build something for competitions but rules are somewhat tight. My current position is to drop all rules and have better 'Unlimited' class - only two rules, max part count to be 15-20 and allowed max power multiplier is 5x. And yeah, we need a better track - something like Indy Air Race but a bit bigger for jets
@MAHADI Probably the machine is too slow for real-time flight calculations for two or more planes ... If one of the models needs more cpu power for flight vector corrections, then the other (the weak) will suffer. Can check if I'm right only if I see the source code which is somewhat not possible
Just watched the final, interval is between 02:20:00 and 02:20:20. I don't know what to say when SharkFace watercrashed first and mine was somewhere ... Rly weird AI moves this time, think the tourney server needs better CPU
Well, in my eyes this model, mine, SuperSanic's one, the flying saucer and a two-three more were 100% reliable with good times but everything went to the toilet in this tournament. Diifferent AI behaviour compared to that on our machines, server crashed and AI changed more weirdly after the restart ...
I hope in the next tournament everything is fixed (including this annyoying 3 min wait for slow submissions and her majesty The Retarded 'Swap-Swap' Camera)
Seems after the server froze AI behaved very annyoyingly, top models crashed like in closest to us parallel universe a dwarf sneezed and that changed Earths' laws of physics
@pilotred233 No problemo. To be a little more serious - the time when you think your plane has enough power is the time when the AI starts to crash it a lot
@Alienbeef0421 I think we should increase the dangerous ring range - from 12th to 20th-21st because there is another AI induced tight turn. I just threw my thrust vectoring design through the window ...
@Zkillerwolfe 4 days ago I just flipped the table ... Didn't have the time to compete, and it's enough to know that one of my modded planes makes 48-49sec@100% reliable with powermulti x4 and massScale 0.15
@AndrewGarrison I think I found another bug in the AI. With one of my prototype models the AI refuses to go through the first ring of The Dragon. It happens on each level restart or pumpin' two times 'Enter' it doesn't lock on the ring.
Ok, ok, it's not a big deal - I'm getting the same runtime with a non-modded version. Now the last word has the AI :|
@AndrewGarrison Ok, can you provide the official validation script to update my validation script. I don't rly need SP update for this but for most of the users it will be perfect, like an option to choose different tournament rules your creation passes
Btw the massScale is not allowed, but why? I thought the only banned XML modded parts are fuel tanks and engines
@Zkillerwolfe Accepted, information sent, awaiting response
@AndrewGarrison I've got notification but don't know which part is failing. The messages are not descriptive enough
@Zkillerwolfe Add me as friend in twitch.tv and I'll send you my submission to see something interesting about agility and stability.
27 seconds with 50:50 chances to cut a pylon
@AndrewGarrison There are 82 competitors, please validate the submissions
@hopotumon Check again, his average time is 29 seconds
Can my flip-flops survive in this race?
29 seconds first try ... I'm not kidding
@SuperSanic I can hear how my hair, beard, nails and teeth grow ...
That was my personal idea when joined here - like to build something for competitions but rules are somewhat tight. My current position is to drop all rules and have better 'Unlimited' class - only two rules, max part count to be 15-20 and allowed max power multiplier is 5x. And yeah, we need a better track - something like Indy Air Race but a bit bigger for jets
The class doesn't matter - the only that matters is that the AI beats you up with a class. Every. Single. Tournament
@MAHADI Probably the machine is too slow for real-time flight calculations for two or more planes ... If one of the models needs more cpu power for flight vector corrections, then the other (the weak) will suffer. Can check if I'm right only if I see the source code which is somewhat not possible
@MAHADI Yep
Just watched the final, interval is between 02:20:00 and 02:20:20. I don't know what to say when SharkFace watercrashed first and mine was somewhere ... Rly weird AI moves this time, think the tourney server needs better CPU
What happened with the stream? The tourney ended?
@AndrewGarrison Check submissions, please
@hopotumon
\o/ _ _ _ /\ _
My model when submerged
0:51 but the plane sometimes thinks it's a submarine for no reason
@LiamW My system crashed. Beat dat
Ok, first time - 1:16 with propeller
Why not a mod class again? I am disappoint :/
Better variant is the Fine Tuner and Overload to become internal feature
@AndrewGarrison +1
@Zkillerwolfe That's my statement - their planes are reliable when performing tighter turns than hopotumon's at same speed
Well, in my eyes this model, mine, SuperSanic's one, the flying saucer and a two-three more were 100% reliable with good times but everything went to the toilet in this tournament. Diifferent AI behaviour compared to that on our machines, server crashed and AI changed more weirdly after the restart ...
I hope in the next tournament everything is fixed (including this annyoying 3 min wait for slow submissions and her majesty The Retarded 'Swap-Swap' Camera)
Clearly the winners are Alienbeef and SuperSanic but whatever - we have a wonderful AI
Seems after the server froze AI behaved very annyoyingly, top models crashed like in closest to us parallel universe a dwarf sneezed and that changed Earths' laws of physics
@AndrewGarrison The server is gone
Great design
@RailfanEthan I'm sure the AI doesn't love me - at second run it crashed my model nevertheless I ran over 500 tests for each side :\
@Zkillerwolfe The E-points are The answer to the Ultimate Question of Life, the Universe, and Everything !!!1!1!!
@AudioDud3 the old school is 2x20 gallons fuel tanks one of which has inverted fuel values
And I say it again - created 100% reliable model but we know that AI has the last word :P
@pilotred233 No problemo. To be a little more serious - the time when you think your plane has enough power is the time when the AI starts to crash it a lot
Yeah, use a rubber engine for higher speed
At least managed to have >95% reliable 0:42-0:43 :J
Edit: Correction - 100% :D
@AndrewGarrison Can you check the submissions, there are almost 100 competitors ...
@Alienbeef0421 I think we should increase the dangerous ring range - from 12th to 20th-21st because there is another AI induced tight turn. I just threw my thrust vectoring design through the window ...
@Alienbeef0421 But there are a tight turn near the water and another two near the cliffs
Far away from reliable
@AndrewGarrison
|
V
I'm with stupid
Another bug - the model Neon+-Blue sometimes cannot start flapping
In the name of our queen I'm baptizing this tournament with the name 'Glitch Pass'
I'm 140% sure that there's a crack in the left window
@Modderman123 Wireless technology ...
Bad luck, bro
@SuperSanic I know, bro, just talked to Zkillerwolfe about The Dragon - this race needs planes with at least 8:1 power-to-weight
@bspboy It's called SimpleBallsOfSteel'n'Planes and Chuck Norris approves dat
@Zkillerwolfe 4 days ago I just flipped the table ... Didn't have the time to compete, and it's enough to know that one of my modded planes makes 48-49sec@100% reliable with powermulti x4 and massScale 0.15
@AndrewGarrison I think I found another bug in the AI. With one of my prototype models the AI refuses to go through the first ring of The Dragon. It happens on each level restart or pumpin' two times 'Enter' it doesn't lock on the ring.
@marcox43 No, reliable <1:00 is the goal