30 ElTruenito Comments

  • The SP2 Demo is LIVE! 15 hours ago

    @Dragonfly123 I would also add IR signature simulation and set the current targeting system as "arcade" and the radar and IR as "realistic"

  • The SP2 Demo is LIVE! 15 hours ago

    @SimplyElegant you can still see the parts that'll be available. Not anymore, but you could see them and not much has been added

  • The SP2 Demo is LIVE! 6 days ago

    @SimplyElegant given that the only thing we can test is multiplayer and the rest is only a few parts and paint tools... not much of an addition, it looks more like a big update that will cost 30€ rather than a full game...
    Moreover, seen how little I've played SP1, it doesn't call me enough.

  • The SP2 Demo is LIVE! 8 days ago

    I'm still testing this and honestly... public servers are disgusting. People spam huge builds, nukes, spamming missiles at everyone and banning players for no reason. I was thinking about buying it, but since this is the big deal of the game, unless the game is 2€, I'm not wasting my money...

  • The SP2 Demo is LIVE! 9 days ago

    I found a player already cheating, everyone instantly dies by him as soon as they spawn.

    Also, people is crashing servers with huge creations with nukes

    +1
  • SimplePlanes 2 | Wings Part 2 2 months ago

    When early access?

  • SimplePlanes 2 | Graphics 2 months ago

    @Graingy so essentially SP1, SP1 VR and SP1 for android are all waste of money

  • SimplePlanes 2 | Graphics 2 months ago

    All of these new things could have been added to SP1...

    +1
  • Geister Kestrel F.2 3 months ago

    @UnguidedCylinder I've just seen it before your comment. I've accepted the friend request

    +1
  • Geister Kestrel F.2 3 months ago

    @UnguidedCylinder In that case, you can try making the cockpit and a working base before the details. In that way, the VR stuff can be tested before requiring better equipment. Quest II have about the same power as mobile, so keep that in mind. Also, the seats are prebuilt to be VR compatible, just adjust the rest of the cockpit within arm distance

  • Geister Kestrel F.2 3 months ago

    @UnguidedCylinder sure. You can add me on discord as well if you want to have a faster communication than comments (eltru_enito).
    VR planes must be simpler, due to hardware limitations. Have that in mind when designing planes

  • Geister Kestrel F.2 3 months ago

    @UnguidedCylinder Would you like me to help you? I have Quest 2

  • Geister Kestrel F.2 3 months ago

    It's not curated yet. Is it fully compatible with VR?

  • SimplePlanes 2 | Fireworks 3 months ago

    Is there a way to become a beta tester?

  • Kicking Fish (MCLOS AGM) 4 months ago

    @MA2211CwCABaerospace I'm currently working on some custom AA missiles that works similar to the fire and forget version but you must maintain lock, otherwise the missile will go for the selected target

    +1
  • Kicking Fish (MCLOS AGM) 4 months ago

    @MA2211CwCABaerospace Thanks, I made a better version that allows for fire and forget. It's the same aspect as this one

    +1
  • Rotator counter rotation 6 months ago

    @OverlordPrime that's very inconvenient... It's not doing much work to be able to move an entire aircraft :/

  • A mathematical insight into why Maywar isn't on mobile. 9 months ago

    You made a mistake: the islands are empty inside, so there's only surface to take in account, however mobiles are more than capable to run it and the proof is that the mods works. I didn't saw that this island wasn't in android and spent a very long time looking for it on VR until I ran out of fuel and thought "~3° of heading error doesn't make that much difference at 60 miles, I think I didn't see it or maybe it isn't in game"

  • SimpleCheats - a slightly comprehensive guide 9 months ago

    @V no, I mean, the second link, on your comment 8 months ago, doesn't work either. Is there another link I'm not seeing?

    +1
  • SimpleCheats - a slightly comprehensive guide 9 months ago

    @V it has been deleted too