Well I was piddling around with the drag tag, and realized the game overwrites whatever you put in it on loading into the world. This is with the calculatedrag tag as either true or false. Thanks for the suggestions.
@Armyguy1534 That effects drag on the part in all orientations, so the best I could do with that is entirely disable the drag on the part so it doesn't affect speed at all. I may do that and try to basically put on an airbrake that behaves for my purpose better
@Viper3000ad I really tried to do the landing gear proper, but it was collapsing on me and attaching to everything. So this gear is simplified, but it gets the motion right for the retract.
Well I was piddling around with the drag tag, and realized the game overwrites whatever you put in it on loading into the world. This is with the calculatedrag tag as either true or false. Thanks for the suggestions.
@Armyguy1534 That effects drag on the part in all orientations, so the best I could do with that is entirely disable the drag on the part so it doesn't affect speed at all. I may do that and try to basically put on an airbrake that behaves for my purpose better
@Viper3000ad I really tried to do the landing gear proper, but it was collapsing on me and attaching to everything. So this gear is simplified, but it gets the motion right for the retract.
@CRJ900Pilot Thank you.