2,353 FlyOnTheWall Comments

  • 1k 26 days ago

    @SuperSuperTheSylph what should we build? What are you good at?

    +1
  • 1k 26 days ago

    @SuperSuperTheSylph I try to be. I'm a stoner so my mind may wander but overall my intentions are always for the best.

    +1
  • 1k 26 days ago

    @Graingy oh, well what we know is that you know we don't know exactly what it is that you did or do, but we know you've done it or do it, whatever it is that you have done, did, or do that you may or may not be knowledgeable of your participation.

  • 1k 26 days ago

    @SuperSuperTheSylph I set my imagination ablaze and ended up with the ever useful Pingetator....smh

    +1
  • 109 stuffs + help pls 26 days ago

    I'm not sure if it is game mechanics or something getting strange because I've had this same issue happen very recently even after building new crafts and reloading the game + cache cleaning etc. I'm trying to pin it down but I'm having a suspicion that it has to do with what was previously loaded. As in the garbage collection and sanitizing scripts for the game environment engine or assets w/e isn't effectively happening so it is somehow piling up or combining these leftover metrics and it's affecting the future crafts. This seems to be getting more frequent and harder pull, non responsive flight issues as well as touch input is starting to lag or just not account for a touch at all, which wasn't present on first few hundred flights but it's now annoying. Especially when you are back and forth between editor and testing in game and you make an adjustment to a variable setter expression that doesn't have any effect on the craft(changing AG1 to AG2 for a cargo door hinge rotator for ex.) But yet from that point forward, every runway take off pulls hard to the right and in flight has a continuous roll slowly clockwise... I noticed earlier that if you move the camera back and forth across the center of the craft while in chase cam view, will actually cause the craft to shiver a little when on suspension(didn't check without). It is quick but the fact that it is affected like the view has a mass with density that interacts with the environment.... console shows no errors etc.

  • A silly little helicopter I have been thinking of 26 days ago

    Not a fan of building helos just yet but I like the concept fs. IDSY this couldn't be easily smashed together by ripping apart all of these crafts from user uploads of replicas and kinda hack job one together.

  • 123BOT - Custom BattleBot 26 days ago

    @RandomFurryBattlebotsFan lol I try to make sure everything I'm willing to submit online is going to fully function as described. I work quickly but I have a complex about effective functioning. Though ima girl, pretty stuff doesn't matter as long a I can see my concepts work.

  • 123BOT - Custom BattleBot 26 days ago

    @RandomFurryBattlebotsFan I imagined a field of randomines that all at once would rocket anything attached skyward ideally either flipping the op or effectively pinning them in place until the fuel or match timer runs out. Lol

  • Battlebot Deadblow 26 days ago

    @MOGETA4BattleBots @RandomFurryBattlebotsFan Here is my custom bot

  • 1k 26 days ago

    @SuperSuperTheSylph it was more or less just to show everyone I cared. You have been amazing to me as well. Do you care to maybe be my first collaboration co building associate? I don't have anything in mind but I'm open to anything.

    +1
  • 1k 26 days ago

    @Graingy What's the point? I have active social media and I'm not very hard to find. I could literally scrape the site and backtrack ips and then find associated public accounts accessed by the ips... if you want to stay safe on the internet, stay off of the internet. Lmfao.
    Sorry boo boo for driving you crazy, I'm just a fun and happy flirty type which means I'm just picking on you light heartedly. That's all. It seems to be a trend lately across the site. :) IFWY fam.

  • Battlebot Deadblow 26 days ago

    @RandomFurryBattlebotsFan I literally whipped this up on the fly just from memory. I'm sure it isn't probably even close but I like it. My custom bot is just about finished I think. I did something completely out of the ordinary from the standard and I designed a stationary bot with no "active" Weapons or armor. But it's impossible to get close to it and it can literally flip everything in the Battle upside down in as easy as 1-2-3. I'll drop it TN if I have posts left today if not I'll unlist it and drop the link.

  • Battlebot Deadblow 26 days ago

    @RandomFurryBattlebotsFan ty hun. I appreciate your profile name. I had not thought to make a bot

  • Battlebot Deadblow 26 days ago

    @RandomFurryBattlebotsFan this is the person who inspired this build. I'm coming up with a custom bot soon. Keep an eye out for the next contender.

  • I totally have my trophy built.... 26 days ago

    @DeeganishCountryball you will always have a teammate/ crew member/ wing lady/ here if ever requested.

  • I totally have my trophy built.... 26 days ago

    @Graingy np.

  • 1k 26 days ago

    Also. The trophy is Beautiful and unique. I went with a magnetic approach.

    +1
  • 1k 26 days ago

    @DeeganishCountryball I finally knew what it felt like to be you! (Based on what I've heard)lol.

    All b.s. aside... Ty soo soo much. That was the best feeling to open up my profile this afternoon and see such overwhelming love...not counting @Graingy bc we know why he does what he does and it's mostly not love, although still overwhelming. Hehe.
    Tons of thanks also to: @SuperSuperTheSlyph @Kerbango @RepublicofWrightIsles @CrestelAeronautics @MosquitowithaMachineGun @LunarEclipseSP **@ Anyone I may have missed. Smooches. <3 Jasmyne

    Oh and as for the IRL face drop "Grungiee"... grungy... grainy... strangie... hmm hmmph clears throat ...Graingy... watch for it to drop today. I'm not afraid. I know im pretty and smart. Just don't try to ask me out after..

    +1
  • Battlebot Deadblow 26 days ago

    @MOGETA4BattleBots I saw the other guys name and it made me reminisce.

  • I totally have my trophy built.... 26 days ago

    @DeeganishCountryball you are the bestestestesterest ever!

  • Randomonium Abstract Living Art 27 days ago

    @GuyWhoBuildStuff that's the kind of friends I'm looking for...

  • Camera Hydrophobic Disorder Solved! 27 days ago

    @Graingy how would I obtain the blood if the child is missing? And why did you take that in such a dark direction so quickly?

  • Camera Hydrophobic Disorder Solved! 27 days ago

    @Monarchii tried this but it doesn't help with 2 things. Going subsurface, & having active water for crafts to utilize when underwater. Such as submarines. I could see my craft sinkwith this but could not get the camera below surface.

  • Camera Hydrophobic Disorder Solved! 28 days ago

    @Graingy anything....

  • Camera Hydrophobic Disorder Solved! 28 days ago

    @Graingy I transfer anything for the right price.

  • Randomonium Abstract Living Art 29 days ago

    @GuyWhoBuildStuff @Graingy I'll send 3 tons with 1 ton spiked and the other two not spiked. You have to ask yourself, do I feel lucky? Well do ya? P.....

  • Camera Hydrophobic Disorder Solved! 29 days ago

    @Graingy I love the cootie corner. I'm the Cootie corner pimpette!

  • Camera Hydrophobic Disorder Solved! 29 days ago

    I wouldn't mind seeing some devs Upvote this.... hopefully Mr. Garrison himself...

  • Camera Hydrophobic Disorder Solved! 29 days ago

    @Boeing727200F lol. I decided to make it easy for everyone by simply copy and paste.

  • Camera Hydrophobic Disorder Solved! 29 days ago

    @Red920 is not on drive. There's a little trick to getting it but it doesn't work and it's not needed. Just sink something and follow this guide.

    +1
  • Camera Hydrophobic Disorder Solved! 29 days ago

    @Graingy Magic LADY!

  • Camera Hydrophobic Disorder Solved! one month ago

    @SuperSuperTheSylph I have another trick for getting android versions too. Not releasing that yet tho

    +1
  • Camera Hydrophobic Disorder Solved! one month ago

    @Graingy see this my friend?

  • Camera Hydrophobic Disorder Solved! one month ago

    @YarisHatchback this has been driving me crazy for a long time. I discovered the dev console a few weeks ago and have been trying everything I can think of to make this magic happen. Finally a breakthrough.

  • Camera Hydrophobic Disorder Solved! one month ago

    @SuperSuperTheSylph yes. I found a link that said something like all available android mods here or something along those lines.

    +1
  • Camera Hydrophobic Disorder Solved! one month ago

    @SuperSuperTheSylph I like jokes. Lol. So the problem has been solved. Yayyyyy! I also found a easy way to install mods, and if you go to the maywar creators page, there is a link to a Google drive with a ton of mods in it. If you download them to your device, then open NMM (even without shizuku) long press the mod file and then the three dot menu , then open with... simple planes comes up as a selection and it will open the game and install the mod automatically.

    +1
  • Camera Hydrophobic Disorder Solved! one month ago

    @SuperSuperTheSylph it worked for me. I stopped mid game and came to post it

    +2
  • Randomonium Abstract Living Art one month ago

    @YarisHatchback I don't participate in discord. And I'm not going to either.

  • Randomonium Abstract Living Art v2 one month ago

    @SuperSuperTheSylph BTW. I solved the hydrophobic camera issue. Go check forums for the tut

    +1
  • Randomonium Abstract Living Art v2 one month ago

    @SuperSuperTheSylph set your game to night.

    +1
  • SpacefleX : Engine Exhibition one month ago

    Ty for the up vote @MosquitowithaMachineGun

    +1
  • Randomonium Abstract Living Art one month ago

    @Everyone keep your eyes open for my next forum post in a few minutes. Especially mobile users. I have solved the problem of the hydrophobic camera simply and without installing mods.

  • Randomonium Abstract Living Art one month ago

    @Graingy Is living art. I managed to take something with constant Variables and create a beautiful system that produces as true to random outcomes as feasible.

  • Randomonium Abstract Living Art one month ago

    @Graingy I thought we weren't allowed to post our names here.

  • Randomonium Abstract Living Art one month ago

    Yay! I get to be within the lore. I have a similar post like this that acts like those used car dealerships Flippy floppy guy.

    +1
  • Randomonium Abstract Living Art one month ago

    @DeeganishCountryball totally safe. Promise. It's just fun to watch. I spent an hour watching it before I realized what was going on. I have another version that I'm going to release with pretty lights.

  • Randomonium Abstract Living Art one month ago

    @SuperSuperTheSylph eat away. Yummy.

    +1