My progress report: Drive and suspension working well. Steering is a problem, the wheels struggle to provide enough turning power at high speed, and trying to use vertical stabilisers with control surfaces is causing the car to try to barrel roll when in the air.
I'm trying a new and different design out, it might just be crazy enough to work.
@SkullsAndCrossbones The cars are driven under AI control at 100% throttle. Turns are done with the roll control, so make sure your steering turns on a roll input. The stream is usually up shortly after the submission deadline closes, keep checking back and there'll be a link to it.
@lordverminaard I don't think there is any magic to it, I think it's that the AI runs slightly differently on different computers. I had it happen in the Riding Dirty tournament, mine crashed twice in a place where it had never crashed in testing. It's just one of those things - and at least it makes the tournament it bit more unpredictable and exciting.
I'm liking the car contests as well - Riding Dirty was OK, but this one was really good, some close races in it. The only problem is that we'll have to wait ages for the next tournament now - I want to do another one straight away!
@crxtsp Again, not going to happen. It's relatively easy to auto-detect modded parts, but not to detect if nudge has been used.
By the way, can people please stop whining about losing? You knew the rules when you entered the contest, you made the choice to compete under those rules, so don't complain when you lose to a vehicle that's allowed by the rules.
@mikoyanster Thanks for confirming this is an acceptable entry.
@AviownCorp The wings aren't all directly connected to the fuselage, but they are attached in a (fairly) plausible way. I admit that bit of the design lacks elegance, but it works and isn't obviously unrealistic.
I've got my entry in. I might have made it too big again, but the time is decent - if not as fast as some that have been claimed - and it seems pretty consistent.
Current car progress status: Discovering new and interesting ways to fail. My best effort so far completed the course in 1:11. Which might not have been too bad, except it missed 11 rings. Oops.
@FlyingNarwhal Not fighting, discussing. Hopefully it'll give @AndrewGarrison contrasting points of view to help decide whether to allow collisions to be disabled in future tournaments or not.
@Tully2001 You see the final of the re-do as being the faster plane losing because of collisions. I see it as Supermini555's plane having better acceleration from the start and having that pay off. You know, in real life car races, track position matters. It doesn't matter if you theoretically have a faster time over the whole lap, if someone out-accelerates you and gets ahead, they have the advantage.
@Tully2001 I plan to try to make a fast and consistent car (having learned some lessons from the Riding Dirty race), but I also want to see crashes. For me, the excitement in the tournament comes from the unpredictability. That means that the things you dislike (such as crashes and AI misbehaviour) are the things that make the tournament enjoyable and interesting for me.
Also, as I have pointed out, disabling collisions makes having a head-to-head race completely pointless. If the cars can't affect each other, they're not racing against each other - they're racing against the clock.
@AndrewGarrison I vote against allowing disableAircraftCollisions="True" in this tournament. It turns the tournament from a race into a time trial - there's no point having two cars running simultaneously if they can't interact.
New tournament! Yay! And the thing I learned from the last tournament is that lightweight designs seemed to do better than the massive slab of wheels and engines I entered.
I'm in, my Orchon is up as a successor. It uses one of the small jet engines, and can hit 1040 mph in level flight at 2500 feet, which I think gives me a score of 1703 points.
@planemaker44 To make your plane show up as a successor, you need to:
1) Download this plane
2) Change it - you can get rid of everything except the cockpit - to make your plane
3) Save it (you can change the name)
4) Upload as normal
There's a bit more on successors here, but these are the basics.
@Clawsome That is an issue, and I get that mobile users can feel left out, but it hasn't stopped there being air and ground races on Maywar. This would be no different.
@Hellohi Thanks - but I wouldn't say I obliterated you. The longer range fights between this and your plane were awesome, there was some proper dogfighting. It was my favourite match to watch.
So, how did this do in the tournament? It blew up twice, at a point it navigated with no problems in testing. Ah well, that's the way things go sometimes.
Well, I'm in. I'm reasonably fast and reasonably consistent, so I should do OK. I don't think I've got much chance of winning it, though. And being consistent might not matter much once cars start ramming into each other - but at least mine can keep going if it loses a wheel or a vertical stabiliser.
@FASTFLIGHT Thank you very much, glad you liked it.
I'm in, my Participant is up as a successor.
I'm in, my Foeswatter is up as a successor.
My progress report: Drive and suspension working well. Steering is a problem, the wheels struggle to provide enough turning power at high speed, and trying to use vertical stabilisers with control surfaces is causing the car to try to barrel roll when in the air.
I'm trying a new and different design out, it might just be crazy enough to work.
@SkullsAndCrossbones The cars are driven under AI control at 100% throttle. Turns are done with the roll control, so make sure your steering turns on a roll input. The stream is usually up shortly after the submission deadline closes, keep checking back and there'll be a link to it.
My first design to complete the course did it in 1:46. Not bad, but I can definitely get it to go quicker.
@Typhlosion130 Yes, that last jump is big. My first design was doing OK (slow and steady) until then, but that killed it.
I'm in, my Fellraven is up as a successor.
I'm in, my Pisaro is up as a successor.
This is going to be a tricky one. I'd better get working!
Tracks, and big, heavy tank guns. It'd be fun using them on a tank, but also fun trying to make a plane fly with them attached.
@Hellohi It's designed to be from the WW2 time period, and is for a challenge to create a fictional WW2 fighter.
I'm happy for you to use any of mine - have a look at my profile and see what you want to play with.
Sounds good, I'll have a go at making something.
I'm in, my Telira is up as a successor.
I'm in, my Curil is up as a successor.
I'm in, my Centab is up as a successor.
I'm entering, my Starbird is up as a successor.
@lordverminaard I don't think there is any magic to it, I think it's that the AI runs slightly differently on different computers. I had it happen in the Riding Dirty tournament, mine crashed twice in a place where it had never crashed in testing. It's just one of those things - and at least it makes the tournament it bit more unpredictable and exciting.
I'm liking the car contests as well - Riding Dirty was OK, but this one was really good, some close races in it. The only problem is that we'll have to wait ages for the next tournament now - I want to do another one straight away!
@crxtsp Again, not going to happen. It's relatively easy to auto-detect modded parts, but not to detect if nudge has been used.
By the way, can people please stop whining about losing? You knew the rules when you entered the contest, you made the choice to compete under those rules, so don't complain when you lose to a vehicle that's allowed by the rules.
@crxtsp Not going to happen. And if it got removed, it would make it impossible to do a lot of the really detailed creations that people like.
@mikoyanster Thanks for confirming this is an acceptable entry.
@AviownCorp The wings aren't all directly connected to the fuselage, but they are attached in a (fairly) plausible way. I admit that bit of the design lacks elegance, but it works and isn't obviously unrealistic.
@DesertEagle3450 It's called the Octoline. I'm leaving it unlisted until the tournament starts, though.
I'm in, my Teksab is up as a successor.
I've got my entry in. I might have made it too big again, but the time is decent - if not as fast as some that have been claimed - and it seems pretty consistent.
Thank you for third place, the upvotes are appreciated.
Dear Mr. AI,
When you need to go in a straight line down the runway, please do not touch the steering. It just makes you spin out and skid off the course.
Thank you.
Current car progress status: Discovering new and interesting ways to fail. My best effort so far completed the course in 1:11. Which might not have been too bad, except it missed 11 rings. Oops.
@FlyingNarwhal Not fighting, discussing. Hopefully it'll give @AndrewGarrison contrasting points of view to help decide whether to allow collisions to be disabled in future tournaments or not.
@Tully2001 You see the final of the re-do as being the faster plane losing because of collisions. I see it as Supermini555's plane having better acceleration from the start and having that pay off. You know, in real life car races, track position matters. It doesn't matter if you theoretically have a faster time over the whole lap, if someone out-accelerates you and gets ahead, they have the advantage.
@Tully2001 How was that ruined?
@Tully2001 I plan to try to make a fast and consistent car (having learned some lessons from the Riding Dirty race), but I also want to see crashes. For me, the excitement in the tournament comes from the unpredictability. That means that the things you dislike (such as crashes and AI misbehaviour) are the things that make the tournament enjoyable and interesting for me.
Also, as I have pointed out, disabling collisions makes having a head-to-head race completely pointless. If the cars can't affect each other, they're not racing against each other - they're racing against the clock.
@AndrewGarrison I vote against allowing disableAircraftCollisions="True" in this tournament. It turns the tournament from a race into a time trial - there's no point having two cars running simultaneously if they can't interact.
I'm in, my Polsin is up as a successor.
New tournament! Yay! And the thing I learned from the last tournament is that lightweight designs seemed to do better than the massive slab of wheels and engines I entered.
I'm in, my Orchon is up as a successor. It uses one of the small jet engines, and can hit 1040 mph in level flight at 2500 feet, which I think gives me a score of 1703 points.
Really nice work. Looks great and flies beautifully.
I'm in, my Sesret is up as a successor.
@planemaker44 To make your plane show up as a successor, you need to:
1) Download this plane
2) Change it - you can get rid of everything except the cockpit - to make your plane
3) Save it (you can change the name)
4) Upload as normal
There's a bit more on successors here, but these are the basics.
I'm in, my Kurteer is up as a successor.
@mrferretairlines Thank you! I'm pretty happy with this plane, so thanks for putting up the challenge that prompted me to make it.
@Clawsome That is an issue, and I get that mobile users can feel left out, but it hasn't stopped there being air and ground races on Maywar. This would be no different.
I'm in, my Milubra is up as a successor.
@Hellohi Thanks - but I wouldn't say I obliterated you. The longer range fights between this and your plane were awesome, there was some proper dogfighting. It was my favourite match to watch.
I'm in, my Cavenhar is up as a successor.
Cool. I liked the story about the MV Saturn rescue as well.
Thanks for second place. This was a fun challenge, and the X-12 is a worthy winner.
So, how did this do in the tournament? It blew up twice, at a point it navigated with no problems in testing. Ah well, that's the way things go sometimes.
Well, I'm in. I'm reasonably fast and reasonably consistent, so I should do OK. I don't think I've got much chance of winning it, though. And being consistent might not matter much once cars start ramming into each other - but at least mine can keep going if it loses a wheel or a vertical stabiliser.
@Meltingvenus1999 Yes, that's allowed.
I'm in, my Kandovi is up as a successor.