@geek1love I don't recall where I first saw the shiny fuselage thing either, but it has become an essential part of my builds now. The addition of glass fuselages is going to change everything now though.
It's actually not as shitty as you say it is. The proportions are generally correct, the wing shape was nailed, but a word of advice: possibly enlarge the engine pods. Regardless, pretty good!
@TomekHellFire The in-air drifting is a common thing on rudderless aircraft. I did flight testing in various stages for my F-15 replica and the testing before I added the rudders experienced a ton of said drifting. It was actually kind of funny watching it happen
Infinity is not a number, it is a concept, and you cannot divide a concept of it has no defined numerical value. (The same is true with variables, except the variable changes between two given points in time, in which the variable adopts a numerical value. The variable, without any input, is meaningless.) If you try to divide a concept, (you could think of zero as a concept, too) with a computer, it just kinda is like BZZTZTZZZT "Why would you even say that?"
@TomekHellFire ah alright. Feel free to tweak it to your liking
(I think you are talking about the tail prongs then. Originally they were Joined by a wing, but that would have been tough to do with an all moving surface... Well... Not that difficult, I guess it was just a design choice.)
@TheTomcatters Alright.
Disclosure: No offence in any way was intended in this analysis
Idea 1: Possibly lengthen the wingspan, thus reducing the sweep angle. Then the wingtip shape could use some revision, adding more to that diagonal bit at the rear of the wingtips
Idea 2: You could widen the span of the elevators as well. the sweep is pretty high.
Idea 3 (I am guilty of this one too on my F-15 WIP): Add the slightly curved underside of the fuselage to give the bottom a little more detail
Idea 4: Feed the plane lots of burgers to fatten it up a little; he's a lanky boi
Idea 5: Shorten the length by roughly 5 ft
Idea 6: Use hollow fuselages or intakes so that you can tuck away the engines without squishing them
@EchoWhiskey11 Yeah I mean the actual aircraft can remain untouched, just make the gear dragless/little drag. I hope this information proves useful in the future :)
If your using custom gear you might want to make it dragless, even though they will be in the fuselage during flight. That solved my issue, and now my planes are average speed
@DarkMarble1 teehee! I'm so happy you like this plane! I tried to make the EML not overpowered... I dont know how successful I was at that as cause... I had not performance benchmark XD. I tried to give it a little bit of individuality with something (Im not even sure if) Im known for, the F-44's pods!
Yea but is it still cake???
+1Smol
+1My thoughts?
+1looks like a combination of a P-38 and a MiG-9
dodododo dodo do do dododododo dodo do do
+1@Homemadealt Deploying flares.
+1Beep. Beep. Beep. Missile inbound.
+1@geek1love yeah mostly because they are actually able to be seen from the outside
+1@geek1love I don't recall where I first saw the shiny fuselage thing either, but it has become an essential part of my builds now. The addition of glass fuselages is going to change everything now though.
+1Time to take a piss
+1@Mustangflyer :D
+1Get
S t i c k b u g g e d
Lol
+1Aiming soon to Ace Combat 7!
+1Who else is stoked?
@Petepie the buts that hold the engines onto the wing, so yeah the part that attaches the engines to the wings.
+1It's actually not as shitty as you say it is. The proportions are generally correct, the wing shape was nailed, but a word of advice: possibly enlarge the engine pods. Regardless, pretty good!
+1Great. Rolling death balls.
+1Well technically It's called Phase II armor, but I'm not complaining.
+1@Highground General Kenobi...
+1Thomas the Thermonuclear Bomb
+1@EchoWhiskey11 not quite VTOL, just rediculously STOL
+1@TheTomatoLover I posted that standalone plane just before this one if you're interested :D
+1@50CalChicken It's interesting
+1It's not often you see a curved wing
+1@Astro12 Thank you so much!
+1T H I C C
+1Ace Combat 6 Gang
RISE UP
+1@TomekHellFire niice
+1@TomekHellFire The in-air drifting is a common thing on rudderless aircraft. I did flight testing in various stages for my F-15 replica and the testing before I added the rudders experienced a ton of said drifting. It was actually kind of funny watching it happen
+1@FlyingPatriot I got it on sale for 30 bucks
+1@TomekHellFire I understand. I don't give criticism without expecting to receive it
+1@TomekHellFire That is peculiar... Normally all my rudderless planes are rediculously unstable
+1I like this concept.
+1@TomekHellFire I dunno man I don't think the rest of the community has the mental sanity to survive another one
+1Infinity is not a number, it is a concept, and you cannot divide a concept of it has no defined numerical value. (The same is true with variables, except the variable changes between two given points in time, in which the variable adopts a numerical value. The variable, without any input, is meaningless.) If you try to divide a concept, (you could think of zero as a concept, too) with a computer, it just kinda is like BZZTZTZZZT "Why would you even say that?"
+1@TomekHellFire ah alright. Feel free to tweak it to your liking
+1(I think you are talking about the tail prongs then. Originally they were Joined by a wing, but that would have been tough to do with an all moving surface... Well... Not that difficult, I guess it was just a design choice.)
mmmm yeeees. fenrir.
+1kinda looks like the ASFX Shinden II from Ace Combat, but that might be just me.
+1@TheTomcatters Alright.
Disclosure: No offence in any way was intended in this analysis
Idea 1: Possibly lengthen the wingspan, thus reducing the sweep angle. Then the wingtip shape could use some revision, adding more to that diagonal bit at the rear of the wingtips
Idea 2: You could widen the span of the elevators as well. the sweep is pretty high.
Idea 3 (I am guilty of this one too on my F-15 WIP): Add the slightly curved underside of the fuselage to give the bottom a little more detail
Idea 4: Feed the plane lots of burgers to fatten it up a little; he's a lanky boi
Idea 5: Shorten the length by roughly 5 ft
Idea 6: Use hollow fuselages or intakes so that you can tuck away the engines without squishing them
I hope these are helpful!
+1@EchoWhiskey11 Yeah I mean the actual aircraft can remain untouched, just make the gear dragless/little drag. I hope this information proves useful in the future :)
+1If your using custom gear you might want to make it dragless, even though they will be in the fuselage during flight. That solved my issue, and now my planes are average speed
+1@EchoWhiskey11 YF-23 Gang
+1Real g l e p n i r hours
+1@captainhall alright. Thanks!
+1MISSING TEXTURE
+1@ChiefBurrito123 yeet
+1Always loved this plane
+1Smol boi
+1I absolutely love the massive intakes!
+1distant Nimbus missile noises
+1@DarkMarble1 teehee! I'm so happy you like this plane! I tried to make the EML not overpowered... I dont know how successful I was at that as cause... I had not performance benchmark XD. I tried to give it a little bit of individuality with something (Im not even sure if) Im known for, the F-44's pods!
+1F-80 in 80 parts
+1