105 Gryf2diams Comments

  • New rocket 11 months ago

    @LJh1 My comment was a reference to JUNO's original name, Simple Rockets 2

    +1
  • New rocket 11 months ago

    Let me guess... It's a Simple Rocket model II?

    +1
  • Funky Trees help… 1.2 years ago

    modify autoDispenseDelay on your flares.

    +1
  • MintLynx's Build Index, one place for easy access to my main builds! 1.2 years ago

    @MintLynx
    Could you please build a Le Triomphant class submarine ?

    +1
  • Electronic Scale 1.2 years ago

    @BRNavyPilot
    Your answer came at the right moment,I made some tests about it this morning, and this is what I found:

    If you put a shock ahead of your véhicule with a high of 0.1, characteristics at their lowest and partCollisionResponse on none, when the shock touches a solid object it will go through it, and output a negative value depending on how close from you the object is/how far the shock is in it.

    Now the only part that's left to you is to find how to transform this output into a correct distance value using ft.

    +1
  • Mirage - 4000 "Non-PEA" 8 months ago

    Nice.

  • Is there a way to change input of countermeasures? 1.2 years ago

    You can set it to a button (inputId: LaunchCountermeasures and interactionType: Toggle), but I don't know how to set it to an GUI button.

  • Press button via piston or LaunchCountermeasures automatic 1.2 years ago

    @JesusChrist, @friedzod You actually can set a button (or a switch) to the LaunchCountermeasures input.
    You need to put inputId to LaunchCountermeasures and interactionType to Toggle.

    Now if you press the button once it will launch the countermeasures (at the rate defined by autoDispenseDelay) until you press it again.

  • SNLE-NG Classe Le Triomphant 1.2 years ago

    @MB777 He put 4 player-guided missiles. I personally am trying to make a version of it that carries guided missiles.

  • KFAI FJ-15 Gladiator (old post) 1.2 years ago

    Looks cool

  • Dassault Mistral "Super Rafale" (Beast mode) 1.2 years ago

    Good aircraft 👍

  • Electronic Scale 1.2 years ago

    @BRNavyPilot I think you could put invisible pistons way ahead of your vehicle and use their output to detect contact. This does mean you won't be able to advance when close to a wall due to the piston hitting it.

  • [COMPETITION] THE GAUNTLET 1.2 years ago

    Are the [something plane] and the something plane considered différent?