7,696 Halfstrike Comments

  • Modern replica competition 8.8 years ago

    Medrons entery@XjayIndustrys

  • H.M.S primer 8.8 years ago

    Thanks@Thehtmguy

  • H.M.S primer 8.8 years ago

    Yeah I can see that now will do on next one @TehDuck

  • H.M.S primer 8.8 years ago

    @RedHawk that was fast

  • My first destroyer 8.8 years ago

    Thanks @TehDuck @Gg1234

  • My first destroyer 8.8 years ago

    Ok but this was just spontanious. How did it perform@TehDuck

  • Bridge destorying gun (Does not work anymore) 8.8 years ago

    This is on my destroyer now@Gg1234

  • Deal with it 8.8 years ago

    Lol

  • Rotator powered plane 8.8 years ago

    Like I keep on saying if someone can find evidence il it and tag all up voters and commenters and tell them I was wrong@LansburyJam

  • Countermeasure idea 8.8 years ago

    I mean for the test script not the c# script

  • Countermeasure idea 8.8 years ago

    Most glitches are sorted apart from unknown errors I have to look up@Gg1234

  • Countermeasure idea 8.8 years ago

    Il try @Gg1234

  • My first destroyer 8.8 years ago

    Comment if you want more

  • Modern replica competition 8.8 years ago

    2,4,3 as it isn't the best looking however it manoeuvres well and got a lucky gun on me at medium and for long ranges... Well guess.
    Vids on everyplay@Medron

  • Skate bored 8.8 years ago

    Thanks @RedHawk

  • Skate bored 8.8 years ago

    Yup totally on purpose ( >< ) <===\ (Meant to be a gun) @RedHawk

  • Countermeasure idea 8.8 years ago

    @Skua I saw that title but thought it was a modfing post lol

  • Countermeasure idea 8.8 years ago

    @Skua oh ok thanks

  • Countermeasure idea 8.8 years ago

    @Skua no look at my code post and some bits of code are in boxes that look like screen shots of my code

  • rh6/ honey badger 8.8 years ago

    @RedHawk #f35mania

  • Countermeasure idea 8.8 years ago

    @Skua no like how its in blocks that looks like screen shots

  • Countermeasure idea 8.8 years ago

    @Skua how do I do it like a screen shot like those blocks on the post

  • Countermeasure idea 8.8 years ago

    @Skua OK fixed half of the glitches on the code and its a matter of slitting it in the right area and gluing out down however it will require an installed that in currently coding do yeah but it will be six weeks till I start modfing fully@Skua

  • Countermeasure idea 8.8 years ago

    @Skua sounds latin

  • Countermeasure idea 8.8 years ago

    @Skua , lol html interference

  • Countermeasure idea 8.8 years ago

    here is basic code with few nagging little errors that need fixing
    flair_count=5

    def missile_release():
    print('missile released')
    return 'true'

    def flairrelease(flaircount):
    flair=input('release flair')
    if flair =='yes':
    flair_count-=1
    return 'true'
    if flair != true:
    return 'false'

    def flairsystem(flairvector,missvector,planevector,flair_count,missile):
    while missile=='true':

        flair_release='true'#flair_release(flair_count)
    
    
    
        if flair_release!='false':
            print('missile hit plane')
            missile='false'
    
        if flair_release=='true':
            chance=0
            chance.randint(1,6)
            if chance ==2:
                miss_vector=plane_vector
                print('missile hit plane')
                missile='false'
            else:
                miss_vector=flair_vector
                print('missile hit flair')
                missile='false'
    

    def weaponcycle(flaircount):
    planevector=0
    flair
    vector=planevector-1
    miss
    vector=plane_vector

    a=input('release missile')
    if a == 'yes':
        missile=missile_release()
        print(missile)
    
    
    
        flair_system(flair_vector,miss_vector,plane_vector,flair_count,missile)
    

    weaponcycle(flaircount)#starts script

    @Skua

  • Countermeasure idea 8.8 years ago

    thanks, at the moment its just an emulation but it will need hooking up (the emulation is working tho il upload the script when finished)@Skua

  • Countermeasure idea 8.8 years ago

    @Skua @Gg1234 @Aviation iv got some basic python code that works with minimum errors and should fit in smoothly with an installer when I convert it to c# but will need help with objects and deploy animations and will start officially working on it in 6 weeks(as then I will have a fully working computer)

  • Suggestions for the Next UPDATE!!! 8.8 years ago

    create a damage multiplier that can be changed in the part options best of all 3 worlds@ThePhantomGuy

  • Furyion Rapier CHALL- *static* 8.8 years ago

    thanks (it probably wont do well but for fun)@Furyion

  • Modern replica competition 8.8 years ago

    will test in 5 hours@Medron

  • Modern replica competition 8.8 years ago

    @XjayIndustrys ikr vids on everyplay

  • Furyion Rapier CHALL- *static* 8.8 years ago

    enter my blue jet plz

  • Modern replica competition 8.8 years ago

    You got 4,4,3 as its a good design but not the smoothest and has good tuning and stability and in the dogfight on the 3rd battle it went up overaltituded me and sniped me with a missile like a real drone @XjayIndustrys

  • m4 Sherman ( weaponized ) 8.8 years ago

    Click on the mover sad see control to roll

  • Anarchist PC Builds - UTRF-25 DragonFly [MB] 8.8 years ago

    Just added a under turret to it for lolz

  • m4 Sherman ( weaponized ) 8.8 years ago

    Set turret to roll so then it's easyer (see my A.P.C. V2)

  • Anarchist PC Builds - UTRF-25 DragonFly 8.8 years ago

    Yeah I'm on a iPad and it looks good@AnarchistAerospaceIndustries

  • Anarchist PC Builds - UTRF-25 DragonFly 8.8 years ago

    Can you upload a mod-less friendly version

  • Countermeasure idea 8.8 years ago

    Huh didn't know that, thanks@Gg1234

  • Did anyone know? 8.8 years ago

    Huh I thought the radiators where in that position so thee flowing air would cause a suction pulling hotter air out faster and causing a cooler and their fore more throttle efficient engine(so almost like over clocking a cpu )

  • Suggestions for the Next UPDATE!!! 8.8 years ago

    I think that if a bullet hits a part it should just fall off instead of blowing up and causing a chain reaction@Flightsonic

  • How a multiplayer could work 8.8 years ago

    What I mean is they get a pre rendered almost animation of the craft with no physics render just graphics

  • How a multiplayer could work 8.8 years ago

    I surpose you could code it in a way that the client renders the physics and uploads an entity with vectors and position details to server and the other client will receive a loaded entity with position details although this method is cpu intensive it will relieve a lot of stress on server and on the receiving client

  • F35 basic 8.8 years ago

    I'm on iOS but thanks for the tip@Noman0rumeral

  • Artemis Tank Mk II 8.8 years ago

    Agreed to the point above

  • MiG-25 Foxbat V2 (Re-Visit) 8.8 years ago

    I perfer the mig 31 foxhound just because of game nastalga
    Ps food design

  • Steam Workshop Beta 8.8 years ago

    I was just notifying so you guys can see it before you stumble on it 2-5 hours later@RedHawk@Stingray

  • Heinkel He 162 Volksjager 8.8 years ago

    Ps bottom yaw surfaces are inverted causing roll not yaw