Well, I've created a soviet aircraft for this challenge and the only plausible role for it seems to be a ground attacker. So I've added 4 atgms. Is that gonna work for this challenge?
This bug is super easy to replicate and doesn't really have anything to do with the new patch. But it's really annoying when creating wings. Basically if you scale a fuselage piece to 2x its current scale to increase the angle of the wing, a wierd shading issue appears on the fuselage and can sometimes be fixed by not having any connections to the fuselage piece, although most times it doesn't work. The shading only happens when you play the simulation btw. For vehicles like an Su-7 or anything with high wing sweeps this is very challenging to work around. Thank you.
Hello! Well it's pretty easy in fact. I use an app called "Phonto". It's a pretty basic app but it's just the one I use. I first take a picture of my aircraft in simpleplanes. I set my ui scale to as little as possible so it doesn't show up in the thumbnail. After I take the photo I want, I go to google and find a logo that I want for my thumbnail. In this case, I wanted the "North American" logo, so after I find the right logo, I search up "Background Remover" on google, then, I simply browse my photo library and input the North American logo, it will remove the colored square from the logo. I then go into phonto, load up my picture from sp, and add the logo with the removed background. You can then eit the size of thr logo on the picture in any scale you want. If you have more auestions don't be afraid to ask! @RachelGardner
Well, I knew that. Obviously I knew that the further north or if you go far enough south it gets colder. Common sense. But for some reason I wasn't thinking that the seasons would depend upon hemispherical location. I imagined seasons would be globally universal. But I learn something new every day lol. @Typhoon03
Nah I think it's a standard now and I wouldn't bother uploading a serious build without an interior, and btw I'm really not trying to act like a marder or anything soI'm not trying to act like "poor me" or anything so I'm sorry if I come across that way I'm really not trying to give off that impression. I just feel like the more stuff they add to the game the higher the bar is raised and it brings more stress to every build as I know how much I have to do for each one. Anyway, enough of that rant lol. I def would like to make better cockpit but I'm really pretty new to them and still haven't got a lot of experience with them. But I will continue to try to improve on the cockpits and please let me know what could be improved or upgraded later on, that's how I can improve! @Sparky6004 @Rexzion
Thank you I highly appreciate your comments and kind support. The one issue with the glass and fuselage cutting updates is that now I'm forced to make cockpits, and cockpits infamously have lots of bolts, shapes and oddities and I'm not really the type to put a whole lot of effort into them. And it sounds like alot of people care about a highly detailed cockpit. I'll do my best but I won't spend so much time on the cockpit that I lose all interest in it. But hey thats awesome that you worked on mustangs before. But wait, how old are you to have worked on mustangs? Stangs weren't in service anywhere for like 80 years lol@Kangy
Thank alot! BogdanX and 2Papi2Chulo helped a ton with the flight model, if it weren't for Bogdan, my rollrate would've been twice as much as it is now! @Default4
Well thanks for the feedback. I honestly wasn't expecting this much flak about the cockpit. Even 2Papi2Chulo said it was he best way to do the frame without diving into too much major complexity but hey, I mean I'm glad I know what to do different if I ever rebuild my mustang. So thank you, but I wasn't expecting people to hate the canopy this much. I knew very well going into the project that the canopy would not look exactly like the real one. I had several earlier attempts trying different canopy methods to get the shape more accurate. Nothing worked due to the seams in the conjoing pieces of glass showing their faces/edges. So I went with the most obvious methos, the rounded frame. And yeah the cockpit itself doesn't look very convincing but I can't really pin down what it is that looks off. I tried to make the angles of the dashboard as accurate to the real one as possible but somehow it still didn't end up right. The issue with the mustang is that its so popular and beloved that even for me I almost nitpick myself to death on it. It's probably my favorite warbird. So almsot nothing I did would fully satisfy myself. But I likely will avoid this aircraft in the future though. @Kangy
That’s really interesting actually. I could’ve probably tried that and technique but the seams where the glass pieces meet would be very visible still @Sparky6004
Trust me, I studied the cockpit very hard and I've always known what the shape of the canopy frame looks like in real life. But I am curious do you know of a better way to make this canopy then mine? @Sparky6004
Well believe me I had done several different attempts at the canopy frame. But there is no good way to make a shape like the real on with a glass canopy. It's not nearly as easy as one might think. @rexzion
Its an incredible technique. It works better for thin wings. Although, when the aspect ratio is too high, the ailerons tend to be curved (which isn't realistic). Control surfaces are almost always perfect flat. That would be the only issue with this airfoil method.
Yeah the flight model is likely a bit more agile then it should be but I wanted to avoid making a brick with paper wings. And I was simply speculating the flight model anyway. And yeah the cockpit isn't the best but I wasn't really sure what else to add on to it so I just left it. @Kangy
Whoops forgot you weren't a mod :/ @EternalDarkness
I totally agree with you! @MAHADI
+1Ok, I'll try to do that. I'm not really hear to win though, just to be a part of the challenge would be fun. @RAF1
+1Well, I've created a soviet aircraft for this challenge and the only plausible role for it seems to be a ground attacker. So I've added 4 atgms. Is that gonna work for this challenge?
+1Thanks to you now I have an appointment with my therapist today
+6Cock
+1This bug is super easy to replicate and doesn't really have anything to do with the new patch. But it's really annoying when creating wings. Basically if you scale a fuselage piece to 2x its current scale to increase the angle of the wing, a wierd shading issue appears on the fuselage and can sometimes be fixed by not having any connections to the fuselage piece, although most times it doesn't work. The shading only happens when you play the simulation btw. For vehicles like an Su-7 or anything with high wing sweeps this is very challenging to work around. Thank you.
Perfectly made. Beautiful aircraft! Although I have one auestion, why are the landing gear so inaccurate?
+1Thats so awesome! I can't wait to see the final product! @ollielebananiaCFSP
But you already uploaded this a year ago? Is somethimg different on this one? @ollielebananiaCFSP
Hello! Well it's pretty easy in fact. I use an app called "Phonto". It's a pretty basic app but it's just the one I use. I first take a picture of my aircraft in simpleplanes. I set my ui scale to as little as possible so it doesn't show up in the thumbnail. After I take the photo I want, I go to google and find a logo that I want for my thumbnail. In this case, I wanted the "North American" logo, so after I find the right logo, I search up "Background Remover" on google, then, I simply browse my photo library and input the North American logo, it will remove the colored square from the logo. I then go into phonto, load up my picture from sp, and add the logo with the removed background. You can then eit the size of thr logo on the picture in any scale you want. If you have more auestions don't be afraid to ask! @RachelGardner
OH MY GOD YES WHAT ABOUT, WAIT, WAIT, I SAID WAIT NO STOP WAIT WHAT ARE YOU DOING I SAID WAITINWEDGSIDDHDGSK DHD@handitover
Well, I knew that. Obviously I knew that the further north or if you go far enough south it gets colder. Common sense. But for some reason I wasn't thinking that the seasons would depend upon hemispherical location. I imagined seasons would be globally universal. But I learn something new every day lol. @Typhoon03
+1Sir yesir! @Rakoval500k
No I'm genuinely not being sarcastic I had no idea that we would have winter in North America but on the opposite side would be summer @Typhoon03
+2I doubt it. It wouldn't necessarily be that difficult but I don't have any motivation to make an "H" variant. @SimpleDynamincs
Oh really? I thought the seaosn stayed largely the same around the globe at any given time. @Typhoon03
Summertime? It's january lol @jamesPLANESii
It actually does lol. I literally hadn't seen that one before even building mine @handitover
Thanks man! @Simpleplanesgood99
Yep @Johnnyynf
+1Nah I think it's a standard now and I wouldn't bother uploading a serious build without an interior, and btw I'm really not trying to act like a marder or anything soI'm not trying to act like "poor me" or anything so I'm sorry if I come across that way I'm really not trying to give off that impression. I just feel like the more stuff they add to the game the higher the bar is raised and it brings more stress to every build as I know how much I have to do for each one. Anyway, enough of that rant lol. I def would like to make better cockpit but I'm really pretty new to them and still haven't got a lot of experience with them. But I will continue to try to improve on the cockpits and please let me know what could be improved or upgraded later on, that's how I can improve! @Sparky6004 @Rexzion
+3Thank you I highly appreciate your comments and kind support. The one issue with the glass and fuselage cutting updates is that now I'm forced to make cockpits, and cockpits infamously have lots of bolts, shapes and oddities and I'm not really the type to put a whole lot of effort into them. And it sounds like alot of people care about a highly detailed cockpit. I'll do my best but I won't spend so much time on the cockpit that I lose all interest in it. But hey thats awesome that you worked on mustangs before. But wait, how old are you to have worked on mustangs? Stangs weren't in service anywhere for like 80 years lol@Kangy
+2Yeah I agree with you, always fun to see different buildstyles on different aircraft @PxVector
Thanks @asteroidbook345
Thanks! @MrShenanigansSP
Thank alot! BogdanX and 2Papi2Chulo helped a ton with the flight model, if it weren't for Bogdan, my rollrate would've been twice as much as it is now! @Default4
Well thanks for the feedback. I honestly wasn't expecting this much flak about the cockpit. Even 2Papi2Chulo said it was he best way to do the frame without diving into too much major complexity but hey, I mean I'm glad I know what to do different if I ever rebuild my mustang. So thank you, but I wasn't expecting people to hate the canopy this much. I knew very well going into the project that the canopy would not look exactly like the real one. I had several earlier attempts trying different canopy methods to get the shape more accurate. Nothing worked due to the seams in the conjoing pieces of glass showing their faces/edges. So I went with the most obvious methos, the rounded frame. And yeah the cockpit itself doesn't look very convincing but I can't really pin down what it is that looks off. I tried to make the angles of the dashboard as accurate to the real one as possible but somehow it still didn't end up right. The issue with the mustang is that its so popular and beloved that even for me I almost nitpick myself to death on it. It's probably my favorite warbird. So almsot nothing I did would fully satisfy myself. But I likely will avoid this aircraft in the future though. @Kangy
+2Sorry about the interior man. I had no idea what else I could add to it. Any tips on what I should add for my next airplane?@Default4
That’s really interesting actually. I could’ve probably tried that and technique but the seams where the glass pieces meet would be very visible still @Sparky6004
Trust me, I studied the cockpit very hard and I've always known what the shape of the canopy frame looks like in real life. But I am curious do you know of a better way to make this canopy then mine? @Sparky6004
Thats awesome! @Sparky6004
Thank you @Driftus
Well believe me I had done several different attempts at the canopy frame. But there is no good way to make a shape like the real on with a glass canopy. It's not nearly as easy as one might think. @rexzion
+1That was 2Papi2Chulo. As far as I know he's gonna try to upload his this weekend @FerretAeronautics
+1Thankyooooouuuu! @Default4
Yes sir @Default4
Thank you, I considered it a while ago but it was a failed attempt. We'll see though. @DasSchweizeHeliPilot
LETS GOOOO @WarHawk95
+1Yep of course! @ALRX
+1This technique works wonderful for your aircraft. It looks beautiful. But it would take some work to make it look good on something like a b-17. @ALRX
+3Its an incredible technique. It works better for thin wings. Although, when the aspect ratio is too high, the ailerons tend to be curved (which isn't realistic). Control surfaces are almost always perfect flat. That would be the only issue with this airfoil method.
Sorry it must be a glitch or something. My tag would be green if I was a curator@AviationCat007
I have no idea. I'm not a curater@AviationCat007
Hmm I have no idea. This is an old build maybe thats why its doing that. @Billion0wonder
I got bored of this plane and uploaded it. Although I think I will take it down @BogdanX
Hehehehehehehe @PapaKernels
Yeah the flight model is likely a bit more agile then it should be but I wanted to avoid making a brick with paper wings. And I was simply speculating the flight model anyway. And yeah the cockpit isn't the best but I wasn't really sure what else to add on to it so I just left it. @Kangy
+1Lol what is a squable @PapaKernels
+1les goooooo @Kangy
+2