The leaking fuel vapor trail effect was only around for a very short time. It's shown in the Damage Control update trailer but was removed for a reason that I'm not aware of.
If you're referring to an actual texture of a bullet hole or something, that's never been a feature.
Yes, tagging someone on an unlisted build is also a good way of sending something (e.g. a work-in-progress build) to someone else so they can tinker with it.
@Majakalona Yeah, they sell ones that plug in to a USB port for when you need the extra storage (for games that you only play sometimes but take up a lot of space, or for files you don't need very often, or stuff like that).
I'm on a laptop too but have one of these; it works great when I need the extra storage but I can keep it in my desk when I don't need the stuff that's on it.
...How have you used 472 GB?
Also, a much more effective way of storage management would be to buy an external plug-in SSD drive. You can get like a 1TB one for under a hundred bucks.
Maybe try disabling collisions on the inlet that the winch is inside? Could be that the drogue is getting clipped into that and disconnected since the inlets don't have a hole in their hitboxes.
@TheFlightGuySP I haven't posted anything in literally over a year and I don't think anyone's noticed lol (maybe I should do another challenge?)
But yeah definitely focus on quality over quantity; plus it's more satisfying to post one build that you spent weeks on rather than three or four builds that you hammered out in a day or two.
Blueprints, fuselage slicing, and an understanding of how to combine multiple parts of different shapes to produce more complex structures (see the official Sea Plane for an example of the latter two).
Use cannons (the CIWS lasers can't target cannon shells)
Get closer (releasing weapons later means the CIWS has less time to lock and destroy them)
Use more (If you fire like 12 missiles you might be able to overwhelm the CIWS since it can only target one at a time and takes a few seconds for each missile)
However, the most effective option is probably to just fly around behind the base and drop a bomb or two as you pass over it, since you'll be out of view of both the launchers and the CIWS.
Does this mean that there won't be a SimplePlanes 2? Absolutely not, I have no idea what the folks at Jundroo are planning (the last time I talked to any of them directly was a bug report email chain in 2021). This is just my opinion, and I'd like to hear what y'all have to say on the subject!
@ToeTips I haven't messed around with it much, but Vizzy is a block coding system instead of just straight code, so it's (allegedly) much more user-friendly.
It is a little odd to be announcing a sale for a different game on this site though...
Yes, a lot of people play both, but a lot don't. They're linked in many ways but SP and J:NO are still separate games.
Okay but seriously if I didn't know that those maps existed I would be 100% convinced that this was some low-poly shooter game that someone greenscreened the SP hud over and added some sound effects.
The F2G had a very limited production run, so there was a lot of trial and error involved and different configurations of various components were tested. One such component that underwent multiple iterations was the carburetor air intake; the hump atop the cowling was one (especially prominent) configuration (here's an image showing the inlet itself, though a fewother configurations also were tested.
wait what I've never heard of the spawnable eye at the pyramid
+1@PannerTerkins I don't know, but it's been gone for a long time.
The leaking fuel vapor trail effect was only around for a very short time. It's shown in the Damage Control update trailer but was removed for a reason that I'm not aware of.
If you're referring to an actual texture of a bullet hole or something, that's never been a feature.
+2No
Yes, tagging someone on an unlisted build is also a good way of sending something (e.g. a work-in-progress build) to someone else so they can tinker with it.
+4The mitochondria is the powerhouse of the cell
@V wonderful, soon I shall receive the collective brain cell
@Majakalona Yeah, they sell ones that plug in to a USB port for when you need the extra storage (for games that you only play sometimes but take up a lot of space, or for files you don't need very often, or stuff like that).
I'm on a laptop too but have one of these; it works great when I need the extra storage but I can keep it in my desk when I don't need the stuff that's on it.
+1...How have you used 472 GB?
+2Also, a much more effective way of storage management would be to buy an external plug-in SSD drive. You can get like a 1TB one for under a hundred bucks.
Maybe try disabling collisions on the inlet that the winch is inside? Could be that the drogue is getting clipped into that and disconnected since the inlets don't have a hole in their hitboxes.
@Graingy
492062656C6965766520746865206B6964732063616C6C2074686174
612022736B696C6C2069737375652C2220667269656E646F :)
48657861646563696d616c7320617265206265747465722e2020
416c736f2c20796f752073686f756c6420636f727265637420796f757220706f7374
20
73696e6365207468652073616d706c6520796f752070726f7669646520697320696e
20626173652d31302c206e6f7420626173652d33322e
@TheFlightGuySP I haven't posted anything in literally over a year and I don't think anyone's noticed lol (maybe I should do another challenge?)
+3But yeah definitely focus on quality over quantity; plus it's more satisfying to post one build that you spent weeks on rather than three or four builds that you hammered out in a day or two.
heresy
+2only EA can market a new game as a bugfix for the previous one
@keechmyth Update 1.12.200 was the last update for SimplePlanes, aside from fixes for critical bugs if they pop up in the future.
Blueprints, fuselage slicing, and an understanding of how to combine multiple parts of different shapes to produce more complex structures (see the official Sea Plane for an example of the latter two).
YOUR CAPS LOCK IS BROKEN
There's quite a few viable methods:
However, the most effective option is probably to just fly around behind the base and drop a bomb or two as you pass over it, since you'll be out of view of both the launchers and the CIWS.
Violation of academic integrity and university policies.
+2Definitely tag me when it's done, that looks awesome!
+1WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
+1@MRM19 👀
+1wha
Does this mean that there won't be a SimplePlanes 2? Absolutely not, I have no idea what the folks at Jundroo are planning (the last time I talked to any of them directly was a bug report email chain in 2021). This is just my opinion, and I'd like to hear what y'all have to say on the subject!
If you've joined channel 0 then you have connected to the server, it could just be that there's nobody online.
the three sets of nested parentheses in the title gave me a small amount of psych damage
@ToeTips I haven't messed around with it much, but Vizzy is a block coding system instead of just straight code, so it's (allegedly) much more user-friendly.
+1I can has?
+2The original is better.
+2It is a little odd to be announcing a sale for a different game on this site though...
+1Yes, a lot of people play both, but a lot don't. They're linked in many ways but SP and J:NO are still separate games.
Who you gonna call?
+1Woo!
@jamesPLANESii james no
I don't believe that a flight game called "Aviation Game" supports flight sticks.
@SPAircraftOfficial :)
+1@Dathcha :(
Just like to let yall know that if you see accounts in formats like [name0###]
or [name####), might wana report them as they are obviously bots
...well, this is awkward
+3ncd is leaking again
+2tiktok is leaking again
Don't advertise Discord servers in posts or comments. Please refer to the Discord Server List for how to apply for a spot on the list.
BRUH
I made a clock with a digital timer that does this; feel free to pull from my code if you want.
(I don't remember how I did it lol, but I know I did it and it should still work)
It's the overreaction
+2SP users when a mod tells them to use the website feature specifically designed to do what they're not using it to do
Okay but seriously if I didn't know that those maps existed I would be 100% convinced that this was some low-poly shooter game that someone greenscreened the SP hud over and added some sound effects.
In a word,
HOW
+4😃
ye olden days when there were people online whenever I joined (seriously when are you people on these days)
+1There are indeed a handful of puns here :)
+2Took a bit of research, but I figured it out!
The F2G had a very limited production run, so there was a lot of trial and error involved and different configurations of various components were tested. One such component that underwent multiple iterations was the carburetor air intake; the hump atop the cowling was one (especially prominent) configuration (here's an image showing the inlet itself, though a few other configurations also were tested.
+1