when building a helicopter the tail rotor should be on the same level of the CoM (Center of Mass) or an easier solution is building a coaxial rotor system (2 main rotors on top of each other one spinning the opposite direction) and a gyro to help keep it stable and yaw control. If you want I can give you an example build.
@Seanbon007 actually u can use overload mod as it is pre-installed with the update u just have to enable it (if u get a bunch of warnings then uninstall SP and reinstall it)
@SimplyPlain the issue with the CoM is easily fixed with overload mod! just set all the parts on the V-1 to 0 mass and your done! the CoL will still be messed up but it prob won't start going to the right as much
@TrislandianAlliance no it was because I was in late 1776 (rum prices increased) after that RUM FOR DAYZ! bloody thing makes over 22 knots! in a storm that goes full on LIGHTSPEED!
@TrislandianAlliance that's without rum to with the upgrades it goes 20 I have not been able to use rum on it because literally no town has any because that's a thing.
@LockheedLover doesn't quite explain why it can keep up the Venator is more of a ridiculously broken carrier.... I mean like HOW do you fit 400+ starfighters in something 1552 meters long? the ISD is bigger but can't carry 100 (72 current canon)
@TrislandianAlliance how do you have a 18 knt first rate???? ALL 5 of mine top out at 15.3 what's your secret to such impossible speeds on such massive bunkers?
@blindspot61 if you want infinite fuel place a fuel block use overload go down until u see the mass option set it to 0 then go to the properties and select fuel tank then set BOTH options to 1e+26 (yes it accepts that input) after that place the fuel tank into the body of the plane and done! UNLIMITED POWER!
@TrislandianAlliance 215 crew is not enough for a First rate as u will loose the required min (210) before u can even decrew/board the ship a MoW can carry 300 stock (upgraded can hold up to 1.5-2 first rates minimum) always damage the hull to about 1-2 salvos away from sinking (depends on how many guns u have and ammo loaded) then grapeshot that side untill u either can safely board or murder the entire crew beforehand. My 2nd rate defeated the teir 6P first rate that I mentioned before without suffering to much damage I also had a fleet with it but they kinda got stuck in the wind while turning XD
@TrislandianAlliance upgrades help.... I have a brig that makes 20 EASILY also in thunderstorms wind speeds up like crazy and I recently finished the 2 micro campaigns and with them came a FREE teir 6P first rate! (if you can capture it) it's actually not tough to defeat it's hull is pretty weak so fire a couple salvos then grapeshot till there's nobody left! (comes with battering ram, bow chasers, stern guns, and other things) just to let u know if u sail either behind or in front of it (stay behind as it has only 4 stern guns)
hmmm something about this gatling seems off..... but what could it be?
Thomas theme intensifies
@WorldofWarships THE most overpowered teir VIII premium ship in the carrier class! even DESTROYERS have a hard time even getting CLOSE to it
@AustralianEngineer that would crash my game before it could even load in the designer!
@FENRIRpapapa it's a cleaver that 1 shots EVERYTHING what more can you do with it? ohhhh wait..... ADD MOAR RADIUS! then you have a nuclear cleaver!
@AustralianEngineer I forgot this thing even existed! it was one of my first things using overload mod a year ago!
@Mustang51 orrrr just send Mon Mothma to deal with the things!
note: cleaver will only work while the THING is moving otherwise it will launch and just start falling like a rock
wait a minute.... where are teh shield generator balls? perhaps the archives are incomplete
@Mustang51 they probably have a credit shortage or the planet has been corrupted by the zann consortium
@Mustang51 wat??? it's only 1 credit for cloning! the trade-off is that it takes longer!
@WorldofWarships I wish I could play the game again.... but my computer keeps saying NO and randomly shuts down......because reasons
HEY!
FOR ZE FATHERLAND! gets blown to bits by a slow jet
@Mustang51 I see you everywhere on the site! have you been on Kamino making clones?
@TrickyAce sure thing! what example build would you like? coaxial rotor or regular single main and tail?
when building a helicopter the tail rotor should be on the same level of the CoM (Center of Mass) or an easier solution is building a coaxial rotor system (2 main rotors on top of each other one spinning the opposite direction) and a gyro to help keep it stable and yaw control. If you want I can give you an example build.
+2@Inuyasha8215 I detect phly daily reference!
+2@Gameboi14 the FPS always drops when the bridge falls. it's normal.
+1me and the bois
@Seanbon007 actually u can use overload mod as it is pre-installed with the update u just have to enable it (if u get a bunch of warnings then uninstall SP and reinstall it)
@SimplyPlain it's what I do with fuel tanks so they don't weigh like 1,500,000 pounds
can confirm..... I NEVER use these parts cuz there virtually impossible to even use in a build!
@Belloaka noice glidey boi
@SimplyPlain the issue with the CoM is easily fixed with overload mod! just set all the parts on the V-1 to 0 mass and your done! the CoL will still be messed up but it prob won't start going to the right as much
@09thiccfish also congrats your comment section here is now popular!
+1@TrislandianAlliance no it was because I was in late 1776 (rum prices increased) after that RUM FOR DAYZ! bloody thing makes over 22 knots! in a storm that goes full on LIGHTSPEED!
@LockheedLover wow the hangar is that long? I had no idea!
@TrislandianAlliance that's without rum to with the upgrades it goes 20 I have not been able to use rum on it because literally no town has any because that's a thing.
@TrislandianAlliance my brig is still faster than a steam corvette XD
@LockheedLover doesn't quite explain why it can keep up the Venator is more of a ridiculously broken carrier.... I mean like HOW do you fit 400+ starfighters in something 1552 meters long? the ISD is bigger but can't carry 100 (72 current canon)
@blindspot61 np I love using overload! makes my life much easier as u build simple shenanigans but fly forever!
+1@TrislandianAlliance how do you have a 18 knt first rate???? ALL 5 of mine top out at 15.3 what's your secret to such impossible speeds on such massive bunkers?
@FlagsWorldwide why are national flags becoming so confusing now........... brain.exe has stopped working
+1wait that looks like the flag of Poland! confusion intensifies
+3@blindspot61 if you want infinite fuel place a fuel block use overload go down until u see the mass option set it to 0 then go to the properties and select fuel tank then set BOTH options to 1e+26 (yes it accepts that input) after that place the fuel tank into the body of the plane and done! UNLIMITED POWER!
+1@TrislandianAlliance 215 crew is not enough for a First rate as u will loose the required min (210) before u can even decrew/board the ship a MoW can carry 300 stock (upgraded can hold up to 1.5-2 first rates minimum) always damage the hull to about 1-2 salvos away from sinking (depends on how many guns u have and ammo loaded) then grapeshot that side untill u either can safely board or murder the entire crew beforehand. My 2nd rate defeated the teir 6P first rate that I mentioned before without suffering to much damage I also had a fleet with it but they kinda got stuck in the wind while turning XD
@TrislandianAlliance upgrades help.... I have a brig that makes 20 EASILY also in thunderstorms wind speeds up like crazy and I recently finished the 2 micro campaigns and with them came a FREE teir 6P first rate! (if you can capture it) it's actually not tough to defeat it's hull is pretty weak so fire a couple salvos then grapeshot till there's nobody left! (comes with battering ram, bow chasers, stern guns, and other things) just to let u know if u sail either behind or in front of it (stay behind as it has only 4 stern guns)
excuse me but HOW is that sign over 1200 parts?
the newest version of this thing is the KV-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2 (the 2's repeat forever)
@TrislandianAlliance things go over 16 knots there faster than anything your ever gonna face! my new Man o War is almost as fast at over 15 knots
@LockheedLover funny how that in lore a Venator can keep up with a CR-90 lol must be all those engines there's like what 5-6 on each side?
now this is podracing
+2am sorry for your loss doggo my grandmother lost one of her children recently and we are still waiting for the report on how 😟
+1@MephilesTheDark wait this is illegal!
+1@Diloph working as intended
+1@NadiaP123 lmao
another fine addition to my collection!
looks like someone watched to much DreamWorks Dragons XD
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