eh, playing video games, but i do like hanging out in black holes while the endless storm of waste flies past me after they've entered the event horizon. it's fun to watch and collect them, honestly.
i sold both of my kidneys to get SP (back in like 2016) sooooooo...................
i also sold all my other body parts to gain a bunch of op stuff in other games, so all that's left is an empty husk.
the people in my high school play the game all the time, and yeah, i agree. (i don't have the game installed cause well... i simply dont and also cause i need my ipad's memory to be near empty to play mostly without lag)
@banbantheman
update: most of the stuff is finished. for some reason Murcielago headlights look really good on it (it has the shape but i added some extra flare to it) so im keeping those. will upload the post sometime soon.
i do know that i can type the numbers in the boxes, that's one of the most "OP" features of the editor. And yeah, the built-in fine tuner is also extremely OP. My only problem is that the rotation is absolutely ridiculous, ESPECIALLY when working with small objects like beacon lights.
@Airglider112
i believe you need to use a fuel tank (massScale can be kept as 1) and put like -6000 liters in it (yes, negative 6000.) if its not enough negative mass, add a zero or two at the end.
edit: i accidentally tagged someone on this comment, sorry!
yeah the critical damage thing is broken, for me sometimes when 1 or 2 meaningless parts get damaged it says critically damaged but when 90% of my plane explodes it says multiple parts damaged. like, bruh. @xiaofootball
Also i generally just use fuselage blocks because i can freely alter them, tho they do get REALLY cumbersome when theres 50 of them in one place. Making replica cars (like the Egoista and Jesko) is easy since i have something to base my build off of, but with fictional vehicles its a whole other story. I have made a lot of fictional stuff in the past, but thats mostly planes. And wow what an irony, this is a long comment!
@Airglider112
UPDATE: i've added some side body panels, and a bunch of aero bits at the end that basically takes the Jesko's back end and slap the aerodynamics level up to 12. The front will be VERY hard, because the entire "nose" part is just empty (theres like a billion vents and stuff there). However, i have done some changes from the version of the car i've based it off on. May or may not upload the next version soon.
i'm basing it on a design i have made in a previous game (the game's online features doesn't work anymore (they are bugged) but i can still build stuff in it)
@LastManStanding
eh, playing video games, but i do like hanging out in black holes while the endless storm of waste flies past me after they've entered the event horizon. it's fun to watch and collect them, honestly.
first time?
@soundwave
no idea
havent used negative mass in a while
@AndrePlaysSP
i saw like 110 comments on this because i decided to press that wifi button in top right corner to get notifications about this post
@Jake_
*menacing*
@TurtlesThatFly
not damaged
and you can keep the cash i dont need it
@Jake_
i agree with number 3. im a noob at FT (and maths in general) so idk about 1, 2, and 2.1
i already sold it, sorry
though i may have a spare one
@Jake_
aye i'm on there
@Belugasub
i sold both of my kidneys to get SP (back in like 2016) sooooooo...................
i also sold all my other body parts to gain a bunch of op stuff in other games, so all that's left is an empty husk.
the people in my high school play the game all the time, and yeah, i agree. (i don't have the game installed cause well... i simply dont and also cause i need my ipad's memory to be near empty to play mostly without lag)
@banbantheman
here you go
@Jake_
sure, lemme upload and link it
@Jake_
update: most of the stuff is finished. for some reason Murcielago headlights look really good on it (it has the shape but i added some extra flare to it) so im keeping those. will upload the post sometime soon.
yeah same, i havent had long talks either for a while now. and yeah 50 tiny objects in one place absolutely suck
@Airglider112
i do know that i can type the numbers in the boxes, that's one of the most "OP" features of the editor. And yeah, the built-in fine tuner is also extremely OP. My only problem is that the rotation is absolutely ridiculous, ESPECIALLY when working with small objects like beacon lights.
@Airglider112
ok so
@rexrexThezion
i believe you need to use a fuel tank (massScale can be kept as 1) and put like -6000 liters in it (yes, negative 6000.) if its not enough negative mass, add a zero or two at the end.
edit: i accidentally tagged someone on this comment, sorry!
i'm not jealous of anybody's points, frankly idc about points, they're just a meaningless way to flex
@CobraHueyIndustries
yeah the critical damage thing is broken, for me sometimes when 1 or 2 meaningless parts get damaged it says critically damaged but when 90% of my plane explodes it says multiple parts damaged. like, bruh. @xiaofootball
pfft, large comments are easy.
Also i generally just use fuselage blocks because i can freely alter them, tho they do get REALLY cumbersome when theres 50 of them in one place. Making replica cars (like the Egoista and Jesko) is easy since i have something to base my build off of, but with fictional vehicles its a whole other story. I have made a lot of fictional stuff in the past, but thats mostly planes. And wow what an irony, this is a long comment!
@Airglider112
im confused,
what did i miss out on this
i'm not necessarily "new", i've been playing SP for well over 3 and a half years now.
@Airglider112
i only hate it cause it's just overrated, its just spammy and it kinda "removes" the variety and randomness that the internet has.
@TurtlesThatFly
yeah thats pretty good but i want more agressive headlights
(as i said in my post, i'm VERY picky)
you did it, gg double g
ohhhhh you meant MY building style
i was thinking about good car designs in general
i'm freaking stupid
@Learpot
not making it look like a deformed and mutated fiat multipla
@Learpot
ok yeah i neglected that diffuser ngl
for me it's only about 3-4
@KnightOfRen
UPDATE: i've added some side body panels, and a bunch of aero bits at the end that basically takes the Jesko's back end and slap the aerodynamics level up to 12. The front will be VERY hard, because the entire "nose" part is just empty (theres like a billion vents and stuff there). However, i have done some changes from the version of the car i've based it off on. May or may not upload the next version soon.
oh man i mose those trails, they were so cool
privacy
i am a sin myself
so what now
i'm basing it on a design i have made in a previous game (the game's online features doesn't work anymore (they are bugged) but i can still build stuff in it)
@LastManStanding
haven't even started making it/them yet
@LastManStanding
my free time is non existant tho
*ahem* school
@LastManStanding
well yes but it will be trash quality cause its made by me
@Sm10684
@LastManStanding
R.I.P. Apollo Intensa Emozione
i think the Durandal's red looks good on it.
also that paper plane version is epic (i used to be a paper plane fanboy, yes i am a sin)
i know, i saw
@tsampoy
yeah i keep seeing tons tho
ngl the X-02's design is pretty cool tho (imo)
i see what you're trying to do
@tsampoy
yes
yes
yes
yes
Y E S!!!!!!!!!!
ohhh i never you SHOULD help me, i was just saying what my cars were like
@Sm10684
im not entering though because my free time is shorter than a lifespan of a dragonfly
laughs in ipad
@rexrexThezion
the last two look like they are made out of wood
y e s
@SuperRoto
also, i kinda made this post out of irony since it IS a song after all