I am not SledDriver, I am just inspired by his style, and I have taken a lot of advice from him in order to make my planes better, and he has been very helpful indeed. SledDriver uses scripts that he wrote to create curved shapes, I use CAD to do that. I just like SledDriver's style of aircraft, and I have tried to replicate that. Also, if I was SledDriver, I can guarantee that I would have racked rather a lot more points... @jamesPLANESii
Sorry to bother you, but as you make brilliantly handling aircraft, I would like some advice regarding this (https://www.simpleplanes.com/a/S2NjIM/Spacecraft-V2-0) aircraft I have made, but whatever I try, it just spins out of control. It would be greatly appreciated. @SledDriver
What I did is create the shape I wanted in for the curve in CAD (2D sketch), divided up the shape into segments, mostly 0.25mm (all of the units in the design are equal to the units in simple planes, i.e. 1 SP unit = 1mm), and created the segments at the correct length in simple planes.
I then measured the lengths of the sides of all of the segments, and to four decimal places, copied the lengths into the hight/width of the fuselage pieces in simple planes.
I then measured the (vertical) distance between the centres of the sides of the segments, and put that into the rise/run on simple planes. If the rise/run is a negative or positive number depends if the centre of the next side of the segment is above or below the centre of the previous segment.
It is a rather long process, but if you want to get curvature on your creations it does work. @chancey21
Australia @ThomasRoderick
+1I would say ute, but most of the world is more likely to call it a pickup truck. And the steering wheel is indeed on the correct side. @plane918273645
I am not SledDriver, I am just inspired by his style, and I have taken a lot of advice from him in order to make my planes better, and he has been very helpful indeed. SledDriver uses scripts that he wrote to create curved shapes, I use CAD to do that. I just like SledDriver's style of aircraft, and I have tried to replicate that. Also, if I was SledDriver, I can guarantee that I would have racked rather a lot more points... @jamesPLANESii
Thank you @SledDriver and @jamesPLANESii !
Thank you for your advice @SledDriver ! I will remember that for my next build, and I'll have a go at improving this one!
Thank you @SledDriver
Thank you @Llama44 and @SledDriver!
Here is the link to my upload, just in case you wanted it:
https://www.simpleplanes.com/a/LEYD5Q/SVX-250-1000
@SledDriver
Once Again, Thank you so much! @SledDriver
Thank you very much @SledDriver !!!!!!
It would be absolutely amazing if you could make it fly!!! The design is finished.@SledDriver
Sorry to bother you, but as you make brilliantly handling aircraft, I would like some advice regarding this (https://www.simpleplanes.com/a/S2NjIM/Spacecraft-V2-0) aircraft I have made, but whatever I try, it just spins out of control. It would be greatly appreciated. @SledDriver
I really do like your interpretation of the SR-71. Very sleek.
What I did is create the shape I wanted in for the curve in CAD (2D sketch), divided up the shape into segments, mostly 0.25mm (all of the units in the design are equal to the units in simple planes, i.e. 1 SP unit = 1mm), and created the segments at the correct length in simple planes.
I then measured the lengths of the sides of all of the segments, and to four decimal places, copied the lengths into the hight/width of the fuselage pieces in simple planes.
I then measured the (vertical) distance between the centres of the sides of the segments, and put that into the rise/run on simple planes. If the rise/run is a negative or positive number depends if the centre of the next side of the segment is above or below the centre of the previous segment.
It is a rather long process, but if you want to get curvature on your creations it does work. @chancey21
Thank you so much!! @Aerobako