@WalrusAircraft not very much, i had made the 18-teeth gear before, so all I needed to do is rotating the teeth for 45 degrees and assembling them together
@DarthAbhinav theoretically adding an hour hand is not difficult, it's just the same as what I made for second to minute transferring, even a calendar could be made, but those cost lots of gears, and no one would really run this for hours.
@NathanMikeska Yes a higher thrust force would help though I don't know quite well your missile flying machanism. Also I wish it to have a higher normal acceleration (a smaller turning radias), if not the missile can fly few times faster then the plane but is just not able to catch it.
Didn't find any bug, but the missiles are still way too weak in reaction time and high-G ability. Maxspeed is really not that important in close-range dogfight, especially when the missile appears to be purely vector thrusted (Wich means no areo effect, so the overload ability doesn't depend on the velocity). At v1.6 missiles can accelerate from 0 to maxspeed immediately at a mass scale of 0.01, but now it seems to have a much lower acceleration at little mass scale.
@KidKromosone on the Jundroo planet 100G is nothing, even 300G or 500G is not something very difficult, cause we have invincible(at maneuvers) structure and magic engines.
I strongly suggest to increase the missile performance in the public version. Today the planes can easily fly at 100G and 3mach, while the missiles are just so silly that launching them is already hard enough, don't even need to mention how they fly after being launched.
Great jobs except for missiles. Missiles are just screwed : generally longer locking time, lower acceleration at little mass scale, and that overpowered flare. Disappointed as a missile lover.
What a cool and neat plane, with such wonderful details. About the XML editing, QuickEdit is a good app on Android, and the are also some fast way for it. This plane would be more perfect if there are the cockpit details, and the control surfaces as thick as the wings.
A new level of details, that's what "Authros" means. But the only thing not that satisfying is, all this kind of helis with new propeller don't fly well, because they don't have real rotating wings for stabilizing.
@WalrusAircraft not very much, i had made the 18-teeth gear before, so all I needed to do is rotating the teeth for 45 degrees and assembling them together
@yvanblo the rotating power comes from a VTOL jet engine, you can see the thrust ports on at the power shaft
@chancey21 give it one more then
@vonhubert glad it helps, that's written in Andrew's 1.7 update note
@yvanblo purely in game, with the help of Fine Tuner and Overload mod, and of course notepad for XML editing
@iLikeipads it's in fact not that laggy as imagined, and iPad might be able to run it I think
fully mechanical ? Try this https://www.simpleplanes.com/a/bE2nsq/car
Surprised that one can make a plane so smooth. Did you use some apps to help with the design or did you calculate with hand ?
@DarthAbhinav theoretically adding an hour hand is not difficult, it's just the same as what I made for second to minute transferring, even a calendar could be made, but those cost lots of gears, and no one would really run this for hours.
lol its so funny, but flies quite well
@NathanMikeska Yes a higher thrust force would help though I don't know quite well your missile flying machanism. Also I wish it to have a higher normal acceleration (a smaller turning radias), if not the missile can fly few times faster then the plane but is just not able to catch it.
Didn't find any bug, but the missiles are still way too weak in reaction time and high-G ability. Maxspeed is really not that important in close-range dogfight, especially when the missile appears to be purely vector thrusted (Wich means no areo effect, so the overload ability doesn't depend on the velocity). At v1.6 missiles can accelerate from 0 to maxspeed immediately at a mass scale of 0.01, but now it seems to have a much lower acceleration at little mass scale.
@KidKromosone on the Jundroo planet 100G is nothing, even 300G or 500G is not something very difficult, cause we have invincible(at maneuvers) structure and magic engines.
And the countermeasures are just way too overpowered, we should put a probability like 30% to it
I strongly suggest to increase the missile performance in the public version. Today the planes can easily fly at 100G and 3mach, while the missiles are just so silly that launching them is already hard enough, don't even need to mention how they fly after being launched.
Great jobs except for missiles. Missiles are just screwed : generally longer locking time, lower acceleration at little mass scale, and that overpowered flare. Disappointed as a missile lover.
@Noahater435 increasing speed is zero difficulty for me, but lower speed is better for chasing behind others
Nice looks but doesn't fly very well
@REW why not try to add a new hand in the opposite position? If the rotating system is perfectly balanced, acceleration won't make any effect
@Zddred yes it is,only 97 parts,ur using a 5 years old phone ?
无聊
Really nice one
that's really impressing, but after I checked the xml the blinkprogramme, I still cant figure out how it works
@Liquidfox XD What about have a try
@Thomas243 Oh this bug happens quite often, it doesn't matter what plane is used.
@archermanpro I am the time traveler
@arcues @Thomas243 Hey guys we come here for fun, no strange words, just enjoy the game and the planes
@Wakescar aha, story long time ago
@SteadfastContracting gun exploding problem also exist on PC? In my test I didn't find that.
@realluochen9999 这个是雪风的陪衬作而已,说明里有雪风的链接
Greetings from another Yukikaze fan. Nice work and I've made a FA-2 recently, you could have a look.
Congratulations to Nathan !
Anti-ground missile doesn't work.
A little bit too complicated, what about check out mine.
Thank you awesome guys for this fantastic game, and if we can do something for the Steam things or anything else, just tell us.
Copied
Well done
@Challenger sure, and looks are nothing, unless it can work.
@kikasshes yeah man the negative part of the VTOL stick is just for this.
@Verdnan Sure, looking forward to your nice works.
@Authros Come and look at this : )
Nice idea, but the light input should be white, wich is exactly a mixture of all the colors.
What a cool and neat plane, with such wonderful details. About the XML editing, QuickEdit is a good app on Android, and the are also some fast way for it. This plane would be more perfect if there are the cockpit details, and the control surfaces as thick as the wings.
@AndrewGarrison A friend just showed me the texture bug on his plane, which really doesn't make people feel good. Will it be fixed?
@PhilipTarpley I hope you will like this.
Ha-ha couldn't tell the left leg from the right one.
Ha-ha are you sure that this man can keep his pose only by two hands?
That was my flying skateboard but now you guys turned it into a totally unflyable poor thing.
Too complex, should have a better structure with more strength,less rotators and less drag. And congratulations for platinum.
A new level of details, that's what "Authros" means. But the only thing not that satisfying is, all this kind of helis with new propeller don't fly well, because they don't have real rotating wings for stabilizing.